Player Matchup

Medusa
Medusa
Gold III
Josh388
Medusa
Gold III
Level 148
God Stats
7W - 13L
1,546 SR
Queue Stats
169W - 190L
1,571 MMR
Solo
Artio
Artio
Silver I
XIII4Lyfe
Artio
Silver I
Level 100
God Stats
3W - 5L
1,502 SR
Queue Stats
38W - 55L
675 MMR
Solo
Vulcan
Vulcan
Platinum V
its ShaneH
Vulcan
Platinum V
Level 141
God Stats
99W - 71L
1,679 SR
Queue Stats
359W - 326L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,576 SR
1,272 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,616 SR
1,187 MMR
Bastet
Bastet
Platinum IV
Guigazgod
Bastet
Platinum IV
Level 159
God Stats
39W - 34L
1,662 SR
Queue Stats
442W - 451L
1,559 MMR
Party 1
Horus
Horus
Platinum V
Ricknelson66
Horus
Platinum V
Level 86
God Stats
17W - 7L
1,734 SR
Queue Stats
324W - 305L
1,642 MMR
Party 1
Scylla
Scylla
Bronze I
Versace Boots
Scylla
Bronze I
Level 115
God Stats
41W - 45L
1,451 SR
Queue Stats
150W - 186L
359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Josh388
Medusa
17
4 / 3 / 2
12,369
651
21,272
18,994
7,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
XIII4Lyfe
Artio
15
2 / 3 / 4
12,059
635
8,883
20,703
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
its ShaneH
Vulcan
16
2 / 5 / 6
11,886
626
17,388
13,261
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesAtlasHadesAh Muzen CabAres

VS

Bans
ShivaAphroditeGebBaron SamediGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Guigazgod
Bastet
18
7 / 3 / 3
13,457
708
19,170
18,340
8,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 7
13,491
710
12,767
24,642
29,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 4 / 5
12,067
635
15,974
15,935
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
11
11
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Guigazgod
Bastet
7
3
3
2.83
L
Medusa
Josh388
Medusa
4
3
2
1.67
W
2
1
7
5.5
W
2
4
5
1.13
L
Artio
XIII4Lyfe
Artio
2
3
4
1.33
L
Vulcan
its ShaneH
Vulcan
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
47,911
52,958
Taken
58,917
34,567
Mitigated
45,512
10,168
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Guigazgod
Bastet
19,170
3,920
0
4,178
18,340
8,442
2,343
8,760
9,580
0
64,103
L
Medusa
Josh388
Medusa
21,272
8,545
0
250
18,994
7,007
55
4,305
14,689
0
57,714
W
12,767
5,602
1,464
10,667
24,642
29,678
561
10,047
14,595
0
34,192
W
15,974
2,642
0
2,878
15,935
7,392
0
8,001
7,934
65,380
0
L
Artio
XIII4Lyfe
Artio
8,883
528
1,901
8,017
20,703
22,726
0
9,573
11,130
17,433
0
L
Vulcan
its ShaneH
Vulcan
17,388
8,819
0
0
13,261
4,834
282
2,383
10,878
56,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
39,015
207
Minions Killed
206
5
Camps Cleared
9
1,016,086
Distance Traveled
1,034,387
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,457
708
65
3
2
362,787
7
L
Medusa
12,369
651
94
5
4
359,514
3
W
Horus
13,491
710
34
2
2
366,819
2
W
Scylla
12,067
635
107
6
5
304,781
5
L
Artio
12,059
635
16
1
0
335,278
3
L
Vulcan
11,886
626
97
5
1
321,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role