Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TrueSoulSeeker
Baron Samedi
Level 129
God Stats
2W - 0L
1,298 SR
Queue Stats
158W - 177L
1,414 Elo+
Party 2
Sol
Sol
astien
Sol
Level 136
God Stats
5W - 6L
1,550 SR
Queue Stats
236W - 276L
1,454 Elo+
Solo
Medusa
Medusa
eszcze
Medusa
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 178L
1,485 Elo+
Solo
Thoth
Thoth
ФебРус
Thoth
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 248L
1,475 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,466 Elo+

VS

Team Averages
Level 95
1,417 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Cashtb
Jormungandr
Level 41
God Stats
0W - 2L
1,270 SR
Queue Stats
41W - 32L
1,497 Elo+
Solo
Cabrakan
Cabrakan
Lithikal
Cabrakan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,459 Elo+
Party 1
Izanami
Izanami
MageMasterMark
Izanami
Level 157
God Stats
0W - 1L
1,316 SR
Queue Stats
30W - 37L
1,454 Elo+
Party 1
Cupid
Cupid
ЮкаЮка
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 3 / 16
10,298
792
13,560
16,905
15,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TrueSoulSeeker
Baron Samedi
15
0 / 4 / 14
9,185
707
7,633
13,943
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
astien
Sol
19
7 / 3 / 14
11,329
871
23,305
14,933
6,724
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
eszcze
Medusa
17
5 / 4 / 11
10,374
798
18,774
12,104
6,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 11
10,205
785
9,963
8,106
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 10
8,973
690
17,180
9,682
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Cashtb
Jormungandr
16
4 / 5 / 5
9,019
694
13,822
25,614
25,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Lithikal
Cabrakan
17
6 / 6 / 3
9,732
749
8,736
18,564
20,616
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 10
8,829
679
10,346
13,467
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 5 / 7
7,898
608
5,284
11,582
5,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
22
Kills
14
15
Deaths
22
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
16
4.33
L
Nu Wa
 
Nu Wa
3
3
10
2.67
L
Jormungandr
Cashtb
Jormungandr
4
5
5
1.3
L
Cabrakan
Lithikal
Cabrakan
6
6
3
1.25
L
1
3
10
2
W
Baron Samedi
TrueSoulSeeker
Baron Samedi
0
4
14
1.75
W
Sol
astien
Sol
7
3
14
4.67
W
Medusa
eszcze
Medusa
5
4
11
2.63
W
5
1
11
10.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,235
Damage
55,368
65,991
Taken
78,909
39,167
Mitigated
63,174
32,601
Healing
27,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,560
3,060
2,012
4,500
16,905
15,736
1,189
8,171
8,734
0
28,801
L
Nu Wa
 
Nu Wa
17,180
5,024
1,942
1,409
9,682
4,570
33
4,283
5,399
34,150
0
L
Jormungandr
Cashtb
Jormungandr
13,822
2,302
847
7,154
25,614
25,611
0
12,149
13,465
26,348
0
L
Cabrakan
Lithikal
Cabrakan
8,736
758
971
2,251
18,564
20,616
0
10,306
8,258
18,921
0
L
10,346
3,358
2,241
5,043
13,467
6,895
0
8,391
5,076
0
22,155
W
Baron Samedi
TrueSoulSeeker
Baron Samedi
7,633
593
5,008
5,242
13,943
7,166
859
9,112
4,831
20,860
0
W
Sol
astien
Sol
23,305
7,774
1,808
6,742
14,933
6,724
2,855
10,629
4,282
40,833
0
W
Medusa
eszcze
Medusa
18,774
5,955
892
2,307
12,104
6,244
1,299
7,222
4,882
0
43,282
W
9,963
460
1,711
2,379
8,106
3,297
1,589
4,582
3,524
26,584
0
L
5,284
885
4,128
1,894
11,582
5,482
0
5,772
5,810
0
13,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,391
Gold Earned
44,451
181
Minions Killed
135
0
Camps Cleared
0
1,103,990
Distance Traveled
1,149,607
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,298
792
18
1
0
248,299
0
L
Nu Wa
8,973
690
16
1
0
216,233
1
L
Jormungandr
9,019
694
16
1
0
220,078
1
L
Cabrakan
9,732
749
26
2
0
227,167
1
L
Izanami
8,829
679
43
3
0
245,611
3
W
Baron Samedi
9,185
707
33
3
0
224,561
0
W
Sol
11,329
871
41
3
0
197,342
0
W
Medusa
10,374
798
61
5
0
227,959
1
W
Thoth
10,205
785
28
2
0
205,829
1
L
Cupid
7,898
608
34
3
0
240,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role