Player Matchup

Gilgamesh
Gilgamesh
Ace Troglodyte
Gilgamesh
Level 122
God Stats
3W - 7L
1,296 SR
Queue Stats
99W - 92L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
AleXtr3m
Ah Puch
Level 116
God Stats
24W - 19L
1,572 SR
Queue Stats
146W - 186L
1,456 Elo+
Solo
Atlas
Atlas
Norwall311
Atlas
Level 55
God Stats
17W - 23L
1,791 SR
Queue Stats
119W - 102L
1,539 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,502 Elo+

VS

Team Averages
Level 88
1,449 SR
1,470 Elo+
Merlin
Merlin
CrayKray84
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 176L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mark55Goat
Ah Muzen Cab
Level 55
God Stats
6W - 8L
1,347 SR
Queue Stats
101W - 105L
1,454 Elo+
Solo
Chaac
Chaac
jorandk
Chaac
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace Troglodyte
Gilgamesh
15
3 / 4 / 3
10,847
638
15,756
23,734
22,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
AleXtr3m
Ah Puch
17
1 / 2 / 3
11,374
669
17,665
13,286
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
15
2 / 2 / 3
10,893
641
7,426
20,773
26,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrayKray84
Merlin
15
0 / 3 / 4
10,275
604
11,108
10,551
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Mark55Goat
Ah Muzen Cab
19
8 / 1 / 0
12,508
736
22,684
15,100
6,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
jorandk
Chaac
16
0 / 2 / 6
10,601
624
10,357
23,204
23,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
8
8
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ace Troglodyte
Gilgamesh
3
4
3
1.13
L
Ah Puch
AleXtr3m
Ah Puch
1
2
3
1.25
W
Merlin
CrayKray84
Merlin
0
3
4
0.67
W
Ah Muzen Cab
Mark55Goat
Ah Muzen Cab
8
1
0
8
L
Atlas
2
2
3
1.75
W
Chaac
jorandk
Chaac
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,847
Damage
44,149
57,793
Taken
48,855
57,110
Mitigated
35,241
10,531
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ace Troglodyte
Gilgamesh
15,756
3,100
0
2,868
23,734
22,846
168
3,976
19,308
5,022
33,456
L
Ah Puch
AleXtr3m
Ah Puch
17,665
1,073
0
5,311
13,286
7,318
256
3,717
9,381
68,696
0
W
Merlin
CrayKray84
Merlin
11,108
285
0
855
10,551
4,469
564
5,117
5,011
38,371
0
W
Ah Muzen Cab
Mark55Goat
Ah Muzen Cab
22,684
7,517
0
6,161
15,100
6,823
1,812
8,050
6,402
0
74,196
L
Atlas
7,426
3,067
765
1,587
20,773
26,946
182
3,710
16,694
21,650
0
W
Chaac
jorandk
Chaac
10,357
2,332
1,135
10,782
23,204
23,949
398
12,669
9,318
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
33,384
195
Minions Killed
209
8
Camps Cleared
7
937,290
Distance Traveled
908,160
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,847
638
55
3
5
308,548
0
L
Ah Puch
11,374
669
119
7
3
308,691
4
W
Merlin
10,275
604
76
4
1
268,981
10
W
Ah Muzen Cab
12,508
736
100
6
4
331,714
8
L
Atlas
10,893
641
21
1
0
320,051
1
W
Chaac
10,601
624
33
2
2
307,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role