Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CatFаrt
Anubis
Level 23
God Stats
4W - 0L
1,887 SR
Queue Stats
51W - 10L
1,816 Elo+
Party 1
King Arthur
King Arthur
Myaaau
King Arthur
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 11L
1,646 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Veronicа
Ah Muzen Cab
Level 117
God Stats
4W - 0L
1,675 SR
Queue Stats
112W - 43L
1,736 Elo+
Party 1
Team Averages
Level 65
1,612 SR
1,640 Elo+

VS

Team Averages
Level 126
1,596 SR
1,606 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BookOfNotes
Danzaburou
Level 160
God Stats
117W - 59L
1,786 SR
Queue Stats
473W - 325L
1,749 Elo+
Party 3
Hachiman
Hachiman
GVSchadowlord
Hachiman
Level 159
God Stats
1W - 3L
1,619 SR
Queue Stats
253W - 185L
1,648 Elo+
Party 3
Janus
Janus
Rayker03
Janus
Level 147
God Stats
2W - 7L
1,149 SR
Queue Stats
512W - 509L
1,487 Elo+
Solo
Xing Tian
Xing Tian
Saddlermie
Xing Tian
Level 36
God Stats
3W - 1L
1,923 SR
Queue Stats
82W - 45L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 1
4,763
680
2,414
5,814
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
 
Horus
6
0 / 2 / 0
3,943
563
1,836
5,766
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
CatFаrt
Anubis
7
0 / 4 / 0
4,101
586
1,930
4,711
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Myaaau
King Arthur
9
3 / 0 / 1
5,322
760
4,353
4,719
3,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Veronicа
Ah Muzen Cab
7
1 / 2 / 0
4,103
586
2,753
5,850
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 2 / 0
3,496
499
1,399
4,967
2,401
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
BookOfNotes
Danzaburou
7
5 / 1 / 2
4,976
711
4,261
5,500
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
GVSchadowlord
Hachiman
7
1 / 1 / 2
4,242
606
5,058
4,060
870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Rayker03
Janus
7
3 / 1 / 2
4,525
646
3,075
3,373
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Saddlermie
Xing Tian
7
0 / 0 / 3
4,266
609
2,319
4,741
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
9
9
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
1
1.5
W
Horus
 
Horus
0
2
0
0
L
Hercules
 
Hercules
0
2
0
0
L
Danzaburou
BookOfNotes
Danzaburou
5
1
2
6
W
Anubis
CatFаrt
Anubis
0
4
0
0
L
Hachiman
GVSchadowlord
Hachiman
1
1
2
2
W
King Arthur
Myaaau
King Arthur
3
0
1
3.5
L
Janus
Rayker03
Janus
3
1
2
4
L
Xing Tian
Saddlermie
Xing Tian
0
0
3
1.5
W
Ah Muzen Cab
Veronicа
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,286
Damage
16,112
26,860
Taken
22,641
12,950
Mitigated
8,374
8,922
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,414
1,092
0
2,926
5,814
1,943
0
1,519
4,159
0
27,226
W
Horus
 
Horus
1,836
863
230
2,727
5,766
4,014
0
1,461
4,257
0
9,122
L
Hercules
 
Hercules
1,399
715
0
1,717
4,967
2,401
0
0
4,967
0
11,367
L
Danzaburou
BookOfNotes
Danzaburou
4,261
2,067
0
1,373
5,500
1,627
0
1,659
3,841
0
22,334
W
Anubis
CatFаrt
Anubis
1,930
188
0
761
4,711
2,260
0
778
3,891
24,919
0
L
Hachiman
GVSchadowlord
Hachiman
5,058
2,884
0
1,595
4,060
870
0
0
4,060
0
28,325
W
King Arthur
Myaaau
King Arthur
4,353
718
0
1,010
4,719
3,111
0
586
4,108
0
32,011
L
Janus
Rayker03
Janus
3,075
395
0
1,000
3,373
822
0
271
3,102
17,755
0
L
Xing Tian
Saddlermie
Xing Tian
2,319
429
0
1,214
4,741
2,654
0
0
4,741
12,167
0
W
Ah Muzen Cab
Veronicа
Ah Muzen Cab
2,753
1,303
0
1,268
5,850
1,622
0
799
5,051
0
21,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
21,505
226
Minions Killed
173
0
Camps Cleared
0
696,344
Distance Traveled
635,070
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,763
680
55
8
0
152,296
2
W
Horus
3,943
563
11
2
0
137,308
1
L
Hercules
3,496
499
22
3
0
106,580
2
L
Danzaburou
4,976
711
37
5
0
153,141
1
W
Anubis
4,101
586
46
7
0
126,486
3
L
Hachiman
4,242
606
58
8
0
116,643
0
W
King Arthur
5,322
760
64
9
0
157,809
2
L
Janus
4,525
646
35
5
0
132,297
1
L
Xing Tian
4,266
609
21
3
0
126,409
1
W
Ah Muzen Cab
4,103
586
50
7
0
122,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role