Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ScubbaSammy
Zeus
Level 107
God Stats
5W - 9L
1,500 SR
Queue Stats
264W - 313L
1,467 Elo+
Solo
Chaac
Chaac
nic_Savage
Chaac
Level 125
God Stats
2W - 1L
1,706 SR
Queue Stats
23W - 34L
1,543 Elo+
Solo
Team Averages
Level 131
1,569 SR
1,503 Elo+

VS

Team Averages
Level 133
1,379 SR
1,439 Elo+
Ne Zha
Ne Zha
LosTownGamer
Ne Zha
Level 107
God Stats
31W - 28L
1,572 SR
Queue Stats
768W - 756L
1,530 Elo+
Solo
Ra
Ra
RetroRain95
Ra
Level 151
God Stats
4W - 5L
1,299 SR
Queue Stats
477W - 440L
1,529 Elo+
Solo
Medusa
Medusa
Turpy T
Medusa
Level 142
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 1
6,160
616
4,445
8,428
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
6,116
612
4,212
4,911
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
1 / 3 / 0
6,287
629
7,714
10,938
8,969
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 0 / 5
6,937
694
7,019
8,188
5,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 4
7,786
779
7,865
5,695
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Turpy T
Medusa
11
3 / 0 / 4
7,455
746
5,446
7,009
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Ne Zha
1
0
5
3.5
W
3
1
4
5
L
0
2
1
0.25
W
Medusa
Turpy T
Medusa
3
0
4
5
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
20,330
24,277
Taken
20,892
16,630
Mitigated
11,241
5,047
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,445
1,107
805
1,578
8,428
6,080
0
2,622
5,806
12,221
3,336
W
Ne Zha
7,019
1,967
0
1,808
8,188
5,740
0
3,192
4,996
0
18,366
W
7,865
760
1,231
2,769
5,695
2,593
472
2,193
3,502
30,283
0
L
4,212
386
0
405
4,911
1,581
0
1,471
3,440
21,307
0
W
Medusa
Turpy T
Medusa
5,446
2,205
0
1,458
7,009
2,908
630
3,491
3,518
0
23,440
L
Chaac
7,714
1,333
0
2,259
10,938
8,969
0
3,949
6,989
0
20,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,563
Gold Earned
22,178
101
Minions Killed
134
5
Camps Cleared
5
450,739
Distance Traveled
617,672
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,160
616
26
3
2
135,895
5
W
Ne Zha
6,937
694
24
2
3
211,280
2
W
Ra
7,786
779
68
7
0
206,384
2
L
Zeus
6,116
612
55
6
1
133,634
1
W
Medusa
7,455
746
42
4
2
200,008
4
L
Chaac
6,287
629
20
2
2
181,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role