Player Matchup

Cthulhu
Cthulhu
ChefDaddy1314
Cthulhu
Level 108
God Stats
0W - 5L
1,155 SR
Queue Stats
118W - 126L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Jabs147
The Morrigan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,410 Elo+
Solo
Bacchus
Bacchus
RhomboidHen5754
Bacchus
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 76L
1,415 Elo+
Party 1
King Arthur
King Arthur
immersedsnake
King Arthur
Level 127
God Stats
3W - 2L
1,479 SR
Queue Stats
166W - 185L
1,370 Elo+
Solo
Zeus
Zeus
joseppp18
Zeus
Level 127
God Stats
7W - 8L
1,544 SR
Queue Stats
304W - 325L
1,456 Elo+
Party 1
Team Averages
Level 108
1,436 SR
1,418 Elo+

VS

Team Averages
Level 72
1,420 SR
1,454 Elo+
Odin
Odin
Grim Sigtyr
Odin
Level 102
God Stats
11W - 8L
1,474 SR
Queue Stats
522W - 505L
1,446 Elo+
Solo
King Arthur
King Arthur
KrissKD
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,320 Elo+
Solo
Izanami
Izanami
Mikshwayze
Izanami
Level 68
God Stats
7W - 9L
1,359 SR
Queue Stats
397W - 437L
1,475 Elo+
Solo
Xing Tian
Xing Tian
tanerguerrero
Xing Tian
Level 49
God Stats
4W - 4L
1,267 SR
Queue Stats
235W - 245L
1,383 Elo+
Solo
Cliodhna
Cliodhna
xXxSAEVIO
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 6 / 15
11,888
743
21,350
25,261
36,267
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Jabs147
The Morrigan
17
4 / 8 / 14
11,242
703
14,791
12,172
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 4 / 16
12,123
758
10,933
20,826
32,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
immersedsnake
King Arthur
18
5 / 6 / 14
11,273
705
15,185
34,024
36,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
19
11 / 7 / 6
12,339
771
29,355
15,639
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
12,792
800
15,769
29,009
33,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
KrissKD
King Arthur
18
4 / 7 / 14
11,485
718
11,637
26,674
31,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Mikshwayze
Izanami
20
8 / 4 / 18
14,020
876
28,018
18,009
9,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
tanerguerrero
Xing Tian
18
4 / 5 / 14
11,625
727
16,222
20,340
12,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
xXxSAEVIO
Cliodhna
19
8 / 9 / 12
12,880
805
18,606
24,671
11,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
108
27
Kills
31
31
Deaths
31
65
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
6
15
1.92
W
7
6
19
2.75
L
The Morrigan
Jabs147
The Morrigan
4
8
14
1.38
W
King Arthur
KrissKD
King Arthur
4
7
14
1.57
W
Izanami
Mikshwayze
Izanami
8
4
18
4.25
L
3
4
16
2.75
L
King Arthur
immersedsnake
King Arthur
5
6
14
2
L
Zeus
11
7
6
2
W
Xing Tian
tanerguerrero
Xing Tian
4
5
14
2.2
W
Cliodhna
xXxSAEVIO
Cliodhna
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,614
Damage
90,252
107,922
Taken
118,703
120,142
Mitigated
98,764
25,589
Healing
33,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
21,350
757
4,451
4,740
25,261
36,267
140
1,807
23,454
43,780
0
W
15,769
4,803
3,989
6,012
29,009
33,372
1,402
13,825
15,184
0
31,379
L
The Morrigan
Jabs147
The Morrigan
14,791
2,763
512
397
12,172
6,961
416
2,361
9,720
23,793
0
W
King Arthur
KrissKD
King Arthur
11,637
1,173
2,178
2,430
26,674
31,896
172
18,466
8,208
0
23,350
W
Izanami
Mikshwayze
Izanami
28,018
13,802
1,512
5,157
18,009
9,644
3,901
13,485
4,524
0
60,852
L
10,933
855
1,778
2,388
20,826
32,372
368
2,679
18,147
20,509
0
L
King Arthur
immersedsnake
King Arthur
15,185
2,672
497
7,689
34,024
36,123
210
5,499
28,525
739
21,200
L
Zeus
29,355
895
2,418
719
15,639
8,419
828
3,876
11,763
50,410
0
W
Xing Tian
tanerguerrero
Xing Tian
16,222
174
2,452
3,641
20,340
12,103
838
12,260
8,080
28,504
0
W
Cliodhna
xXxSAEVIO
Cliodhna
18,606
2,307
708
4,928
24,671
11,749
1,937
18,941
5,730
0
41,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
62,802
161
Minions Killed
175
0
Camps Cleared
0
1,296,190
Distance Traveled
1,314,495
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,888
743
57
4
0
307,851
2
W
Odin
12,792
800
26
2
0
272,456
0
L
The Morrigan
11,242
703
26
2
0
231,104
0
W
King Arthur
11,485
718
19
1
0
255,480
1
W
Izanami
14,020
876
71
4
0
274,623
0
L
Bacchus
12,123
758
19
1
0
272,984
0
L
King Arthur
11,273
705
12
1
0
248,910
1
L
Zeus
12,339
771
47
3
0
235,341
0
W
Xing Tian
11,625
727
19
1
0
260,091
0
W
Cliodhna
12,880
805
40
3
0
251,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role