Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 127
God Stats
260W - 295L
1,529 SR
Queue Stats
457W - 492L
1,422 Elo+
Solo
Neith
Neith
GUEPED
Neith
Level 130
God Stats
1W - 3L
1,214 SR
Queue Stats
7W - 9L
1,410 Elo+
Solo
Hercules
Hercules
IronSkrt
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 92L
1,665 Elo+
Solo
Bakasura
Bakasura
Jeopard
Bakasura
Level 120
God Stats
8W - 6L
1,472 SR
Queue Stats
179W - 168L
1,424 Elo+
Solo
Team Averages
Level 117
1,443 SR
1,484 Elo+

VS

Team Averages
Level 74
1,427 SR
1,465 Elo+
Erlang Shen
Erlang Shen
CallMeFiru
Erlang Shen
Level 85
God Stats
3W - 2L
1,837 SR
Queue Stats
144W - 129L
1,531 Elo+
Solo
Artemis
Artemis
THESID546
Artemis
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 85L
1,452 Elo+
Party 1
Poseidon
Poseidon
darude302
Poseidon
Level 26
God Stats
5W - 3L
1,174 SR
Queue Stats
53W - 66L
1,486 Elo+
Party 1
Thanatos
Thanatos
lAdept
Thanatos
Level 96
God Stats
2W - 5L
1,261 SR
Queue Stats
88W - 123L
1,427 Elo+
Solo
Bacchus
Bacchus
simmix
Bacchus
Level 125
God Stats
1W - 2L
1,361 SR
Queue Stats
287W - 313L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 2 / 6
7,683
549
7,963
7,484
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Dairo8
Xing Tian
11
2 / 2 / 8
6,715
480
6,708
8,833
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
GUEPED
Neith
12
5 / 0 / 3
7,453
532
7,549
6,647
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
IronSkrt
Hercules
14
2 / 0 / 5
8,487
606
8,654
7,745
9,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Jeopard
Bakasura
14
7 / 0 / 4
8,604
615
7,848
9,000
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallMeFiru
Erlang Shen
9
0 / 5 / 0
5,935
424
1,876
11,191
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
THESID546
Artemis
11
2 / 4 / 0
6,538
467
3,454
10,335
3,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
darude302
Poseidon
10
1 / 3 / 1
6,252
447
2,983
7,198
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lAdept
Thanatos
9
0 / 5 / 1
5,459
390
6,588
11,612
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
simmix
Bacchus
9
1 / 3 / 1
6,352
454
5,506
13,320
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
4
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
6
3.5
L
Erlang Shen
CallMeFiru
Erlang Shen
0
5
0
0
W
Xing Tian
Dairo8
Xing Tian
2
2
8
3
W
Neith
GUEPED
Neith
5
0
3
6.5
W
Hercules
IronSkrt
Hercules
2
0
5
4.5
W
Bakasura
Jeopard
Bakasura
7
0
4
9
L
Artemis
THESID546
Artemis
2
4
0
0.5
L
Poseidon
darude302
Poseidon
1
3
1
0.5
L
Thanatos
lAdept
Thanatos
0
5
1
0.1
L
Bacchus
simmix
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,722
Damage
20,407
39,709
Taken
53,656
24,819
Mitigated
26,711
12,915
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,963
1,512
0
2,524
7,484
2,682
1,448
2,170
5,314
42,121
0
L
Erlang Shen
CallMeFiru
Erlang Shen
1,876
1,040
0
3,362
11,191
4,987
0
668
10,429
0
29,493
W
Xing Tian
Dairo8
Xing Tian
6,708
602
0
860
8,833
6,495
0
2,831
6,002
23,334
0
W
Neith
GUEPED
Neith
7,549
3,683
116
2,267
6,647
2,520
1,686
1,402
5,245
0
50,531
W
Hercules
IronSkrt
Hercules
8,654
3,478
0
4,813
7,745
9,401
42
660
7,085
0
53,961
W
Bakasura
Jeopard
Bakasura
7,848
5,186
0
2,335
9,000
3,721
0
1,426
7,574
0
55,015
L
Artemis
THESID546
Artemis
3,454
1,577
0
4,100
10,335
3,731
120
2,166
7,576
0
48,173
L
Poseidon
darude302
Poseidon
2,983
471
0
1,434
7,198
2,203
0
3,532
3,041
49,365
0
L
Thanatos
lAdept
Thanatos
6,588
1,984
0
6,575
11,612
4,666
0
2,576
7,824
0
34,761
L
Bacchus
simmix
Bacchus
5,506
824
347
1,901
13,320
11,124
0
3,309
8,323
19,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
30,536
371
Minions Killed
312
0
Camps Cleared
0
1,335,687
Distance Traveled
1,269,526
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,683
549
68
5
0
248,803
4
L
Erlang Shen
5,935
424
55
4
0
250,445
0
W
Xing Tian
6,715
480
26
2
0
267,168
3
W
Neith
7,453
532
72
5
0
239,771
2
W
Hercules
8,487
606
98
7
0
255,399
3
W
Bakasura
8,604
615
107
8
0
324,546
3
L
Artemis
6,538
467
89
6
0
242,726
3
L
Poseidon
6,252
447
91
7
0
251,125
0
L
Thanatos
5,459
390
56
4
0
254,476
0
L
Bacchus
6,352
454
21
2
0
270,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role