Player Matchup

Lancelot
Lancelot
Bro_hsMirage
Lancelot
Level 29
God Stats
1W - 2L
1,198 SR
Queue Stats
54W - 52L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Luminixxzz
Cthulhu
Level 131
God Stats
1W - 0L
1,312 SR
Queue Stats
89W - 79L
1,525 Elo+
Party 1
Ullr
Ullr
Maiöri
Ullr
Level 160
God Stats
15W - 11L
1,583 SR
Queue Stats
117W - 103L
1,597 Elo+
Party 1
Team Averages
Level 107
1,364 SR
1,544 Elo+

VS

Team Averages
Level 64
1,530 SR
1,549 Elo+
Anubis
Anubis
CenteIIa
Anubis
Level 127
God Stats
5W - 5L
1,371 SR
Queue Stats
284W - 323L
1,439 Elo+
Solo
Lancelot
Lancelot
YEETSAUCEGOD
Lancelot
Level 62
God Stats
2W - 4L
1,490 SR
Queue Stats
28W - 13L
1,735 Elo+
Party 2
Poseidon
Poseidon
YouAreVanished
Poseidon
Level 4
God Stats
5W - 1L
1,729 SR
Queue Stats
51W - 28L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bro_hsMirage
Lancelot
20
10 / 5 / 7
15,618
781
19,491
26,656
16,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Luminixxzz
Cthulhu
18
4 / 6 / 12
14,832
742
17,601
27,556
36,995
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ullr
Maiöri
Ullr
19
6 / 5 / 10
14,440
722
13,749
23,214
10,723
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CenteIIa
Anubis
19
5 / 5 / 6
13,834
692
13,867
16,872
8,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
YEETSAUCEGOD
Lancelot
18
5 / 6 / 9
13,614
681
23,731
27,400
22,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
6 / 9 / 6
13,701
685
18,977
17,542
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
20
Kills
16
16
Deaths
20
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bro_hsMirage
Lancelot
10
5
7
2.7
L
Anubis
CenteIIa
Anubis
5
5
6
1.6
W
Cthulhu
Luminixxzz
Cthulhu
4
6
12
1.67
W
Ullr
Maiöri
Ullr
6
5
10
2.2
L
Lancelot
YEETSAUCEGOD
Lancelot
5
6
9
1.58
L
Poseidon
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,841
Damage
56,575
77,426
Taken
61,814
63,946
Mitigated
38,562
10,547
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bro_hsMirage
Lancelot
19,491
2,930
0
6,329
26,656
16,228
555
14,028
12,303
0
64,572
L
Anubis
CenteIIa
Anubis
13,867
1,220
0
6,387
16,872
8,966
879
4,557
12,315
46,304
0
W
Cthulhu
Luminixxzz
Cthulhu
17,601
1,153
546
1,509
27,556
36,995
0
11,298
15,555
52,487
0
W
Ullr
Maiöri
Ullr
13,749
3,674
0
2,163
23,214
10,723
2,145
7,976
14,744
0
56,519
L
Lancelot
YEETSAUCEGOD
Lancelot
23,731
6,097
212
4,785
27,400
22,535
586
7,553
19,847
0
46,054
L
Poseidon
18,977
2,291
0
1,320
17,542
7,061
968
6,094
11,448
44,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
41,149
214
Minions Killed
199
9
Camps Cleared
5
1,090,054
Distance Traveled
993,979
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,618
781
83
4
4
379,975
2
L
Anubis
13,834
692
82
4
3
300,521
1
W
Cthulhu
14,832
742
63
3
1
372,621
1
W
Ullr
14,440
722
68
3
4
337,458
5
L
Lancelot
13,614
681
45
2
2
376,660
2
L
Poseidon
13,701
685
72
4
0
316,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role