Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CodeWoke
Lancelot
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 27L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
HHSRavine1
Heimdallr
Level 109
God Stats
2W - 2L
1,621 SR
Queue Stats
136W - 128L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
VaygoThe4x
Amaterasu
Level 26
God Stats
2W - 2L
1,417 SR
Queue Stats
31W - 35L
1,464 Elo+
Party 3
Janus
Janus
saltywaterr
Janus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 2
Team Averages
Level 59
1,508 SR
1,489 Elo+

VS

Team Averages
Level 58
1,575 SR
1,474 Elo+
Hachiman
Hachiman
CombatAxe123
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Odin
Odin
Jiu7
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,394 Elo+
Party 1
Horus
Horus
PANDALORD222
Horus
Level 48
God Stats
4W - 7L
1,607 SR
Queue Stats
72W - 70L
1,539 Elo+
Party 4
Bakasura
Bakasura
Pdoggyy
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,544 Elo+
Party 4
Janus
Janus
Xiatneh
Janus
Level 34
God Stats
3W - 3L
1,769 SR
Queue Stats
17W - 24L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 1 / 0
12,226
679
14,776
14,708
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
CodeWoke
Lancelot
15
5 / 1 / 1
9,563
531
9,959
11,081
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
HHSRavine1
Heimdallr
16
5 / 4 / 1
10,036
558
13,361
13,281
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
VaygoThe4x
Amaterasu
15
0 / 1 / 7
8,799
489
6,299
11,197
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 3
9,070
504
7,678
10,285
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CombatAxe123
Hachiman
12
0 / 3 / 3
7,461
415
5,219
15,353
5,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Jiu7
Odin
14
0 / 4 / 2
8,149
453
7,783
13,325
15,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
1 / 4 / 5
8,142
452
6,423
16,368
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Pdoggyy
Bakasura
15
6 / 4 / 3
9,183
510
8,416
18,719
9,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Xiatneh
Janus
14
5 / 3 / 2
8,899
494
9,698
11,274
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
18
Kills
12
12
Deaths
18
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
0
6
W
Lancelot
CodeWoke
Lancelot
5
1
1
5.5
L
Hachiman
CombatAxe123
Hachiman
0
3
3
0.5
W
Heimdallr
HHSRavine1
Heimdallr
5
4
1
1.38
L
Odin
Jiu7
Odin
0
4
2
0.25
L
1
4
5
0.88
L
Bakasura
Pdoggyy
Bakasura
6
4
3
1.88
W
Amaterasu
VaygoThe4x
Amaterasu
0
1
7
3.5
L
Janus
Xiatneh
Janus
5
3
2
2
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,073
Damage
37,539
60,552
Taken
75,039
29,798
Mitigated
48,418
24,380
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,776
5,593
0
10,767
14,708
7,790
2,097
0
13,532
103,240
14,552
W
Lancelot
CodeWoke
Lancelot
9,959
1,595
0
5,628
11,081
4,862
0
1,966
8,545
0
61,113
L
Hachiman
CombatAxe123
Hachiman
5,219
3,473
0
4,182
15,353
5,365
640
0
15,353
0
51,928
W
Heimdallr
HHSRavine1
Heimdallr
13,361
5,817
0
4,109
13,281
5,796
3,666
1,890
10,776
0
92,812
L
Odin
Jiu7
Odin
7,783
1,596
0
1,246
13,325
15,837
0
7,823
5,502
0
55,153
L
6,423
3,274
2,112
6,307
16,368
13,586
0
5,168
11,000
0
25,297
L
Bakasura
Pdoggyy
Bakasura
8,416
5,883
0
5,286
18,719
9,004
1,222
3,497
15,086
0
51,632
W
Amaterasu
VaygoThe4x
Amaterasu
6,299
2,227
218
1,804
11,197
7,960
410
2,042
9,015
0
67,229
L
Janus
Xiatneh
Janus
9,698
1,210
0
3,146
11,274
4,626
0
3,457
7,465
58,313
0
W
7,678
670
0
1,854
10,285
3,390
760
3,058
6,630
64,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
41,834
643
Minions Killed
441
0
Camps Cleared
0
1,710,723
Distance Traveled
1,792,736
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,226
679
208
12
0
301,747
0
W
Lancelot
9,563
531
102
6
0
405,849
2
L
Hachiman
7,461
415
92
5
0
373,643
2
W
Heimdallr
10,036
558
127
7
0
294,695
0
L
Odin
8,149
453
104
6
0
327,013
0
L
Horus
8,142
452
28
2
0
360,615
3
L
Bakasura
9,183
510
119
7
0
399,115
4
W
Amaterasu
8,799
489
100
6
0
388,483
1
L
Janus
8,899
494
98
5
0
332,350
1
W
Janus
9,070
504
106
6
0
319,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role