Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EastxLord
Tyr
Level 105
God Stats
4W - 6L
1,329 SR
Queue Stats
158W - 167L
1,435 Elo+
Solo
Thor
Thor
GRnikol85
Thor
Level 105
God Stats
6W - 9L
1,392 SR
Queue Stats
969W - 1,033L
1,437 Elo+
Solo
Ratatoskr
Ratatoskr
fred_27m
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,103 Elo+
Solo
Team Averages
Level 99
1,444 SR
1,395 Elo+

VS

Team Averages
Level 83
1,508 SR
1,435 Elo+
Aphrodite
Aphrodite
Cpupett
Aphrodite
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 152L
1,438 Elo+
Party 1
Loki
Loki
JUAN_JOXX_LOA200
Loki
Level 79
God Stats
1W - 2L
1,395 SR
Queue Stats
87W - 92L
1,431 Elo+
Solo
Pele
Pele
Oseff711
Pele
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 161L
1,398 Elo+
Solo
Skadi
Skadi
Revennnn
Skadi
Level 127
God Stats
2W - 5L
1,643 SR
Queue Stats
156W - 179L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
Wanderhund1
Heimdallr
Level 69
God Stats
9W - 8L
1,500 SR
Queue Stats
730W - 720L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 4 / 7
11,777
785
31,273
18,762
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
 
Yemoja
18
2 / 4 / 13
10,229
682
10,936
17,404
16,672
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 3 / 2
7,386
492
1,890
7,365
9,128
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
2 / 4 / 10
9,444
630
9,581
17,473
13,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
fred_27m
Ratatoskr
17
4 / 9 / 4
9,720
648
11,011
24,456
14,911
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cpupett
Aphrodite
16
3 / 4 / 16
10,354
690
5,028
15,543
12,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 4 / 9
12,081
805
15,503
16,554
8,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
17
3 / 3 / 14
10,498
700
15,121
21,060
10,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Revennnn
Skadi
20
6 / 2 / 17
12,176
812
15,370
13,180
6,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Wanderhund1
Heimdallr
17
4 / 3 / 16
11,167
744
24,308
14,877
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
15
Kills
24
24
Deaths
16
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
4
7
2.38
L
Yemoja
 
Yemoja
2
4
13
2.13
W
Aphrodite
Cpupett
Aphrodite
3
4
16
2.75
L
1
3
2
0.67
L
Thor
2
4
10
1.75
W
8
4
9
3.13
W
Pele
3
3
14
3.33
W
Skadi
Revennnn
Skadi
6
2
17
7.25
W
Heimdallr
Wanderhund1
Heimdallr
4
3
16
4
L
Ratatoskr
fred_27m
Ratatoskr
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,691
Damage
75,330
85,460
Taken
81,214
63,318
Mitigated
47,267
33,276
Healing
43,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
31,273
1,761
1,498
4,809
18,762
8,736
221
925
17,837
59,191
0
L
Yemoja
 
Yemoja
10,936
3,883
11,445
4,732
17,404
16,672
0
840
16,564
18,988
0
W
Aphrodite
Cpupett
Aphrodite
5,028
966
8,619
7,172
15,543
12,985
388
9,133
6,410
9,063
0
L
1,890
51
533
1,158
7,365
9,128
0
531
6,834
0
2,923
L
Thor
9,581
2,082
3,185
1,940
17,473
13,871
0
1,602
15,871
4,700
13,580
W
15,503
3,462
1,838
2,278
16,554
8,840
542
8,543
7,656
0
30,400
W
Pele
15,121
1,806
1,591
7,858
21,060
10,387
1,627
10,970
10,090
0
30,494
W
Skadi
Revennnn
Skadi
15,370
4,893
2,203
3,610
13,180
6,718
3,997
6,989
6,191
0
41,465
W
Heimdallr
Wanderhund1
Heimdallr
24,308
8,548
2,963
5,226
14,877
8,337
1,819
8,694
6,183
0
40,423
L
Ratatoskr
fred_27m
Ratatoskr
11,011
1,579
841
3,135
24,456
14,911
0
1,130
23,326
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
56,276
134
Minions Killed
150
0
Camps Cleared
0
1,152,059
Distance Traveled
1,382,349
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,777
785
75
5
0
229,732
5
L
Yemoja
10,229
682
20
1
0
252,426
0
W
Aphrodite
10,354
690
8
1
0
298,154
0
L
Tyr
7,386
492
2
0
0
179,535
2
L
Thor
9,444
630
14
1
0
220,744
0
W
Loki
12,081
805
24
2
0
291,348
0
W
Pele
10,498
700
31
2
0
286,794
0
W
Skadi
12,176
812
47
3
0
267,873
0
W
Heimdallr
11,167
744
40
3
0
238,180
1
L
Ratatoskr
9,720
648
23
2
0
269,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role