Player Matchup

Baron Samedi
Baron Samedi
Silver III
AchiiHero
Baron Samedi
Silver III
Level 97
God Stats
3W - 2L
1,549 SR
Queue Stats
74W - 80L
1,024 MMR
Party 1
Ganesha
Ganesha
Silver II
RossePoeze
Ganesha
Silver II
Level 100
God Stats
17W - 11L
1,584 SR
Queue Stats
40W - 47L
964 MMR
Party 1
Sylvanus
Sylvanus
Silver III
SireConcis
Sylvanus
Silver III
Level 138
God Stats
8W - 8L
1,516 SR
Queue Stats
77W - 98L
823 MMR
Solo
Medusa
Medusa
Silver V
YuuKhiro
Medusa
Silver V
Level 62
God Stats
19W - 31L
1,402 SR
Queue Stats
40W - 59L
554 MMR
Solo
Arachne
Arachne
Bronze II
daddy36
Arachne
Bronze II
Level 89
God Stats
12W - 7L
1,536 SR
Queue Stats
181W - 206L
132 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,518 SR
699 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,463 SR
829 MMR
Lancelot
Lancelot
Silver III
 
Lancelot
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
BlackAffro
Mercury
Silver V
Level 109
God Stats
30W - 28L
1,457 SR
Queue Stats
532W - 564L
553 MMR
Solo
Neith
Neith
Silver IV
Launium
Neith
Silver IV
Level 156
God Stats
2W - 2L
1,449 SR
Queue Stats
74W - 94L
807 MMR
Solo
Kukulkan
Kukulkan
Silver II
P1gIT
Kukulkan
Silver II
Level 86
God Stats
70W - 72L
1,408 SR
Queue Stats
348W - 362L
1,073 MMR
Solo
Bacchus
Bacchus
Bronze II
SAPFIOR
Bacchus
Bronze II
Level 67
God Stats
2W - 3L
1,503 SR
Queue Stats
273W - 280L
214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AchiiHero
Baron Samedi
13
3 / 0 / 3
8,202
513
11,424
10,096
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
RossePoeze
Ganesha
13
0 / 0 / 7
8,379
524
3,550
8,945
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
SireConcis
Sylvanus
14
5 / 1 / 0
8,307
519
8,283
12,823
13,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
YuuKhiro
Medusa
13
1 / 0 / 0
7,822
489
4,818
9,504
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
daddy36
Arachne
15
3 / 1 / 3
8,552
535
4,731
12,735
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PoseidonErlang ShenVamanaAthena

VS

Bans
AgniBakasuraAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 4 / 1
6,952
435
9,225
15,286
10,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
BlackAffro
Mercury
11
0 / 1 / 1
6,467
404
1,214
12,083
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Launium
Neith
14
0 / 0 / 0
8,234
515
6,711
9,286
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
P1gIT
Kukulkan
11
0 / 6 / 0
6,845
428
9,703
10,892
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
SAPFIOR
Bacchus
11
2 / 1 / 0
7,440
465
4,136
9,226
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
1
0.13
W
Baron Samedi
AchiiHero
Baron Samedi
3
0
3
4.5
L
Mercury
BlackAffro
Mercury
0
1
1
0.5
L
Neith
Launium
Neith
0
0
0
0
L
Kukulkan
P1gIT
Kukulkan
0
6
0
0
W
Ganesha
RossePoeze
Ganesha
0
0
7
3.5
L
Bacchus
SAPFIOR
Bacchus
2
1
0
2
W
Sylvanus
SireConcis
Sylvanus
5
1
0
5
W
Medusa
YuuKhiro
Medusa
1
0
0
1
W
Arachne
daddy36
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
30,989
54,103
Taken
56,773
39,208
Mitigated
33,838
25,177
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,225
2,896
0
7,568
15,286
10,276
0
7,018
8,268
0
52,701
W
Baron Samedi
AchiiHero
Baron Samedi
11,424
1,082
442
3,343
10,096
5,651
915
5,523
4,573
68,485
0
L
Mercury
BlackAffro
Mercury
1,214
102
0
2,352
12,083
4,490
0
3,671
8,412
0
46,348
L
Neith
Launium
Neith
6,711
3,054
0
2,935
9,286
3,862
0
540
8,746
0
81,433
L
Kukulkan
P1gIT
Kukulkan
9,703
877
0
500
10,892
4,721
180
7,569
3,323
58,051
0
W
Ganesha
RossePoeze
Ganesha
3,550
440
0
2,644
8,945
10,077
0
4,406
4,539
24,305
0
L
Bacchus
SAPFIOR
Bacchus
4,136
351
0
1,388
9,226
10,489
0
3,352
5,874
27,597
0
W
Sylvanus
SireConcis
Sylvanus
8,283
2,485
1,305
7,758
12,823
13,805
1,085
967
11,856
46,027
12,641
W
Medusa
YuuKhiro
Medusa
4,818
2,265
0
2,949
9,504
3,348
406
634
8,870
0
57,643
W
Arachne
daddy36
Arachne
4,731
3,569
0
6,736
12,735
6,327
237
2,309
10,426
0
64,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
35,938
447
Minions Killed
457
0
Camps Cleared
0
1,571,887
Distance Traveled
1,496,481
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,952
435
87
5
0
277,564
3
W
Baron Samedi
8,202
513
117
7
0
300,900
8
L
Mercury
6,467
404
77
5
0
353,939
7
L
Neith
8,234
515
147
9
0
288,657
3
L
Kukulkan
6,845
428
103
6
0
287,356
5
W
Ganesha
8,379
524
3
0
0
315,097
3
L
Bacchus
7,440
465
43
3
0
288,965
5
W
Sylvanus
8,307
519
84
5
0
277,289
1
W
Medusa
7,822
489
113
7
0
311,708
7
W
Arachne
8,552
535
130
8
0
366,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role