Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
Stw-3_Que_0605
Freya
Silver I
Level 69
God Stats
4W - 6L
1,559 SR
Queue Stats
9W - 11L
1,466 MMR
Solo
Hercules
Hercules
Silver II
Wallinby
Hercules
Silver II
Level 144
God Stats
2W - 8L
1,345 SR
Queue Stats
26W - 38L
1,489 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,468 SR
1,485 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,402 SR
1,772 MMR
Hou Yi
Hou Yi
Masters
Mg1KiraVlV
Hou Yi
Masters
Level 141
God Stats
25W - 17L
1,652 SR
Queue Stats
322W - 227L
2,584 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Proximity_Flow
Yu Huang
Gold IV
Level 128
God Stats
1W - 1L
1,191 SR
Queue Stats
155W - 198L
1,452 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
l_4RTiiST3_76
Gilgamesh
Silver II
Level 116
God Stats
1W - 1L
1,364 SR
Queue Stats
17W - 19L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 10 / 3
8,566
612
12,617
14,435
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
9,578
684
6,916
14,422
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Wallinby
Hercules
14
4 / 2 / 2
9,875
705
10,904
19,877
22,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
AchillesBaron SamediAtlasAh Muzen CabAres

VS

Bans
SobekOdinMedusaHorusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mg1KiraVlV
Hou Yi
16
12 / 3 / 3
11,684
835
21,650
15,719
7,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
16
2 / 1 / 10
10,577
756
10,634
8,531
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
l_4RTiiST3_76
Gilgamesh
14
1 / 2 / 13
10,560
754
8,337
21,724
18,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
10
3
0.15
W
Hou Yi
Mg1KiraVlV
Hou Yi
12
3
3
4.5
W
Yu Huang
2
1
10
7
L
2
3
3
1.17
L
Hercules
Wallinby
Hercules
4
2
2
2.5
W
Gilgamesh
l_4RTiiST3_76
Gilgamesh
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
40,621
48,734
Taken
45,974
33,394
Mitigated
29,827
10,097
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,617
740
0
0
14,435
4,285
0
1,911
12,524
43,988
0
W
Hou Yi
Mg1KiraVlV
Hou Yi
21,650
11,873
0
2,699
15,719
7,451
2,008
6,633
9,086
0
54,526
W
Yu Huang
10,634
610
0
3,191
8,531
3,775
686
4,486
4,045
38,417
0
L
6,916
2,319
0
5,775
14,422
6,654
0
4,256
10,166
42,887
5,655
L
Hercules
Wallinby
Hercules
10,904
3,155
255
4,067
19,877
22,455
0
5,105
14,772
0
17,442
W
Gilgamesh
l_4RTiiST3_76
Gilgamesh
8,337
1,335
407
7,229
21,724
18,601
348
7,803
13,921
0
22,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
32,821
148
Minions Killed
161
5
Camps Cleared
8
734,796
Distance Traveled
821,623
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,566
612
67
5
3
207,427
0
W
Hou Yi
11,684
835
71
5
5
256,281
3
W
Yu Huang
10,577
756
64
5
1
284,966
4
L
Freya
9,578
684
70
5
2
240,740
3
L
Hercules
9,875
705
11
1
0
286,629
3
W
Gilgamesh
10,560
754
26
2
2
280,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role