Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Halcyоn
Fafnir
Level 160
God Stats
1W - 5L
1,346 SR
Queue Stats
63W - 63L
1,552 Elo+
Party 1
Cupid
Cupid
Nlimber
Cupid
Level 145
God Stats
7W - 5L
1,536 SR
Queue Stats
37W - 38L
1,505 Elo+
Party 1
Hel
Hel
PuglyGamer
Hel
Level 109
God Stats
0W - 1L
1,923 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 1
Mercury
Mercury
TBPDJ
Mercury
Level 142
God Stats
7W - 7L
1,673 SR
Queue Stats
339W - 337L
1,526 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,507 Elo+

VS

Team Averages
Level 124
1,619 SR
1,526 Elo+
Arachne
Arachne
Akihiro11
Arachne
Level 120
God Stats
6W - 3L
1,717 SR
Queue Stats
58W - 48L
1,507 Elo+
Solo
Cupid
Cupid
Robaer
Cupid
Level 127
God Stats
12W - 7L
1,421 SR
Queue Stats
73W - 73L
1,483 Elo+
Solo
Mulan
Mulan
garboymir
Mulan
Level 160
God Stats
21W - 11L
1,667 SR
Queue Stats
118W - 122L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
julio2001
Kumbhakarna
Level 128
God Stats
4W - 1L
1,662 SR
Queue Stats
45W - 34L
1,554 Elo+
Solo
Nu Wa
Nu Wa
theonekingbr
Nu Wa
Level 87
God Stats
27W - 19L
1,628 SR
Queue Stats
97W - 103L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 5 / 0
7,034
502
4,834
14,456
9,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Halcyоn
Fafnir
10
1 / 1 / 0
6,450
461
4,251
9,546
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
Nlimber
Cupid
11
0 / 2 / 1
6,371
455
5,844
7,655
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,453
461
2,188
8,408
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
TBPDJ
Mercury
11
2 / 3 / 1
6,797
486
3,814
12,243
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akihiro11
Arachne
12
2 / 1 / 2
7,149
511
4,384
11,481
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Robaer
Cupid
13
3 / 1 / 3
7,793
557
7,239
9,412
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
garboymir
Mulan
14
4 / 1 / 4
8,589
614
11,159
11,466
6,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
julio2001
Kumbhakarna
12
3 / 0 / 4
7,929
566
2,603
9,606
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 1 / 4
8,010
572
9,773
5,848
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
0
0.2
W
Arachne
Akihiro11
Arachne
2
1
2
3
L
Fafnir
Halcyоn
Fafnir
1
1
0
1
L
Cupid
Nlimber
Cupid
0
2
1
0.25
L
0
2
1
0.25
W
Cupid
Robaer
Cupid
3
1
3
4.5
L
Mercury
TBPDJ
Mercury
2
3
1
0.83
W
Mulan
garboymir
Mulan
4
1
4
6
W
Kumbhakarna
julio2001
Kumbhakarna
3
0
4
5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
35,158
52,308
Taken
47,813
29,445
Mitigated
25,679
19,226
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,834
1,189
0
5,018
14,456
9,752
0
642
13,764
44,114
0
W
Arachne
Akihiro11
Arachne
4,384
2,730
0
3,919
11,481
4,578
0
1,836
9,645
0
53,249
L
Fafnir
Halcyоn
Fafnir
4,251
1,412
0
2,181
9,546
8,466
0
2,646
6,414
16,225
0
L
Cupid
Nlimber
Cupid
5,844
2,169
515
2,502
7,655
3,484
0
1,316
6,261
0
47,217
L
2,188
88
996
3,495
8,408
3,083
0
5,254
2,818
44,579
0
W
Cupid
Robaer
Cupid
7,239
4,474
1,516
4,467
9,412
3,680
1,176
1,734
7,678
0
63,925
L
Mercury
TBPDJ
Mercury
3,814
1,354
0
4,519
12,243
4,660
0
1,712
10,399
0
49,405
W
Mulan
garboymir
Mulan
11,159
2,469
0
4,215
11,466
6,987
420
3,561
7,905
0
59,106
W
Kumbhakarna
julio2001
Kumbhakarna
2,603
502
0
2,486
9,606
7,836
89
2,201
7,405
18,586
0
W
9,773
1,696
0
1,338
5,848
2,598
996
1,941
3,907
66,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
39,470
391
Minions Killed
440
0
Camps Cleared
0
1,321,945
Distance Traveled
1,336,327
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,034
502
98
7
0
223,115
4
W
Arachne
7,149
511
88
6
0
306,958
1
L
Fafnir
6,450
461
19
1
0
275,271
5
L
Cupid
6,371
455
79
6
0
237,746
4
L
Hel
6,453
461
100
7
0
272,041
2
W
Cupid
7,793
557
107
8
0
258,406
2
L
Mercury
6,797
486
95
7
0
313,772
2
W
Mulan
8,589
614
103
7
0
271,993
5
W
Kumbhakarna
7,929
566
27
2
0
262,933
7
W
Nu Wa
8,010
572
115
8
0
236,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role