Player Matchup

Izanami
Izanami
Curryvaggos30
Izanami
Level 57
God Stats
0W - 2L
1,530 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Set
Set
LTB_Duckzy
Set
Level 44
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
merkouris1lyras
Ymir
Level 41
God Stats
0W - 1L
1,209 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Team Averages
Level 47
1,420 SR
1,300 Elo+

VS

Team Averages
Level 115
1,440 SR
1,417 Elo+
Atlas
Atlas
Ziakov-
Atlas
Level 113
God Stats
38W - 41L
1,539 SR
Queue Stats
130W - 152L
1,487 Elo+
Solo
Geb
Geb
gidislex
Geb
Level 146
God Stats
196W - 220L
1,428 SR
Queue Stats
212W - 249L
1,379 Elo+
Solo
Arachne
Arachne
thealex9817
Arachne
Level 86
God Stats
1W - 1L
1,355 SR
Queue Stats
23W - 37L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 4 / 0
9,247
616
12,359
17,118
8,426
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 1
8,449
563
5,783
13,289
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 3 / 1
9,173
612
6,734
15,889
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ziakov-
Atlas
17
4 / 0 / 8
10,841
723
15,532
11,599
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 11
11,110
741
10,274
16,233
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
thealex9817
Arachne
16
7 / 0 / 4
10,765
718
14,171
8,207
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
0
0.25
L
0
5
1
0.1
W
Atlas
Ziakov-
Atlas
4
0
8
8
W
1
1
11
6.5
L
0
3
1
0.17
W
Arachne
thealex9817
Arachne
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
39,977
46,296
Taken
36,039
38,348
Mitigated
31,041
3,020
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
12,359
7,115
0
800
17,118
8,426
363
11,514
5,604
0
50,762
L
5,783
2,248
0
754
13,289
9,606
0
6,935
6,354
0
22,548
W
Atlas
Ziakov-
Atlas
15,532
3,921
0
1,922
11,599
7,718
409
2,485
9,114
51,368
0
W
10,274
639
0
3,094
16,233
17,194
544
2,935
13,298
21,965
0
L
6,734
880
0
1,466
15,889
20,316
21
7,557
8,332
14,118
0
W
Arachne
thealex9817
Arachne
14,171
9,086
0
4,852
8,207
6,129
842
1,854
6,353
0
50,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
32,716
175
Minions Killed
179
3
Camps Cleared
11
762,077
Distance Traveled
908,197
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,247
616
99
7
2
243,964
4
L
Set
8,449
563
44
3
1
247,475
0
W
Atlas
10,841
723
74
5
2
283,702
2
W
Geb
11,110
741
26
2
0
313,305
1
L
Ymir
9,173
612
32
2
0
270,638
0
W
Arachne
10,765
718
79
5
9
311,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role