Player Matchup

Neith
Neith
D-wreck00
Neith
Level 63
God Stats
16W - 28L
1,349 SR
Queue Stats
223W - 238L
1,253 Elo+
Solo
Lancelot
Lancelot
Lightzep
Lancelot
Level 46
God Stats
0W - 1L
1,241 SR
Queue Stats
49W - 93L
1,181 Elo+
Party 2
Scylla
Scylla
WoodsyKarma67
Scylla
Level 139
God Stats
30W - 24L
1,534 SR
Queue Stats
280W - 237L
1,539 Elo+
Party 4
Artio
Artio
XcRaZYbONeZx593
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 4
Charybdis
Charybdis
worried_sum9
Charybdis
Level 6
God Stats
4W - 3L
1,356 SR
Queue Stats
9W - 12L
1,273 Elo+
Party 2
Team Averages
Level 56
1,396 SR
1,392 Elo+

VS

Team Averages
Level 103
1,492 SR
1,362 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LissyMaeB
Medusa
Level 149
God Stats
41W - 40L
1,506 SR
Queue Stats
844W - 930L
1,305 Elo+
Party 3
Cthulhu
Cthulhu
Mystagon05
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 22L
1,224 Elo+
Party 1
Bellona
Bellona
annie war marie
Bellona
Level 65
God Stats
26W - 28L
1,453 SR
Queue Stats
273W - 388L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D-wreck00
Neith
14
0 / 5 / 1
9,305
423
8,159
17,512
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Lightzep
Lancelot
13
0 / 3 / 1
8,423
383
8,537
16,468
7,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 2 / 0
10,565
480
6,145
12,270
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 1
7,932
361
6,092
23,424
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
worried_sum9
Charybdis
10
1 / 8 / 0
7,154
325
9,012
16,350
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
2 / 2 / 3
11,786
536
15,756
9,044
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
 
Chaac
19
5 / 1 / 3
11,622
528
16,516
13,894
11,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LissyMaeB
Medusa
18
10 / 2 / 4
11,673
531
12,672
12,381
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mystagon05
Cthulhu
15
2 / 0 / 11
10,228
465
8,766
19,444
27,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 0 / 3
9,466
430
2,473
11,819
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
19
21
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
3
1.75
W
Chaac
 
Chaac
5
1
3
6.5
L
Neith
D-wreck00
Neith
0
5
1
0.1
L
Lancelot
Lightzep
Lancelot
0
3
1
0.17
W
Medusa
LissyMaeB
Medusa
10
2
4
6
W
Cthulhu
Mystagon05
Cthulhu
2
0
11
7.5
L
2
2
0
1
L
1
3
1
0.5
W
0
0
3
1.5
L
Charybdis
worried_sum9
Charybdis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
56,183
86,024
Taken
66,582
42,018
Mitigated
56,526
21,008
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,756
5,480
0
727
9,044
4,352
0
4,398
4,421
91,428
0
W
Chaac
 
Chaac
16,516
1,499
0
5,770
13,894
11,713
850
50
13,080
0
92,503
L
Neith
D-wreck00
Neith
8,159
3,548
0
5,695
17,512
10,153
566
1,153
16,359
0
60,754
L
Lancelot
Lightzep
Lancelot
8,537
2,675
0
0
16,468
7,425
0
5,325
10,871
0
79,650
W
Medusa
LissyMaeB
Medusa
12,672
4,682
0
246
12,381
5,476
3,396
1,838
10,267
0
79,899
W
Cthulhu
Mystagon05
Cthulhu
8,766
2,417
0
1,001
19,444
27,684
200
3,329
15,478
41,195
0
L
6,145
120
0
1,460
12,270
4,945
0
3,704
8,326
97,388
0
L
6,092
1,366
286
11,179
23,424
13,710
322
9,905
13,355
32,943
0
W
2,473
565
0
5,388
11,819
7,301
0
1,587
10,141
0
65,899
L
Charybdis
worried_sum9
Charybdis
9,012
5,057
0
2,388
16,350
5,785
1,095
3,671
12,591
0
36,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,379
Gold Earned
54,775
462
Minions Killed
607
0
Camps Cleared
0
1,996,195
Distance Traveled
2,108,381
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,786
536
179
8
0
438,032
8
W
Chaac
11,622
528
164
7
0
438,154
9
L
Neith
9,305
423
103
5
0
353,618
0
L
Lancelot
8,423
383
109
5
0
501,837
0
W
Medusa
11,673
531
115
5
0
383,996
7
W
Cthulhu
10,228
465
48
2
0
391,382
0
L
Scylla
10,565
480
160
7
0
379,462
2
L
Artio
7,932
361
43
2
0
410,233
0
W
Bellona
9,466
430
101
5
0
456,817
2
L
Charybdis
7,154
325
47
2
0
351,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role