Player Matchup

Da Ji
Da Ji
Clotus69
Da Ji
Level 149
God Stats
7W - 5L
1,748 SR
Queue Stats
288W - 312L
1,511 Elo+
Solo
Zeus
Zeus
MasterDee42
Zeus
Level 149
God Stats
0W - 1L
1,805 SR
Queue Stats
40W - 41L
1,602 Elo+
Party 3
Izanami
Izanami
MrsCharismaCat
Izanami
Level 100
God Stats
8W - 4L
1,801 SR
Queue Stats
35W - 30L
1,542 Elo+
Party 2
King Arthur
King Arthur
SM4LLZZ
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 116L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
WippleWopple
Kukulkan
Level 126
God Stats
9W - 3L
1,982 SR
Queue Stats
38W - 38L
1,559 Elo+
Party 3
Team Averages
Level 137
1,767 SR
1,540 Elo+

VS

Team Averages
Level 126
1,598 SR
1,541 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BurnSetting
Atlas
Level 159
God Stats
6W - 6L
1,611 SR
Queue Stats
167W - 124L
1,607 Elo+
Party 1
Fafnir
Fafnir
Chestrthejestr
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,585 Elo+
Party 1
Thanatos
Thanatos
ZodiacV
Thanatos
Level 128
God Stats
3W - 0L
1,804 SR
Queue Stats
101W - 74L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
dhegs
Guan Yu
Level 108
God Stats
41W - 32L
1,577 SR
Queue Stats
108W - 121L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Clotus69
Da Ji
14
2 / 5 / 3
8,286
691
8,124
12,717
5,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 4 / 1
7,896
658
8,196
10,969
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 3
8,123
677
4,463
10,610
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
SM4LLZZ
King Arthur
16
2 / 4 / 3
9,134
761
10,088
11,496
9,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
WippleWopple
Kukulkan
15
1 / 5 / 2
8,748
729
12,944
10,491
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 1 / 4
9,329
777
6,249
6,160
3,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 6
9,163
764
9,464
12,010
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 12
9,749
812
6,346
12,523
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ZodiacV
Thanatos
19
14 / 2 / 5
10,930
911
22,479
17,136
8,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
dhegs
Guan Yu
16
1 / 2 / 8
8,752
729
5,573
14,214
14,681
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
21
21
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
4
4
W
2
1
6
5
W
2
0
12
8
L
Da Ji
Clotus69
Da Ji
2
5
3
0.7
L
0
4
1
0.13
L
1
3
3
0.83
L
King Arthur
SM4LLZZ
King Arthur
2
4
3
0.88
L
Kukulkan
WippleWopple
Kukulkan
1
5
2
0.4
W
Thanatos
ZodiacV
Thanatos
14
2
5
8.25
W
Guan Yu
dhegs
Guan Yu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,815
Damage
50,111
56,283
Taken
62,043
25,833
Mitigated
51,053
2,932
Healing
25,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,249
546
0
300
6,160
3,080
1,768
1,690
4,339
42,936
0
W
9,464
1,802
0
1,040
12,010
6,424
564
4,361
7,408
31,539
0
W
6,346
1,578
0
3,643
12,523
18,013
363
4,879
7,431
11,527
0
L
Da Ji
Clotus69
Da Ji
8,124
1,475
0
116
12,717
5,537
0
4,975
7,468
0
12,392
L
8,196
1,390
0
1,294
10,969
2,760
0
4,491
6,372
23,181
0
L
4,463
2,256
0
1,522
10,610
4,190
0
3,548
6,889
0
22,165
L
King Arthur
SM4LLZZ
King Arthur
10,088
1,580
0
0
11,496
9,933
0
4,249
7,187
0
27,135
L
Kukulkan
WippleWopple
Kukulkan
12,944
1,300
0
0
10,491
3,413
0
3,947
6,308
44,056
0
W
Thanatos
ZodiacV
Thanatos
22,479
5,175
0
13,830
17,136
8,855
1,187
6,828
9,941
0
43,444
W
Guan Yu
dhegs
Guan Yu
5,573
192
2,520
4,616
14,214
14,681
409
2,741
11,124
0
23,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
47,923
216
Minions Killed
255
0
Camps Cleared
0
1,104,235
Distance Traveled
1,365,768
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,329
777
92
8
0
271,888
2
W
Atlas
9,163
764
64
5
0
264,652
1
W
Fafnir
9,749
812
2
0
0
257,768
1
L
Da Ji
8,286
691
12
1
0
235,044
0
L
Zeus
7,896
658
51
4
0
212,902
1
L
Izanami
8,123
677
30
3
0
214,345
2
L
King Arthur
9,134
761
41
3
0
222,742
1
L
Kukulkan
8,748
729
82
7
0
219,202
1
W
Thanatos
10,930
911
51
4
0
288,878
0
W
Guan Yu
8,752
729
46
4
0
282,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role