Player Matchup

Sol
Sol
EvilGun-666
Sol
Level 107
God Stats
34W - 25L
1,517 SR
Queue Stats
88W - 100L
1,326 Elo+
Solo
Ares
Ares
McKostas
Ares
Level 88
God Stats
38W - 21L
1,629 SR
Queue Stats
341W - 293L
1,465 Elo+
Solo
Mulan
Mulan
Synthia_Zockt
Mulan
Level 68
God Stats
8W - 6L
1,458 SR
Queue Stats
100W - 139L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
Unite_Syndicate
Erlang Shen
Level 127
God Stats
7W - 4L
1,636 SR
Queue Stats
199W - 199L
1,463 Elo+
Solo
Charybdis
Charybdis
jndu57
Charybdis
Level 111
God Stats
2W - 3L
1,338 SR
Queue Stats
126W - 162L
1,333 Elo+
Solo
Team Averages
Level 100
1,516 SR
1,394 Elo+

VS

Team Averages
Level 81
1,438 SR
1,438 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Demon_Dave_88
Thor
Level 65
God Stats
5W - 11L
1,356 SR
Queue Stats
237W - 236L
1,314 Elo+
Solo
Ymir
Ymir
TheStingy07
Ymir
Level 36
God Stats
3W - 4L
1,582 SR
Queue Stats
73W - 103L
1,425 Elo+
Solo
King Arthur
King Arthur
iTz-Celery
King Arthur
Level 78
God Stats
1W - 6L
1,250 SR
Queue Stats
103W - 114L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,544
503
4,159
7,351
2,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
11
2 / 1 / 3
7,758
517
7,124
11,430
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 1 / 1
9,009
601
11,571
11,166
6,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Unite_Syndicate
Erlang Shen
14
4 / 1 / 2
8,236
549
9,278
11,426
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
jndu57
Charybdis
11
0 / 1 / 3
6,801
453
7,056
8,262
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 1
7,287
486
4,807
9,390
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
 
Chiron
13
2 / 2 / 0
7,267
484
7,638
8,210
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 0
7,219
481
3,595
11,745
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 2 / 2
6,717
448
4,079
14,811
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
iTz-Celery
King Arthur
9
0 / 4 / 1
6,135
409
5,030
9,687
6,115
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
Chiron
 
Chiron
2
2
0
1
L
1
0
0
1
W
1
1
0
1
W
Ares
2
1
3
3.5
W
3
1
1
3.5
L
1
2
2
1
W
Erlang Shen
Unite_Syndicate
Erlang Shen
4
1
2
5
L
King Arthur
iTz-Celery
King Arthur
0
4
1
0.13
W
Charybdis
jndu57
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
25,149
49,635
Taken
53,843
29,268
Mitigated
34,412
21,849
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,807
813
0
3,022
9,390
7,667
834
2,969
6,421
54,338
0
L
Chiron
 
Chiron
7,638
2,555
664
2,702
8,210
3,166
1,158
2,247
5,963
0
53,484
L
3,595
1,026
0
3,747
11,745
4,945
0
778
10,967
0
48,939
W
4,159
1,755
0
4,212
7,351
2,696
968
2,591
4,760
57,230
0
W
Ares
7,124
557
126
3,570
11,430
11,247
640
2,798
8,632
22,356
0
W
11,571
2,086
144
5,490
11,166
6,033
782
0
11,166
0
70,825
L
4,079
1,068
0
2,351
14,811
12,519
0
5,289
9,522
25,198
0
W
Erlang Shen
Unite_Syndicate
Erlang Shen
9,278
5,443
0
6,070
11,426
6,552
0
2,185
9,241
0
69,264
L
King Arthur
iTz-Celery
King Arthur
5,030
1,149
0
1,920
9,687
6,115
0
0
9,687
0
35,199
W
Charybdis
jndu57
Charybdis
7,056
4,802
389
1,848
8,262
2,740
164
1,312
6,950
0
48,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
34,625
445
Minions Killed
382
0
Camps Cleared
0
1,427,654
Distance Traveled
1,226,677
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,287
486
98
7
0
249,110
9
L
Chiron
7,267
484
91
6
0
218,460
1
L
Thor
7,219
481
97
6
0
291,805
6
W
Sol
7,544
503
100
7
0
277,319
5
W
Ares
7,758
517
25
2
0
265,865
2
W
Mulan
9,009
601
131
9
0
311,379
5
L
Ymir
6,717
448
43
3
0
255,910
4
W
Erlang Shen
8,236
549
114
8
0
333,749
1
L
King Arthur
6,135
409
53
4
0
211,392
0
W
Charybdis
6,801
453
75
5
0
239,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role