Player Matchup

Sol
Sol
Lazty
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,411 Elo+
Solo
Aphrodite
Aphrodite
On7nO
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,388 Elo+
Solo
Discordia
Discordia
bhm1997
Discordia
Level 126
God Stats
3W - 3L
1,413 SR
Queue Stats
181W - 163L
1,526 Elo+
Party 1
Da Ji
Da Ji
rep141
Da Ji
Level 148
God Stats
3W - 3L
1,124 SR
Queue Stats
120W - 104L
1,507 Elo+
Party 1
Baba Yaga
Baba Yaga
shaony
Baba Yaga
Level 137
God Stats
3W - 3L
1,578 SR
Queue Stats
523W - 523L
1,384 Elo+
Solo
Team Averages
Level 91
1,423 SR
1,443 Elo+

VS

Team Averages
Level 90
1,533 SR
1,390 Elo+
Yemoja
Yemoja
ArsAres
Yemoja
Level 159
God Stats
1W - 2L
1,694 SR
Queue Stats
192W - 173L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Klumintor
Ne Zha
Level 128
God Stats
3W - 5L
1,712 SR
Queue Stats
448W - 436L
1,436 Elo+
Solo
He Bo
He Bo
KurnelK31
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,293 Elo+
Solo
Khepri
Khepri
The_HanDrill
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,364 Elo+
Solo
Mulan
Mulan
Zenator95
Mulan
Level 123
God Stats
1W - 8L
1,257 SR
Queue Stats
191W - 202L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lazty
Sol
18
1 / 6 / 13
11,959
629
18,254
19,653
8,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
On7nO
Aphrodite
20
2 / 6 / 15
12,946
681
9,155
22,151
18,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
bhm1997
Discordia
20
8 / 5 / 9
14,277
751
26,930
17,085
8,463
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
rep141
Da Ji
20
17 / 10 / 9
15,600
821
25,955
22,856
13,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
shaony
Baba Yaga
20
5 / 5 / 17
13,181
694
19,284
19,118
11,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArsAres
Yemoja
18
4 / 6 / 16
11,786
620
13,936
22,318
20,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Klumintor
Ne Zha
17
5 / 12 / 13
11,441
602
17,082
23,873
12,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
KurnelK31
He Bo
20
16 / 8 / 9
14,876
783
24,063
20,312
10,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
20
3 / 3 / 20
12,596
663
10,273
19,777
34,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Zenator95
Mulan
20
3 / 4 / 20
11,620
612
12,881
22,506
29,327
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
109
33
Kills
31
32
Deaths
33
63
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArsAres
Yemoja
4
6
16
2
L
Ne Zha
Klumintor
Ne Zha
5
12
13
0.96
L
He Bo
KurnelK31
He Bo
16
8
9
2.56
W
Sol
Lazty
Sol
1
6
13
1.25
W
Aphrodite
On7nO
Aphrodite
2
6
15
1.58
L
Khepri
3
3
20
4.33
L
Mulan
Zenator95
Mulan
3
4
20
3.25
W
Discordia
bhm1997
Discordia
8
5
9
2.5
W
Da Ji
rep141
Da Ji
17
10
9
2.15
W
Baba Yaga
shaony
Baba Yaga
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,578
Damage
78,235
100,863
Taken
108,786
60,780
Mitigated
107,369
44,550
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArsAres
Yemoja
13,936
2,683
7,664
4,347
22,318
20,844
420
15,526
6,792
30,669
0
L
Ne Zha
Klumintor
Ne Zha
17,082
5,814
1,617
2,830
23,873
12,899
213
17,505
6,368
0
30,678
L
He Bo
KurnelK31
He Bo
24,063
2,006
1,952
3,204
20,312
10,240
727
10,880
9,432
49,120
0
W
Sol
Lazty
Sol
18,254
7,420
2,315
8,440
19,653
8,632
4,224
9,534
10,119
45,224
0
W
Aphrodite
On7nO
Aphrodite
9,155
1,799
7,648
11,893
22,151
18,437
1,516
11,566
10,585
30,015
0
L
Khepri
10,273
1,369
1,590
1,587
19,777
34,059
214
15,081
4,696
22,304
0
L
Mulan
Zenator95
Mulan
12,881
1,146
2,534
6,431
22,506
29,327
0
14,631
7,875
0
23,417
W
Discordia
bhm1997
Discordia
26,930
236
1,254
4,904
17,085
8,463
1,339
7,734
9,351
44,846
0
W
Da Ji
rep141
Da Ji
25,955
6,772
325
1,435
22,856
13,631
693
11,286
11,570
0
39,636
W
Baba Yaga
shaony
Baba Yaga
19,284
1,444
1,033
5,303
19,118
11,617
1,036
8,152
10,966
36,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,963
Gold Earned
62,319
181
Minions Killed
151
0
Camps Cleared
0
1,382,538
Distance Traveled
1,478,706
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,786
620
32
2
0
203,761
3
L
Ne Zha
11,441
602
26
1
0
286,286
0
L
He Bo
14,876
783
57
3
0
286,658
0
W
Sol
11,959
629
54
3
0
304,080
0
W
Aphrodite
12,946
681
36
2
0
264,003
0
L
Khepri
12,596
663
14
1
0
353,565
2
L
Mulan
11,620
612
22
1
0
348,436
0
W
Discordia
14,277
751
45
2
0
253,023
0
W
Da Ji
15,600
821
16
1
0
252,085
3
W
Baba Yaga
13,181
694
30
2
0
309,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role