Player Matchup

Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Radwan147
Kali
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 7L
1,305 Elo+
Solo
Vamana
Vamana
S_K12
Vamana
Level 127
God Stats
8W - 5L
1,257 SR
Queue Stats
213W - 222L
1,459 Elo+
Solo
Tyr
Tyr
SaRk_BoZ
Tyr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,425 Elo+
Solo
Olorun
Olorun
elaNerdy
Olorun
Level 59
God Stats
1W - 0L
1,517 SR
Queue Stats
32W - 47L
1,307 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,399 Elo+

VS

Team Averages
Level 72
1,423 SR
1,376 Elo+
Rama
Rama
Feniks100990
Rama
Level 28
God Stats
5W - 4L
1,550 SR
Queue Stats
149W - 206L
1,360 Elo+
Solo
Hachiman
Hachiman
GhostedII6155
Hachiman
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
278W - 265L
1,347 Elo+
Solo
Olorun
Olorun
PapaMysh
Olorun
Level 104
God Stats
0W - 2L
1,066 SR
Queue Stats
40W - 66L
1,302 Elo+
Solo
Hera
Hera
SzullyBlessd
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,433 Elo+
Solo
Thor
Thor
polivoda1987
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
7 / 4 / 8
8,542
1,068
6,769
15,890
19,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
3 / 2 / 12
8,738
1,092
5,424
11,550
6,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
S_K12
Vamana
13
3 / 1 / 13
8,281
1,035
5,333
11,156
8,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 14
8,571
1,071
5,575
10,343
10,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
elaNerdy
Olorun
14
2 / 1 / 11
8,023
1,003
2,474
3,281
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,157
895
6,571
9,002
3,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
GhostedII6155
Hachiman
5
0 / 0 / 0
5,116
640
0
0
0
Olorun
PapaMysh
Olorun
11
1 / 2 / 0
5,907
738
3,202
3,324
1,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 7 / 0
7,071
884
4,875
8,679
3,421
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
6,651
831
4,512
7,022
3,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
19
Kills
6
9
Deaths
19
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
4
8
2.75
L
0
6
3
0.25
L
Hachiman
GhostedII6155
Hachiman
0
0
0
0
L
Olorun
PapaMysh
Olorun
1
2
0
0.5
W
Kali
3
2
12
4.5
W
Vamana
S_K12
Vamana
3
1
13
9.5
W
4
1
14
11
L
3
7
0
0.43
W
Olorun
elaNerdy
Olorun
2
1
11
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,575
Damage
19,160
52,220
Taken
28,027
47,428
Mitigated
12,272
19,584
Healing
2,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,769
1,161
690
4,175
15,890
19,475
1,171
1,385
14,505
0
13,108
L
6,571
3,194
242
657
9,002
3,973
0
527
8,475
0
16,415
L
Hachiman
GhostedII6155
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
PapaMysh
Olorun
3,202
1,661
392
390
3,324
1,620
0
385
2,939
9,057
0
W
Kali
5,424
2,426
2,073
4,503
11,550
6,600
1,484
1,352
10,198
0
13,304
W
Vamana
S_K12
Vamana
5,333
2,135
2,334
3,723
11,156
8,655
1,420
2,515
8,641
0
14,813
W
5,575
462
0
1,700
10,343
10,878
376
2,100
8,243
0
16,939
L
4,875
1,776
0
0
8,679
3,421
0
801
7,878
10,466
0
W
Olorun
elaNerdy
Olorun
2,474
1,183
142
244
3,281
1,820
3,476
725
2,556
14,511
1,863
L
4,512
930
141
463
7,022
3,258
0
560
6,462
0
8,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
31,902
81
Minions Killed
47
0
Camps Cleared
0
833,487
Distance Traveled
493,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,542
1,068
16
2
0
163,151
0
L
Rama
7,157
895
27
3
0
127,864
0
L
Hachiman
5,116
640
0
0
0
0
0
L
Olorun
5,907
738
6
1
0
65,677
0
W
Kali
8,738
1,092
17
2
0
165,753
0
W
Vamana
8,281
1,035
7
1
0
174,504
0
W
Tyr
8,571
1,071
23
3
0
195,588
0
L
Hera
7,071
884
8
1
0
149,217
0
W
Olorun
8,023
1,003
18
2
0
134,491
0
L
Thor
6,651
831
6
1
0
150,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role