Player Matchup

Vulcan
Vulcan
Notaleech
Vulcan
Level 101
God Stats
4W - 4L
1,427 SR
Queue Stats
417W - 436L
1,423 Elo+
Solo
Agni
Agni
Pitajo55
Agni
Level 63
God Stats
0W - 3L
1,490 SR
Queue Stats
136W - 148L
1,504 Elo+
Solo
King Arthur
King Arthur
Raven34891
King Arthur
Level 106
God Stats
3W - 4L
1,409 SR
Queue Stats
169W - 143L
1,553 Elo+
Party 1
Da Ji
Da Ji
ReiKoroso
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,511 Elo+
Party 1
Tiamat
Tiamat
Stoned8
Tiamat
Level 127
God Stats
4W - 14L
1,248 SR
Queue Stats
957W - 990L
1,551 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,508 Elo+

VS

Team Averages
Level 146
1,650 SR
1,503 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BounZinqNicK
Ares
Level 123
God Stats
2W - 0L
1,753 SR
Queue Stats
25W - 21L
1,530 Elo+
Solo
Hades
Hades
Caythleen
Hades
Level 153
God Stats
7W - 1L
1,801 SR
Queue Stats
366W - 346L
1,532 Elo+
Solo
Chaac
Chaac
Naiadduan
Chaac
Level 147
God Stats
2W - 0L
1,696 SR
Queue Stats
42W - 40L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Notaleech
Vulcan
14
1 / 6 / 6
7,982
614
12,751
12,517
6,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
15
3 / 5 / 6
8,794
676
11,159
8,907
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Raven34891
King Arthur
15
3 / 7 / 6
8,755
673
10,765
17,806
21,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
ReiKoroso
Da Ji
17
4 / 7 / 6
9,664
743
6,035
12,170
7,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Stoned8
Tiamat
16
4 / 4 / 9
9,628
741
8,444
12,983
15,434
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
8 / 2 / 20
11,029
848
16,841
16,511
9,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
 
Medusa
17
6 / 4 / 16
9,948
765
12,831
11,561
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 23
9,914
763
9,746
16,316
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Caythleen
Hades
15
4 / 4 / 15
9,575
737
9,153
12,395
10,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Naiadduan
Chaac
17
8 / 3 / 19
10,177
783
13,084
16,462
22,815
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
15
Kills
29
29
Deaths
17
33
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
20
9
W
Medusa
 
Medusa
6
4
16
3.5
W
3
4
23
3.63
W
Hades
Caythleen
Hades
4
4
15
2.88
W
Chaac
Naiadduan
Chaac
8
3
19
5.83
L
Vulcan
Notaleech
Vulcan
1
6
6
0.67
L
Agni
3
5
6
1.2
L
King Arthur
Raven34891
King Arthur
3
7
6
0.86
L
Da Ji
ReiKoroso
Da Ji
4
7
6
1
L
Tiamat
Stoned8
Tiamat
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
61,655
64,383
Taken
73,245
55,115
Mitigated
67,106
9,389
Healing
29,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,841
3,222
1,800
7,136
16,511
9,559
746
7,930
8,223
0
42,248
W
Medusa
 
Medusa
12,831
4,413
3,204
1,835
11,561
5,906
976
4,299
6,904
0
27,597
W
9,746
437
1,864
2,656
16,316
18,347
500
6,671
9,132
11,197
0
W
Hades
Caythleen
Hades
9,153
1,048
1,825
3,270
12,395
10,479
289
4,832
7,296
17,029
0
W
Chaac
Naiadduan
Chaac
13,084
1,942
2,488
3,655
16,462
22,815
246
6,448
9,336
0
25,204
L
Vulcan
Notaleech
Vulcan
12,751
2,751
123
2,350
12,517
6,743
0
3,723
8,794
23,682
0
L
Agni
11,159
246
834
812
8,907
4,601
348
2,896
6,011
19,433
0
L
King Arthur
Raven34891
King Arthur
10,765
1,477
465
841
17,806
21,311
0
5,208
12,598
0
17,640
L
Da Ji
ReiKoroso
Da Ji
6,035
1,070
73
173
12,170
7,026
0
2,108
10,062
0
15,068
L
Tiamat
Stoned8
Tiamat
8,444
654
238
3,480
12,983
15,434
0
4,964
8,019
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
50,643
124
Minions Killed
155
0
Camps Cleared
0
1,054,238
Distance Traveled
1,142,116
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,029
848
53
4
0
266,215
3
W
Medusa
9,948
765
46
4
0
215,576
1
W
Ares
9,914
763
4
0
0
218,503
0
W
Hades
9,575
737
33
3
0
193,090
1
W
Chaac
10,177
783
19
1
0
248,732
1
L
Vulcan
7,982
614
30
2
0
230,743
2
L
Agni
8,794
676
31
2
0
196,516
0
L
King Arthur
8,755
673
13
1
0
213,935
0
L
Da Ji
9,664
743
19
1
0
218,306
0
L
Tiamat
9,628
741
31
2
0
194,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role