Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlpacaNilo
Fenrir
Level 36
God Stats
4W - 3L
1,203 SR
Queue Stats
57W - 62L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fausel
Kumbhakarna
Level 122
God Stats
14W - 12L
1,538 SR
Queue Stats
280W - 326L
1,498 Elo+
Solo
Sol
Sol
TIQOnotsmart
Sol
Level 30
God Stats
1W - 3L
1,758 SR
Queue Stats
73W - 79L
1,497 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,475 Elo+

VS

Team Averages
Level 57
1,451 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
DazBooth
Tsukuyomi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 127L
1,466 Elo+
Party 1
Ganesha
Ganesha
Muzza9569
Ganesha
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,481 Elo+
Solo
Apollo
Apollo
TheFatGandalfs
Apollo
Level 34
God Stats
3W - 3L
1,295 SR
Queue Stats
172W - 174L
1,448 Elo+
Solo
Zeus
Zeus
Xedrat
Zeus
Level 25
God Stats
12W - 13L
1,523 SR
Queue Stats
90W - 85L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Таксист228
Cu Chulainn
Level 121
God Stats
13W - 15L
1,438 SR
Queue Stats
223W - 210L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
0 / 6 / 1
10,945
498
14,977
24,861
14,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
 
Medusa
17
3 / 4 / 1
10,619
483
17,686
16,018
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
AlpacaNilo
Fenrir
16
4 / 6 / 5
10,533
479
9,342
23,550
13,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Fausel
Kumbhakarna
14
2 / 3 / 6
9,708
441
7,052
25,854
28,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 4 / 2
11,601
527
12,181
18,511
8,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DazBooth
Tsukuyomi
18
5 / 4 / 6
11,745
534
11,682
17,833
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Muzza9569
Ganesha
17
2 / 2 / 15
11,796
536
9,207
19,948
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 3 / 7
13,024
592
23,094
19,569
10,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
Xedrat
Zeus
17
3 / 4 / 5
11,070
503
17,972
13,457
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Таксист228
Cu Chulainn
20
5 / 1 / 5
12,833
583
18,883
24,366
33,136
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
22
23
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
6
1
0.08
L
Medusa
 
Medusa
3
4
1
0.88
L
Fenrir
AlpacaNilo
Fenrir
4
6
5
1.08
W
Tsukuyomi
DazBooth
Tsukuyomi
5
4
6
2
L
Kumbhakarna
Fausel
Kumbhakarna
2
3
6
1.67
W
Ganesha
Muzza9569
Ganesha
2
2
15
4.75
L
5
4
2
1.5
W
7
3
7
3.5
W
Zeus
Xedrat
Zeus
3
4
5
1.38
W
Cu Chulainn
Таксист228
Cu Chulainn
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,238
Damage
80,838
108,794
Taken
95,173
72,398
Mitigated
82,652
29,220
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
14,977
6,567
0
8,367
24,861
14,605
0
4,872
19,989
0
107,416
L
Medusa
 
Medusa
17,686
7,814
0
1,306
16,018
6,859
32
3,257
12,761
0
106,594
L
Fenrir
AlpacaNilo
Fenrir
9,342
3,152
0
6,158
23,550
13,925
0
5,921
17,629
0
76,334
W
Tsukuyomi
DazBooth
Tsukuyomi
11,682
3,310
1
5,089
17,833
8,665
1,678
3,765
14,068
0
101,984
L
Kumbhakarna
Fausel
Kumbhakarna
7,052
925
0
4,690
25,854
28,379
0
8,989
16,865
36,250
0
W
Ganesha
Muzza9569
Ganesha
9,207
1,824
0
5,052
19,948
24,534
86
5,688
14,260
34,097
0
L
12,181
3,012
0
8,699
18,511
8,630
1,247
5,626
12,885
95,679
0
W
23,094
15,879
0
10,280
19,569
10,815
2,246
3,846
15,723
0
128,517
W
Zeus
Xedrat
Zeus
17,972
2,632
0
1,710
13,457
5,502
1,531
4,760
8,697
75,709
0
W
Cu Chulainn
Таксист228
Cu Chulainn
18,883
4,860
765
5,018
24,366
33,136
1,339
2,570
21,796
5,224
98,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
60,468
681
Minions Killed
655
0
Camps Cleared
0
1,917,238
Distance Traveled
2,133,490
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,945
498
195
9
0
371,620
4
L
Medusa
10,619
483
162
7
0
380,072
10
L
Fenrir
10,533
479
113
5
0
414,219
1
W
Tsukuyomi
11,745
534
136
6
0
485,346
0
L
Kumbhakarna
9,708
441
39
2
0
390,583
0
W
Ganesha
11,796
536
11
1
0
425,336
3
L
Sol
11,601
527
172
8
0
360,744
4
W
Apollo
13,024
592
196
9
0
415,868
3
W
Zeus
11,070
503
123
6
0
357,669
2
W
Cu Chulainn
12,833
583
189
9
0
449,271
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role