Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
H4wk7
Hachiman
Level 65
God Stats
8W - 9L
1,527 SR
Queue Stats
50W - 54L
1,476 Elo+
Party 2
Cerberus
Cerberus
SakuTheMedic
Cerberus
Level 124
God Stats
4W - 2L
1,689 SR
Queue Stats
145W - 99L
1,614 Elo+
Party 2
Team Averages
Level 115
1,572 SR
1,530 Elo+

VS

Team Averages
Level 118
1,252 SR
1,230 Elo+
Kumbhakarna
Kumbhakarna
LuggiderAGM
Kumbhakarna
Level 136
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 18L
1,214 Elo+
Party 1
Neith
Neith
Mankey420
Neith
Level 64
God Stats
0W - 3L
1,109 SR
Queue Stats
7W - 29L
1,181 Elo+
Party 1
Nox
Nox
slayer469
Nox
Level 153
God Stats
2W - 3L
1,376 SR
Queue Stats
24W - 53L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 7
9,263
713
7,897
6,338
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
H4wk7
Hachiman
14
2 / 2 / 8
9,011
693
13,257
9,089
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SakuTheMedic
Cerberus
14
5 / 2 / 5
10,534
810
8,212
11,581
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LuggiderAGM
Kumbhakarna
13
2 / 2 / 1
9,082
699
3,255
14,130
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mankey420
Neith
12
1 / 5 / 1
8,209
631
6,334
10,939
4,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 3 / 0
7,919
609
7,155
7,450
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
4
4
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
7
6.5
W
Hachiman
H4wk7
Hachiman
2
2
8
3
L
Kumbhakarna
LuggiderAGM
Kumbhakarna
2
2
1
1.25
L
Neith
Mankey420
Neith
1
5
1
0.3
W
Cerberus
SakuTheMedic
Cerberus
5
2
5
3.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
16,744
27,008
Taken
32,519
21,507
Mitigated
21,405
10,370
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,897
528
2,028
3,076
6,338
3,398
178
3,141
3,197
37,523
0
W
Hachiman
H4wk7
Hachiman
13,257
8,179
0
1,570
9,089
5,333
46
3,605
5,484
0
35,908
L
Kumbhakarna
LuggiderAGM
Kumbhakarna
3,255
263
0
2,783
14,130
13,286
0
4,987
8,803
8,320
0
L
Neith
Mankey420
Neith
6,334
3,118
0
612
10,939
4,900
0
6,287
4,490
0
35,503
W
Cerberus
SakuTheMedic
Cerberus
8,212
263
0
3,696
11,581
12,776
148
4,026
7,555
20,754
0
L
7,155
293
0
231
7,450
3,219
0
4,469
2,802
25,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
25,210
185
Minions Killed
127
7
Camps Cleared
5
701,184
Distance Traveled
720,394
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,263
713
85
7
4
245,858
2
W
Hachiman
9,011
693
62
5
3
218,364
2
L
Kumbhakarna
9,082
699
16
1
1
263,564
4
L
Neith
8,209
631
61
5
4
218,816
1
W
Cerberus
10,534
810
38
3
0
236,962
4
L
Nox
7,919
609
50
4
0
238,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role