Player Matchup

Chernobog
Chernobog
Joe21k
Chernobog
Level 129
God Stats
10W - 6L
1,621 SR
Queue Stats
149W - 135L
1,499 Elo+
Solo
Nemesis
Nemesis
Oath_keeper0509
Nemesis
Level 125
God Stats
19W - 27L
1,620 SR
Queue Stats
417W - 421L
1,523 Elo+
Solo
Chronos
Chronos
PoppaYmir
Chronos
Level 106
God Stats
31W - 27L
1,547 SR
Queue Stats
102W - 99L
1,402 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 114
God Stats
224W - 205L
1,587 SR
Queue Stats
526W - 533L
1,477 Elo+
Solo
Mulan
Mulan
Tonioo-99
Mulan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,449 Elo+
Solo
Team Averages
Level 119
1,575 SR
1,470 Elo+

VS

Team Averages
Level 97
1,308 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
Boone
Tsukuyomi
Level 85
God Stats
2W - 1L
1,257 SR
Queue Stats
145W - 123L
1,549 Elo+
Party 1
Nike
Nike
MrLightning51
Nike
Level 85
God Stats
1W - 3L
1,131 SR
Queue Stats
99W - 102L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
RichyRich Rulez
Hou Yi
Level 122
God Stats
4W - 9L
1,050 SR
Queue Stats
100W - 92L
1,418 Elo+
Solo
Ganesha
Ganesha
Shaughn
Ganesha
Level 86
God Stats
4W - 6L
1,580 SR
Queue Stats
149W - 125L
1,549 Elo+
Party 1
Olorun
Olorun
young_-beast32
Olorun
Level 109
God Stats
1W - 0L
1,524 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Joe21k
Chernobog
16
4 / 4 / 6
10,193
485
16,905
15,103
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 4
11,169
532
10,680
22,281
12,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
PoppaYmir
Chronos
16
3 / 1 / 1
10,629
506
8,087
16,297
8,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
SiiX0TvvO
Sylvanus
16
1 / 1 / 7
9,313
443
8,296
14,996
17,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Tonioo-99
Mulan
15
5 / 6 / 1
9,720
463
20,963
34,212
29,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boone
Tsukuyomi
15
2 / 4 / 6
9,263
441
14,828
20,660
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 5 / 7
10,218
487
22,742
25,547
22,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 3 / 3
9,595
457
11,551
15,033
6,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Shaughn
Ganesha
13
0 / 3 / 12
9,048
431
8,723
20,250
25,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 4 / 3
10,840
516
14,608
10,733
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
16
16
Deaths
19
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Boone
Tsukuyomi
2
4
6
1.25
L
Chernobog
Joe21k
Chernobog
4
4
6
1.75
W
6
5
7
1.9
L
6
4
4
2
L
Chronos
PoppaYmir
Chronos
3
1
1
3.5
W
3
3
3
1.5
W
Ganesha
Shaughn
Ganesha
0
3
12
2
L
Sylvanus
SiiX0TvvO
Sylvanus
1
1
7
4.5
L
Mulan
Tonioo-99
Mulan
5
6
1
0.92
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,931
Damage
72,452
102,889
Taken
92,223
76,463
Mitigated
68,981
34,064
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Boone
Tsukuyomi
14,828
4,088
0
5,229
20,660
9,084
347
3,598
17,062
0
71,649
L
Chernobog
Joe21k
Chernobog
16,905
9,084
0
3,533
15,103
8,290
871
3,511
11,479
0
92,932
W
22,742
4,594
0
5,921
25,547
22,441
110
3,494
22,053
231
66,439
L
10,680
5,314
0
2,126
22,281
12,461
0
3,930
18,029
0
113,824
L
Chronos
PoppaYmir
Chronos
8,087
2,077
0
8,439
16,297
8,817
2,087
3,202
12,886
74,047
8,956
W
11,551
4,967
0
1,815
15,033
6,341
1,553
1,836
13,197
0
76,279
W
Ganesha
Shaughn
Ganesha
8,723
1,354
0
2,745
20,250
25,010
100
2,652
17,598
28,862
0
L
Sylvanus
SiiX0TvvO
Sylvanus
8,296
2,623
2,186
5,434
14,996
17,536
236
3,682
11,127
46,333
12,993
L
Mulan
Tonioo-99
Mulan
20,963
4,349
0
12,346
34,212
29,359
0
7,133
26,132
0
77,432
W
14,608
8,050
697
2,935
10,733
6,105
748
3,269
7,464
65,826
9,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,024
Gold Earned
48,964
592
Minions Killed
462
0
Camps Cleared
0
1,806,997
Distance Traveled
1,890,887
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,263
441
97
5
0
432,839
0
L
Chernobog
10,193
485
124
6
0
369,620
5
W
Nike
10,218
487
81
4
0
356,671
0
L
Nemesis
11,169
532
155
7
0
447,667
1
L
Chronos
10,629
506
132
6
0
293,159
6
W
Hou Yi
9,595
457
146
7
0
355,511
3
W
Ganesha
9,048
431
7
0
0
350,834
2
L
Sylvanus
9,313
443
93
4
0
357,564
6
L
Mulan
9,720
463
88
4
0
338,987
1
W
Olorun
10,840
516
131
6
0
395,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role