Player Matchup

Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
IvoryMountain2k
Lancelot
Level 41
God Stats
0W - 1L
1,153 SR
Queue Stats
35W - 26L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
MrSchelle1237
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,160 Elo+
Party 1
Sol
Sol
PlanDerLinde418
Sol
Level 54
God Stats
1W - 3L
1,182 SR
Queue Stats
4W - 14L
1,095 Elo+
Party 1
Team Averages
Level 56
1,367 SR
1,335 Elo+

VS

Team Averages
Level 101
1,462 SR
1,451 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
galfrick
Jormungandr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 152L
1,490 Elo+
Party 2
Neith
Neith
orange tree god
Neith
Level 129
God Stats
17W - 17L
1,446 SR
Queue Stats
359W - 348L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
young_pina38
Ne Zha
Level 118
God Stats
14W - 23L
1,362 SR
Queue Stats
124W - 132L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 7 / 1
10,728
511
7,645
19,429
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
 
Cernunnos
14
0 / 9 / 2
8,442
402
9,981
20,093
6,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
14
2 / 5 / 0
9,209
439
6,361
17,592
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
MrSchelle1237
Sun Wukong
14
0 / 4 / 0
8,000
381
6,851
21,064
12,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 0
9,605
457
8,684
17,086
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 1 / 9
10,751
512
10,916
8,423
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
 
Amaterasu
11
2 / 1 / 0
8,296
395
3,677
7,165
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
galfrick
Jormungandr
20
13 / 0 / 1
13,345
635
20,085
17,521
9,661
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 0 / 3
12,429
592
29,862
15,706
7,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ne Zha
16
2 / 2 / 16
10,972
522
9,079
20,471
15,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
4
Kills
30
30
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
1
0.21
L
Cernunnos
 
Cernunnos
0
9
2
0.11
W
Merlin
 
Merlin
3
1
9
7.5
W
Amaterasu
 
Amaterasu
2
1
0
2
L
Lancelot
2
5
0
0.4
L
Sun Wukong
MrSchelle1237
Sun Wukong
0
4
0
0
L
1
5
0
0.2
W
Jormungandr
galfrick
Jormungandr
13
0
1
13.5
W
10
0
3
11.5
W
Ne Zha
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,522
Damage
73,619
95,264
Taken
69,286
39,657
Mitigated
40,866
25,330
Healing
29,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,645
2,980
0
6,886
19,429
7,327
2,034
7,128
12,301
0
90,453
L
Cernunnos
 
Cernunnos
9,981
5,555
0
5,429
20,093
6,890
0
3,153
16,940
0
61,805
W
Merlin
 
Merlin
10,916
446
0
2,442
8,423
4,196
101
2,812
5,611
79,534
0
W
Amaterasu
 
Amaterasu
3,677
1,242
0
3,504
7,165
3,457
0
0
7,165
0
32,559
L
Lancelot
6,361
670
0
4,698
17,592
6,628
0
5,380
12,212
0
66,918
L
Sun Wukong
MrSchelle1237
Sun Wukong
6,851
1,252
0
3,234
21,064
12,368
151
4,301
16,763
0
51,193
L
8,684
4,428
0
5,083
17,086
6,444
1,956
11,039
6,047
77,267
0
W
Jormungandr
galfrick
Jormungandr
20,085
3,505
0
3,066
17,521
9,661
0
2,083
15,438
150,874
0
W
29,862
15,012
0
9,777
15,706
7,664
5,194
2,048
13,658
0
128,837
W
Ne Zha
9,079
3,169
3,170
7,552
20,471
15,888
429
1,741
18,730
0
43,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,984
Gold Earned
55,793
521
Minions Killed
653
0
Camps Cleared
0
1,840,008
Distance Traveled
1,741,477
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,728
511
167
8
0
326,591
4
L
Cernunnos
8,442
402
95
5
0
342,988
0
W
Merlin
10,751
512
116
6
0
356,513
0
W
Amaterasu
8,296
395
53
3
0
158,658
0
L
Lancelot
9,209
439
85
4
0
439,896
0
L
Sun Wukong
8,000
381
62
3
0
410,166
0
L
Sol
9,605
457
112
5
0
320,367
0
W
Jormungandr
13,345
635
241
11
0
472,659
3
W
Neith
12,429
592
201
10
0
368,054
0
W
Ne Zha
10,972
522
42
2
0
385,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role