Player Matchup

Medusa
Medusa
Amigo_Superstar
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,505 Elo+
Solo
Thanatos
Thanatos
Darklordpigeon
Thanatos
Level 93
God Stats
6W - 5L
1,340 SR
Queue Stats
155W - 144L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Jhonny_88Kz
Sylvanus
Level 145
God Stats
9W - 1L
1,836 SR
Queue Stats
496W - 479L
1,487 Elo+
Solo
Chaac
Chaac
Kappa0q
Chaac
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 85L
1,712 Elo+
Solo
Erlang Shen
Erlang Shen
XanTheInsane
Erlang Shen
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
62W - 61L
1,525 Elo+
Solo
Team Averages
Level 89
1,496 SR
1,545 Elo+

VS

Team Averages
Level 74
1,543 SR
1,459 Elo+
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ob907
Nemesis
Level 129
God Stats
7W - 6L
1,674 SR
Queue Stats
421W - 431L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
iJackAngel
Cernunnos
Level 87
God Stats
25W - 24L
1,541 SR
Queue Stats
952W - 904L
1,436 Elo+
Solo
Janus
Janus
katembO
Janus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 42L
1,315 Elo+
Solo
Ra
Ra
shapehead
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
11,269
805
20,706
14,483
7,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
20
9 / 3 / 11
11,392
814
15,046
20,042
10,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Jhonny_88Kz
Sylvanus
19
4 / 4 / 17
11,855
847
12,198
21,963
21,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Kappa0q
Chaac
16
1 / 5 / 18
9,885
706
13,797
22,806
22,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
XanTheInsane
Erlang Shen
15
3 / 6 / 10
9,668
691
9,591
20,505
15,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 5 / 12
10,098
721
17,168
12,555
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ob907
Nemesis
19
9 / 4 / 11
10,941
782
14,646
20,895
21,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
iJackAngel
Cernunnos
17
3 / 7 / 10
10,093
721
16,035
21,672
15,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
katembO
Janus
17
2 / 4 / 12
9,645
689
20,651
12,284
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 7
9,987
713
5,169
12,177
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
73
25
Kills
21
22
Deaths
27
68
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
12
1.8
W
8
4
12
3.5
W
Thanatos
9
3
11
4.83
W
Sylvanus
Jhonny_88Kz
Sylvanus
4
4
17
3.13
W
Chaac
Kappa0q
Chaac
1
5
18
2
L
Nemesis
Ob907
Nemesis
9
4
11
3.63
W
Erlang Shen
XanTheInsane
Erlang Shen
3
6
10
1.33
L
Cernunnos
iJackAngel
Cernunnos
3
7
10
1.14
L
Janus
katembO
Janus
2
4
12
2
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,338
Damage
73,669
99,799
Taken
79,583
77,587
Mitigated
52,519
49,164
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,168
927
1,704
1,285
12,555
5,446
0
1,177
11,347
37,285
0
W
20,706
6,571
1,192
1,301
14,483
7,178
3,806
6,711
7,772
0
48,629
W
Thanatos
15,046
1,086
807
10,728
20,042
10,779
1,189
7,541
12,501
0
26,095
W
Sylvanus
Jhonny_88Kz
Sylvanus
12,198
4,516
13,381
10,319
21,963
21,480
1,566
9,272
12,691
24,647
0
W
Chaac
Kappa0q
Chaac
13,797
744
2,298
3,747
22,806
22,195
242
7,669
15,137
427
30,510
L
Nemesis
Ob907
Nemesis
14,646
4,247
1,018
5,714
20,895
21,659
0
3,506
17,282
0
18,279
W
Erlang Shen
XanTheInsane
Erlang Shen
9,591
3,094
669
4,722
20,505
15,955
1,578
11,795
8,710
381
15,076
L
Cernunnos
iJackAngel
Cernunnos
16,035
5,280
3,112
4,853
21,672
15,837
511
5,272
16,205
0
34,150
L
Janus
katembO
Janus
20,651
1,765
2,215
1,441
12,284
4,870
640
1,875
10,335
34,374
0
L
5,169
439
4,867
1,726
12,177
4,707
48
1,118
10,918
11,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,069
Gold Earned
50,764
147
Minions Killed
158
0
Camps Cleared
0
1,199,322
Distance Traveled
1,249,802
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,098
721
44
3
0
257,158
0
W
Medusa
11,269
805
61
4
0
270,642
11
W
Thanatos
11,392
814
28
2
0
284,463
0
W
Sylvanus
11,855
847
18
1
0
230,920
2
W
Chaac
9,885
706
23
2
0
246,396
0
L
Nemesis
10,941
782
10
1
0
280,101
0
W
Erlang Shen
9,668
691
17
1
0
166,901
0
L
Cernunnos
10,093
721
48
3
0
228,600
4
L
Janus
9,645
689
40
3
0
256,957
4
L
Ra
9,987
713
16
1
0
226,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role