Player Matchup

Nu Wa
Nu Wa
B8stet_23
Nu Wa
Level 49
God Stats
15W - 14L
1,564 SR
Queue Stats
76W - 93L
1,477 Elo+
Solo
Bakasura
Bakasura
CormakenzY
Bakasura
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,510 Elo+
Solo
Eset
Eset
Miiko1172
Eset
Level 63
God Stats
20W - 12L
1,376 SR
Queue Stats
99W - 105L
1,491 Elo+
Solo
Chiron
Chiron
bhm1997
Chiron
Level 126
God Stats
11W - 11L
1,497 SR
Queue Stats
232W - 235L
1,500 Elo+
Party 1
Neith
Neith
rep141
Neith
Level 148
God Stats
4W - 1L
1,820 SR
Queue Stats
124W - 104L
1,564 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,508 Elo+

VS

Team Averages
Level 57
1,452 SR
1,437 Elo+
Hou Yi
Hou Yi
Cinnata
Hou Yi
Level 105
God Stats
1W - 2L
1,255 SR
Queue Stats
153W - 132L
1,497 Elo+
Solo
Agni
Agni
FRAZ3R
Agni
Level 42
God Stats
1W - 3L
1,306 SR
Queue Stats
200W - 176L
1,502 Elo+
Solo
Thanatos
Thanatos
Iop_12_pa_6_pm
Thanatos
Level 43
God Stats
6W - 6L
1,448 SR
Queue Stats
75W - 110L
1,361 Elo+
Solo
Geb
Geb
Samuraishane612
Geb
Level 45
God Stats
6W - 7L
1,627 SR
Queue Stats
123W - 127L
1,438 Elo+
Solo
Lancelot
Lancelot
lI-MrWhite-Il
Lancelot
Level 49
God Stats
8W - 3L
1,626 SR
Queue Stats
304W - 352L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B8stet_23
Nu Wa
18
5 / 7 / 13
11,782
536
23,779
19,477
6,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
CormakenzY
Bakasura
20
12 / 6 / 5
13,242
602
14,608
23,797
11,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
19
4 / 1 / 11
11,769
535
11,938
12,434
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
bhm1997
Chiron
17
5 / 3 / 10
10,639
484
10,700
15,168
6,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
rep141
Neith
17
6 / 4 / 11
11,468
521
18,530
16,571
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cinnata
Hou Yi
14
2 / 7 / 6
8,878
404
12,660
17,929
7,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
FRAZ3R
Agni
16
4 / 8 / 5
10,433
474
15,677
18,977
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
7 / 5 / 11
10,770
490
13,963
24,559
10,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 8 / 4
10,455
475
8,669
25,977
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
lI-MrWhite-Il
Lancelot
17
4 / 4 / 3
10,549
480
10,044
21,561
16,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
32
Kills
21
21
Deaths
32
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B8stet_23
Nu Wa
5
7
13
1.64
L
Hou Yi
Cinnata
Hou Yi
2
7
6
0.71
W
Bakasura
CormakenzY
Bakasura
12
6
5
2.42
L
Agni
FRAZ3R
Agni
4
8
5
0.81
L
Thanatos
7
5
11
2.5
W
Eset
4
1
11
9.5
L
4
8
4
0.75
W
Chiron
bhm1997
Chiron
5
3
10
3.33
L
Lancelot
lI-MrWhite-Il
Lancelot
4
4
3
1.38
W
Neith
rep141
Neith
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,555
Damage
61,013
87,447
Taken
109,003
37,286
Mitigated
54,960
21,655
Healing
34,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B8stet_23
Nu Wa
23,779
9,092
234
4,954
19,477
6,713
1,285
4,774
14,703
76,179
0
L
Hou Yi
Cinnata
Hou Yi
12,660
5,008
0
2,932
17,929
7,108
1,709
4,214
13,568
0
56,862
W
Bakasura
CormakenzY
Bakasura
14,608
9,367
0
3,352
23,797
11,494
1,628
3,971
19,826
0
116,520
L
Agni
FRAZ3R
Agni
15,677
1,160
0
3,077
18,977
6,983
0
7,646
10,745
92,639
0
L
Thanatos
13,963
2,632
0
18,223
24,559
10,572
338
7,841
16,259
0
63,557
W
Eset
11,938
1,160
446
2,873
12,434
4,814
408
7,090
5,344
94,204
0
L
8,669
547
136
2,997
25,977
14,287
765
7,974
17,689
53,413
0
W
Chiron
bhm1997
Chiron
10,700
3,859
1,240
4,509
15,168
6,327
1,893
4,180
10,900
0
53,559
L
Lancelot
lI-MrWhite-Il
Lancelot
10,044
465
0
6,948
21,561
16,010
0
9,160
12,190
0
75,070
W
Neith
rep141
Neith
18,530
7,252
0
4,047
16,571
7,938
3,013
4,331
12,240
0
80,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,900
Gold Earned
51,085
574
Minions Killed
491
0
Camps Cleared
0
1,901,142
Distance Traveled
1,981,291
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,782
536
94
4
0
343,303
2
L
Hou Yi
8,878
404
83
4
0
376,744
4
W
Bakasura
13,242
602
155
7
0
478,128
3
L
Agni
10,433
474
129
6
0
362,271
5
L
Thanatos
10,770
490
79
4
0
400,927
1
W
Eset
11,769
535
138
6
0
429,781
10
L
Geb
10,455
475
70
3
0
373,148
1
W
Chiron
10,639
484
82
4
0
312,580
4
L
Lancelot
10,549
480
130
6
0
468,201
1
W
Neith
11,468
521
105
5
0
337,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role