Player Matchup

Ymir
Ymir
DevilsShooter
Ymir
Level 158
God Stats
1W - 1L
1,522 SR
Queue Stats
225W - 183L
1,484 Elo+
Party 1
Horus
Horus
Eierknautscher
Horus
Level 147
God Stats
19W - 11L
1,617 SR
Queue Stats
163W - 135L
1,537 Elo+
Party 1
Izanami
Izanami
phwow
Izanami
Level 153
God Stats
2W - 1L
1,839 SR
Queue Stats
274W - 202L
1,592 Elo+
Party 1
Team Averages
Level 153
1,659 SR
1,538 Elo+

VS

Team Averages
Level 115
1,636 SR
1,484 Elo+
Nox
Nox
Darbzzzz
Nox
Level 116
God Stats
3W - 5L
1,513 SR
Queue Stats
156W - 189L
1,441 Elo+
Solo
Xbalanque
Xbalanque
GZVODEN
Xbalanque
Level 105
God Stats
6W - 5L
1,626 SR
Queue Stats
14W - 17L
1,460 Elo+
Solo
Fenrir
Fenrir
xPeachEaglex
Fenrir
Level 124
God Stats
1W - 1L
1,769 SR
Queue Stats
81W - 95L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 11
8,461
846
7,744
9,047
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 11
7,683
768
4,170
11,821
14,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
phwow
Izanami
13
8 / 1 / 8
8,672
867
14,710
9,550
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,067
607
5,783
8,376
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
GZVODEN
Xbalanque
10
1 / 7 / 1
6,426
643
10,456
11,152
3,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
1 / 5 / 1
6,392
639
3,763
11,616
9,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
2
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
7
0
11
12.5
W
3
2
11
4.25
L
Xbalanque
GZVODEN
Xbalanque
1
7
1
0.21
W
Izanami
phwow
Izanami
8
1
8
12
L
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
20,002
30,418
Taken
31,144
25,363
Mitigated
16,645
12,590
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
1,071
0
736
8,376
3,474
0
1,923
6,279
14,573
0
W
7,744
1,101
502
2,316
9,047
5,645
545
1,237
7,810
22,188
0
W
4,170
1,719
3,093
4,207
11,821
14,136
342
2,761
9,060
0
12,664
L
Xbalanque
GZVODEN
Xbalanque
10,456
5,908
0
1,192
11,152
3,654
0
2,171
8,787
0
27,438
W
Izanami
phwow
Izanami
14,710
9,525
0
2,472
9,550
5,582
1,264
2,049
7,501
0
42,779
L
Fenrir
3,763
574
0
418
11,616
9,517
0
3,006
8,312
0
9,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
18,885
122
Minions Killed
63
7
Camps Cleared
2
529,994
Distance Traveled
437,317
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,067
607
15
2
0
124,576
0
W
Ymir
8,461
846
38
4
1
180,006
2
W
Horus
7,683
768
24
2
2
185,345
4
L
Xbalanque
6,426
643
39
4
2
138,233
1
W
Izanami
8,672
867
60
6
4
164,643
0
L
Fenrir
6,392
639
9
1
0
174,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role