Player Matchup

Mulan
Mulan
Dracorex00
Mulan
Level 107
God Stats
5W - 3L
1,412 SR
Queue Stats
143W - 164L
1,441 Elo+
Solo
Kukulkan
Kukulkan
SiwanTiikeri
Kukulkan
Level 149
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 12L
1,447 Elo+
Solo
Olorun
Olorun
porquetkruger
Olorun
Level 63
God Stats
11W - 15L
1,449 SR
Queue Stats
135W - 167L
1,497 Elo+
Solo
Team Averages
Level 106
1,378 SR
1,462 Elo+

VS

Team Averages
Level 121
1,516 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Amer--02
Gilgamesh
Level 80
God Stats
8W - 19L
1,362 SR
Queue Stats
12W - 27L
1,345 Elo+
Solo
Merlin
Merlin
IVIAYHAIVI
Merlin
Level 147
God Stats
4W - 5L
1,471 SR
Queue Stats
235W - 214L
1,574 Elo+
Solo
Fenrir
Fenrir
mad-dealer123
Fenrir
Level 136
God Stats
19W - 16L
1,714 SR
Queue Stats
258W - 295L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
2 / 2 / 4
13,706
623
17,734
27,652
43,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SiwanTiikeri
Kukulkan
18
2 / 1 / 4
13,010
591
11,449
11,073
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 15 / 3
13,208
600
22,031
31,965
16,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amer--02
Gilgamesh
20
6 / 2 / 10
14,376
653
16,156
24,512
18,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
IVIAYHAIVI
Merlin
20
9 / 3 / 6
15,646
711
29,437
16,181
9,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 14
13,504
614
17,768
23,424
21,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
18
18
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amer--02
Gilgamesh
6
2
10
5.5
L
Mulan
2
2
4
2
W
Merlin
IVIAYHAIVI
Merlin
9
3
6
4
L
Kukulkan
SiwanTiikeri
Kukulkan
2
1
4
4
W
3
2
14
5
L
3
15
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
63,361
70,690
Taken
64,117
66,148
Mitigated
49,337
15,183
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amer--02
Gilgamesh
16,156
5,683
0
3,685
24,512
18,362
1,254
10,247
13,803
0
51,394
L
Mulan
17,734
1,019
513
5,433
27,652
43,857
48
9,680
16,813
0
60,496
W
Merlin
IVIAYHAIVI
Merlin
29,437
811
0
5,137
16,181
9,275
886
5,895
9,987
93,390
0
L
Kukulkan
SiwanTiikeri
Kukulkan
11,449
909
0
652
11,073
6,037
40
7,098
3,506
51,614
0
W
17,768
2,570
0
4,071
23,424
21,700
497
14,933
8,120
0
34,621
L
22,031
10,995
736
7,849
31,965
16,254
324
11,595
19,185
41,332
5,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
43,526
238
Minions Killed
243
8
Camps Cleared
10
978,301
Distance Traveled
1,235,348
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,376
653
67
3
5
426,961
0
L
Mulan
13,706
623
78
4
2
384,419
0
W
Merlin
15,646
711
142
6
4
394,664
2
L
Kukulkan
13,010
591
107
5
2
325,432
4
W
Fenrir
13,504
614
34
2
1
413,723
1
L
Olorun
13,208
600
53
2
4
268,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role