Player Matchup

Ao Kuang
Ao Kuang
BraisMF
Ao Kuang
Level 89
God Stats
5W - 5L
1,465 SR
Queue Stats
355W - 353L
1,433 Elo+
Solo
Fenrir
Fenrir
Kanä
Fenrir
Level 64
God Stats
7W - 8L
1,460 SR
Queue Stats
151W - 165L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Melonar
Cernunnos
Level 139
God Stats
14W - 11L
1,721 SR
Queue Stats
287W - 358L
1,483 Elo+
Party 2
Mulan
Mulan
RedzZTheRed
Mulan
Level 86
God Stats
26W - 10L
1,709 SR
Queue Stats
153W - 155L
1,493 Elo+
Solo
Anubis
Anubis
danx1215
Anubis
Level 129
God Stats
8W - 5L
1,858 SR
Queue Stats
164W - 220L
1,478 Elo+
Party 2
Team Averages
Level 101
1,643 SR
1,470 Elo+

VS

Team Averages
Level 98
1,563 SR
1,495 Elo+
Discordia
Discordia
Croco951430
Discordia
Level 103
God Stats
20W - 10L
1,677 SR
Queue Stats
272W - 252L
1,503 Elo+
Party 1
Atlas
Atlas
IcyveinsTobi
Atlas
Level 98
God Stats
17W - 21L
1,615 SR
Queue Stats
863W - 957L
1,501 Elo+
Party 3
Bellona
Bellona
MasterTowerDive
Bellona
Level 105
God Stats
13W - 14L
1,480 SR
Queue Stats
412W - 386L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
SantMixter
Cabrakan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,473 Elo+
Solo
Neith
Neith
xXxDiinoxXx
Neith
Level 85
God Stats
9W - 10L
1,545 SR
Queue Stats
540W - 640L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BraisMF
Ao Kuang
17
5 / 0 / 5
10,343
544
10,165
16,710
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kanä
Fenrir
14
0 / 2 / 10
8,814
464
6,066
16,892
17,991
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Melonar
Cernunnos
15
2 / 0 / 5
9,232
486
9,388
12,236
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 7
9,586
505
13,550
17,308
12,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
danx1215
Anubis
15
4 / 2 / 4
9,537
502
10,824
15,175
8,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Croco951430
Discordia
14
2 / 3 / 2
8,427
444
9,177
8,531
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 3
7,687
405
9,373
14,275
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 1
10,082
531
12,809
20,437
22,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
SantMixter
Cabrakan
11
0 / 3 / 4
7,490
394
7,115
16,326
11,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 4
8,685
457
11,647
8,332
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
13
Kills
8
8
Deaths
13
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BraisMF
Ao Kuang
5
0
5
7.5
L
Discordia
Croco951430
Discordia
2
3
2
1
L
0
3
3
0.5
W
Fenrir
Kanä
Fenrir
0
2
10
2.5
L
5
3
1
1.83
W
Cernunnos
Melonar
Cernunnos
2
0
5
4.5
W
2
4
7
1.38
L
Cabrakan
SantMixter
Cabrakan
0
3
4
0.67
W
Anubis
danx1215
Anubis
4
2
4
3
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
50,121
78,321
Taken
67,901
51,593
Mitigated
55,798
36,486
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BraisMF
Ao Kuang
10,165
3,188
0
12,644
16,710
7,563
0
3,369
13,341
75,491
0
L
Discordia
Croco951430
Discordia
9,177
724
0
750
8,531
3,855
46
4,616
3,915
61,546
0
L
9,373
2,975
0
2,727
14,275
13,914
0
3,895
10,380
32,314
0
W
Fenrir
Kanä
Fenrir
6,066
1,036
0
3,041
16,892
17,991
110
4,625
12,267
0
32,106
L
12,809
5,818
507
7,268
20,437
22,391
1,111
6,419
14,018
0
81,032
W
Cernunnos
Melonar
Cernunnos
9,388
4,639
0
6,955
12,236
5,115
2,072
4,889
7,347
0
88,293
W
13,550
1,538
0
6,750
17,308
12,243
586
4,064
13,244
0
64,012
L
Cabrakan
SantMixter
Cabrakan
7,115
767
0
5,020
16,326
11,336
0
4,872
11,454
44,338
0
W
Anubis
danx1215
Anubis
10,824
964
0
7,096
15,175
8,681
180
9,404
5,771
74,830
0
L
11,647
5,249
0
4,108
8,332
4,302
0
1,187
7,145
0
69,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,512
Gold Earned
42,371
531
Minions Killed
495
0
Camps Cleared
0
1,779,298
Distance Traveled
1,699,316
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,343
544
124
7
0
417,866
0
L
Discordia
8,427
444
100
5
0
338,059
3
L
Atlas
7,687
405
25
1
0
345,807
8
W
Fenrir
8,814
464
31
2
0
379,805
5
L
Bellona
10,082
531
152
8
0
320,405
1
W
Cernunnos
9,232
486
145
8
0
338,588
1
W
Mulan
9,586
505
120
6
0
336,323
9
L
Cabrakan
7,490
394
83
4
0
357,428
4
W
Anubis
9,537
502
111
6
0
306,716
5
L
Neith
8,685
457
135
7
0
337,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role