Player Matchup

Sylvanus
Sylvanus
Faiblard
Sylvanus
Level 102
God Stats
33W - 31L
1,340 SR
Queue Stats
163W - 162L
1,449 Elo+
Solo
Artemis
Artemis
Hexodias
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,555 Elo+
Party 3
Bakasura
Bakasura
TeRrOrVoId5
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,662 Elo+
Party 2
Ao Kuang
Ao Kuang
Zennøss
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Loki
Loki
zeyellowpotato
Loki
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,571 Elo+
Party 2
Team Averages
Level 46
1,468 SR
1,547 Elo+

VS

Team Averages
Level 157
1,704 SR
1,704 Elo+
Ullr
Ullr
Abroz
Ullr
Level 160
God Stats
1W - 0L
1,575 SR
Queue Stats
152W - 58L
1,713 Elo+
Party 1
Eset
Eset
Geida
Eset
Level 160
God Stats
9W - 3L
1,759 SR
Queue Stats
275W - 162L
1,695 Elo+
Party 1
King Arthur
King Arthur
ParaX2940
King Arthur
Level 144
God Stats
7W - 2L
1,788 SR
Queue Stats
110W - 47L
1,677 Elo+
Party 1
Thoth
Thoth
R3zmi
Thoth
Level 160
God Stats
4W - 1L
1,773 SR
Queue Stats
83W - 59L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
SmookeFUN
Danzaburou
Level 160
God Stats
5W - 4L
1,625 SR
Queue Stats
890W - 434L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Faiblard
Sylvanus
15
1 / 5 / 5
10,421
1,158
3,155
17,124
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Hexodias
Artemis
15
0 / 11 / 6
9,591
1,066
10,928
19,222
9,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
TeRrOrVoId5
Bakasura
15
0 / 8 / 2
8,859
984
4,317
19,601
14,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Zennøss
Ao Kuang
15
5 / 10 / 1
10,360
1,151
10,116
26,993
16,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 12 / 3
9,700
1,078
11,955
19,831
9,525
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Abroz
Ullr
19
12 / 1 / 21
12,869
1,430
24,401
9,391
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Geida
Eset
17
1 / 0 / 18
10,202
1,134
3,178
3,027
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ParaX2940
King Arthur
18
7 / 4 / 25
11,016
1,224
16,123
13,499
17,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
R3zmi
Thoth
18
8 / 0 / 29
12,850
1,428
24,676
5,257
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SmookeFUN
Danzaburou
18
18 / 2 / 19
13,063
1,451
29,119
12,757
6,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
158
7
Kills
46
46
Deaths
7
17
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Ullr
Abroz
Ullr
12
1
21
22.5
L
Sylvanus
Faiblard
Sylvanus
1
5
5
0.7
W
Eset
Geida
Eset
1
0
18
10
L
Artemis
Hexodias
Artemis
0
11
6
0.27
W
King Arthur
ParaX2940
King Arthur
7
4
25
4.88
W
Thoth
R3zmi
Thoth
8
0
29
22.5
W
Danzaburou
SmookeFUN
Danzaburou
18
2
19
13.75
L
Bakasura
TeRrOrVoId5
Bakasura
0
8
2
0.13
L
Ao Kuang
Zennøss
Ao Kuang
5
10
1
0.55
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
97,497
102,771
Taken
43,931
68,968
Mitigated
31,820
12,753
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Abroz
Ullr
24,401
12,785
0
551
9,391
4,815
0
2,363
6,753
0
49,398
L
Sylvanus
Faiblard
Sylvanus
3,155
765
3,530
3,159
17,124
19,038
0
4,445
12,487
9,557
0
W
Eset
Geida
Eset
3,178
0
215
536
3,027
1,203
0
452
2,495
10,125
0
L
Artemis
Hexodias
Artemis
10,928
5,340
0
604
19,222
9,317
0
5,214
13,738
0
33,082
W
King Arthur
ParaX2940
King Arthur
16,123
1,944
0
170
13,499
17,456
0
4,777
8,459
0
24,931
W
Thoth
R3zmi
Thoth
24,676
160
0
460
5,257
2,284
0
1,002
4,255
48,726
0
W
Danzaburou
SmookeFUN
Danzaburou
29,119
21,438
0
7,012
12,757
6,062
0
3,978
8,649
0
38,916
L
Bakasura
TeRrOrVoId5
Bakasura
4,317
2,501
0
1,663
19,601
14,564
0
5,495
13,790
0
10,265
L
Ao Kuang
Zennøss
Ao Kuang
10,116
2,051
0
3,797
26,993
16,524
0
7,431
19,236
18,492
1,661
L
11,955
2,095
0
0
19,831
9,525
0
3,960
15,666
0
35,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
60,000
146
Minions Killed
194
4
Camps Cleared
9
834,384
Distance Traveled
925,778
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,869
1,430
72
8
1
186,750
0
L
Sylvanus
10,421
1,158
16
2
0
151,414
1
W
Eset
10,202
1,134
22
2
2
156,535
1
L
Artemis
9,591
1,066
45
5
0
138,577
1
W
King Arthur
11,016
1,224
21
2
0
168,669
0
W
Thoth
12,850
1,428
58
6
1
219,606
0
W
Danzaburou
13,063
1,451
21
2
5
194,218
0
L
Bakasura
8,859
984
27
3
1
200,990
1
L
Ao Kuang
10,360
1,151
20
2
2
156,637
0
L
Loki
9,700
1,078
38
4
1
186,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role