Player Matchup

Bastet
Bastet
Cactus CuH
Bastet
Level 48
God Stats
5W - 15L
1,352 SR
Queue Stats
12W - 39L
1,038 Elo+
Party 2
Jing Wei
Jing Wei
King-nine-one
Jing Wei
Level 32
God Stats
3W - 6L
1,352 SR
Queue Stats
210W - 154L
1,560 Elo+
Party 1
Loki
Loki
OverMoney02
Loki
Level 28
God Stats
6W - 16L
1,233 SR
Queue Stats
8W - 30L
1,006 Elo+
Party 2
Thoth
Thoth
SadWerewolfHours
Thoth
Level 98
God Stats
7W - 9L
1,160 SR
Queue Stats
217W - 175L
1,578 Elo+
Party 1
Odin
Odin
Ykwheri7228
Odin
Level 63
God Stats
5W - 2L
1,498 SR
Queue Stats
131W - 160L
1,311 Elo+
Solo
Team Averages
Level 54
1,319 SR
1,299 Elo+

VS

Team Averages
Level 47
1,415 SR
1,313 Elo+
Susano
Susano
ImAethir
Susano
Level 28
God Stats
29W - 25L
1,450 SR
Queue Stats
42W - 37L
1,340 Elo+
Party 3
Heimdallr
Heimdallr
Lucid_Onrush14
Heimdallr
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 83L
1,397 Elo+
Solo
Achilles
Achilles
OscxrR1chxrds
Achilles
Level 48
God Stats
8W - 13L
1,358 SR
Queue Stats
113W - 137L
1,190 Elo+
Solo
Scylla
Scylla
staticzone5
Scylla
Level 59
God Stats
1W - 3L
1,263 SR
Queue Stats
58W - 68L
1,312 Elo+
Party 3
Bacchus
Bacchus
xLimpGlizzyx
Bacchus
Level 65
God Stats
31W - 23L
1,505 SR
Queue Stats
101W - 112L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cactus CuH
Bastet
11
0 / 1 / 0
6,059
505
3,866
6,302
2,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
King-nine-one
Jing Wei
10
2 / 2 / 4
5,861
488
6,156
7,140
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 2
4,958
413
2,097
6,018
1,849
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
11 / 1 / 1
8,167
681
10,699
4,931
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

7
0 / 3 / 2
4,931
411
2,913
8,668
5,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImAethir
Susano
9
0 / 2 / 5
5,428
452
2,358
8,251
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Lucid_Onrush14
Heimdallr
8
3 / 4 / 2
5,548
462
3,404
7,729
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OscxrR1chxrds
Achilles
12
1 / 0 / 0
6,631
553
3,897
8,397
6,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
9
4 / 6 / 1
5,946
496
2,435
6,944
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xLimpGlizzyx
Bacchus
8
1 / 2 / 5
5,597
466
6,221
8,925
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
14
Kills
9
10
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
Cactus CuH
Bastet
0
1
0
0
L
Susano
ImAethir
Susano
0
2
5
1.25
W
Jing Wei
King-nine-one
Jing Wei
2
2
4
2
L
Heimdallr
Lucid_Onrush14
Heimdallr
3
4
2
1
L
Achilles
OscxrR1chxrds
Achilles
1
0
0
1
W
1
3
2
0.67
W
11
1
1
11.5
W
0
3
2
0.33
L
Scylla
4
6
1
0.75
L
Bacchus
xLimpGlizzyx
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
18,315
33,059
Taken
40,246
14,166
Mitigated
20,339
5,541
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Cactus CuH
Bastet
3,866
696
0
2,547
6,302
2,156
0
0
6,302
0
36,968
L
Susano
ImAethir
Susano
2,358
452
0
2,858
8,251
2,810
0
1,907
6,344
0
27,577
W
Jing Wei
King-nine-one
Jing Wei
6,156
3,938
0
1,763
7,140
2,477
654
2,631
4,506
0
30,546
L
Heimdallr
Lucid_Onrush14
Heimdallr
3,404
1,094
0
71
7,729
3,262
0
2,746
4,983
0
20,916
L
Achilles
OscxrR1chxrds
Achilles
3,897
109
0
4,187
8,397
6,237
0
0
8,397
0
38,534
W
2,097
446
0
0
6,018
1,849
0
1,085
4,899
0
10,337
W
10,699
510
0
250
4,931
1,797
1,426
1,686
3,060
52,570
0
W
2,913
750
0
981
8,668
5,887
99
3,035
5,632
0
19,639
L
Scylla
2,435
604
42
273
6,944
2,319
470
5,033
1,911
20,376
0
L
Bacchus
xLimpGlizzyx
Bacchus
6,221
862
400
3,244
8,925
5,711
0
1,013
7,912
23,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
29,150
236
Minions Killed
245
0
Camps Cleared
0
1,246,955
Distance Traveled
1,133,891
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,059
505
66
6
0
278,879
0
L
Susano
5,428
452
59
5
0
245,923
3
W
Jing Wei
5,861
488
41
3
0
258,771
4
L
Heimdallr
5,548
462
33
3
0
223,775
0
L
Achilles
6,631
553
80
7
0
221,612
4
W
Loki
4,958
413
18
2
0
235,753
0
W
Thoth
8,167
681
80
7
0
237,821
1
W
Odin
4,931
411
31
3
0
235,731
0
L
Scylla
5,946
496
39
3
0
202,091
0
L
Bacchus
5,597
466
34
3
0
240,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role