Player Matchup

Cthulhu
Cthulhu
SageCanoe597537
Cthulhu
Level 81
God Stats
3W - 3L
1,799 SR
Queue Stats
90W - 89L
1,489 Elo+
Solo
Hades
Hades
enganano
Hades
Level 75
God Stats
11W - 3L
1,807 SR
Queue Stats
147W - 142L
1,426 Elo+
Party 1
Freya
Freya
jopasse
Freya
Level 128
God Stats
2W - 0L
1,673 SR
Queue Stats
43W - 34L
1,555 Elo+
Party 1
Chaac
Chaac
juan_molina17
Chaac
Level 74
God Stats
6W - 5L
1,474 SR
Queue Stats
161W - 133L
1,494 Elo+
Solo
Mercury
Mercury
psykiko69
Mercury
Level 117
God Stats
2W - 3L
1,313 SR
Queue Stats
69W - 69L
1,378 Elo+
Party 1
Team Averages
Level 95
1,613 SR
1,468 Elo+

VS

Team Averages
Level 80
1,590 SR
1,430 Elo+
Ra
Ra
KawashiraPowaa
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Maximo729
Sun Wukong
Level 62
God Stats
3W - 4L
1,809 SR
Queue Stats
33W - 56L
1,318 Elo+
Solo
Khepri
Khepri
So_926
Khepri
Level 83
God Stats
2W - 6L
1,266 SR
Queue Stats
127W - 138L
1,448 Elo+
Party 2
Skadi
Skadi
stevenmcfly87
Skadi
Level 127
God Stats
16W - 12L
1,645 SR
Queue Stats
430W - 464L
1,420 Elo+
Solo
Mercury
Mercury
ursusbox
Mercury
Level 125
God Stats
1W - 2L
1,731 SR
Queue Stats
431W - 453L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,749
575
5,104
6,796
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
enganano
Hades
12
6 / 1 / 2
7,116
712
6,511
5,510
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Freya
jopasse
Freya
11
4 / 0 / 2
6,197
620
4,959
6,200
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 0
5,739
574
4,562
6,134
4,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
psykiko69
Mercury
11
3 / 0 / 2
6,263
626
2,807
6,146
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,613
461
1,698
6,716
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Maximo729
Sun Wukong
10
1 / 2 / 0
5,985
599
4,867
9,748
5,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
So_926
Khepri
8
1 / 1 / 1
5,313
531
2,232
4,877
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,586
459
3,679
8,793
3,223
Mercury
ursusbox
Mercury
8
0 / 2 / 0
4,908
491
2,086
7,058
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Sun Wukong
Maximo729
Sun Wukong
1
2
0
0.5
W
0
1
6
3
L
Khepri
So_926
Khepri
1
1
1
1.5
W
Hades
enganano
Hades
6
1
2
7
W
Freya
jopasse
Freya
4
0
2
5
W
1
1
0
1
W
Mercury
psykiko69
Mercury
3
0
2
4
L
0
4
0
0
L
Mercury
ursusbox
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
14,562
30,786
Taken
37,192
16,772
Mitigated
16,434
13,676
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,698
380
0
221
6,716
2,597
360
3,822
2,894
20,909
0
L
Sun Wukong
Maximo729
Sun Wukong
4,867
1,212
0
3,727
9,748
5,201
26
2,527
7,221
0
40,273
W
5,104
798
98
2,489
6,796
5,440
0
1,591
5,205
20,830
0
L
Khepri
So_926
Khepri
2,232
201
207
1,244
4,877
2,881
0
3,353
1,524
13,396
0
W
Hades
enganano
Hades
6,511
652
230
2,993
5,510
2,693
780
1,154
4,356
46,817
0
W
Freya
jopasse
Freya
4,959
1,732
0
4,266
6,200
2,012
414
1,096
5,104
44,053
0
W
4,562
801
0
2,316
6,134
4,472
286
53
6,081
4,763
30,125
W
Mercury
psykiko69
Mercury
2,807
985
0
1,284
6,146
2,155
0
36
6,110
0
53,179
L
3,679
1,441
113
1,796
8,793
3,223
0
5,657
3,136
0
26,256
L
Mercury
ursusbox
Mercury
2,086
1,175
0
248
7,058
2,532
0
2,143
4,915
0
32,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
25,405
336
Minions Killed
228
0
Camps Cleared
0
1,042,396
Distance Traveled
1,018,550
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,613
461
30
3
0
171,095
0
L
Sun Wukong
5,985
599
75
8
0
206,741
3
W
Cthulhu
5,749
575
25
3
0
206,931
6
L
Khepri
5,313
531
16
2
0
224,928
0
W
Hades
7,116
712
82
8
0
190,633
1
W
Freya
6,197
620
71
7
0
188,852
0
W
Chaac
5,739
574
59
6
0
180,191
0
W
Mercury
6,263
626
99
10
0
275,789
1
L
Skadi
4,586
459
48
5
0
170,971
2
L
Mercury
4,908
491
59
6
0
244,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role