Player Matchup

Cerberus
Cerberus
ACKMED007
Cerberus
Level 108
God Stats
1W - 3L
1,305 SR
Queue Stats
38W - 77L
1,315 Elo+
Party 2
Hachiman
Hachiman
Hit8017
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,202 Elo+
Party 2
Arachne
Arachne
LilB0neCrusher
Arachne
Level 68
God Stats
36W - 68L
1,377 SR
Queue Stats
37W - 75L
1,309 Elo+
Party 2
Team Averages
Level 82
1,394 SR
1,275 Elo+

VS

Team Averages
Level 94
1,416 SR
1,448 Elo+
Ne Zha
Ne Zha
DJ Swagger 26
Ne Zha
Level 74
God Stats
9W - 12L
1,435 SR
Queue Stats
241W - 272L
1,530 Elo+
Party 1
Chronos
Chronos
falance45099
Chronos
Level 72
God Stats
7W - 10L
1,374 SR
Queue Stats
287W - 310L
1,483 Elo+
Party 1
Izanami
Izanami
topthott215
Izanami
Level 135
God Stats
8W - 7L
1,438 SR
Queue Stats
495W - 665L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACKMED007
Cerberus
11
2 / 5 / 3
7,353
735
8,539
14,792
6,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Hit8017
Hachiman
12
4 / 2 / 1
7,329
733
6,895
7,770
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 4 / 3
6,477
648
6,674
12,805
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
8,280
828
10,984
9,614
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
falance45099
Chronos
12
3 / 2 / 5
7,972
797
9,875
10,226
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
topthott215
Izanami
11
3 / 2 / 5
7,382
738
8,209
7,213
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
11
11
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACKMED007
Cerberus
2
5
3
0.7
W
5
3
6
2.67
L
Hachiman
Hit8017
Hachiman
4
2
1
2.25
L
1
4
3
0.63
W
Chronos
falance45099
Chronos
3
2
5
2.75
W
Izanami
topthott215
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,108
Damage
29,068
35,367
Taken
27,053
16,890
Mitigated
10,860
4,796
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACKMED007
Cerberus
8,539
481
0
2,002
14,792
6,602
0
4,092
10,700
24,817
0
W
10,984
5,828
0
3,731
9,614
3,859
396
2,671
6,943
0
22,693
L
Hachiman
Hit8017
Hachiman
6,895
2,741
170
1,534
7,770
3,310
0
2,478
5,292
0
21,122
L
6,674
4,265
0
1,090
12,805
6,978
0
3,907
8,898
0
12,318
W
Chronos
falance45099
Chronos
9,875
3,056
0
1,226
10,226
3,855
570
3,649
6,577
23,999
0
W
Izanami
topthott215
Izanami
8,209
5,212
0
782
7,213
3,146
1,936
2,272
4,941
0
32,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,159
Gold Earned
23,634
105
Minions Killed
140
5
Camps Cleared
4
508,499
Distance Traveled
550,511
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,353
735
61
6
3
151,551
0
W
Ne Zha
8,280
828
37
4
1
184,178
2
L
Hachiman
7,329
733
32
3
0
171,355
0
L
Arachne
6,477
648
12
1
2
185,593
0
W
Chronos
7,972
797
48
5
2
202,630
1
W
Izanami
7,382
738
55
6
1
163,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role