Player Matchup

Zhong Kui
Zhong Kui
Birkiee
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,542 Elo+
Party 1
Fenrir
Fenrir
Pulsatic
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
deceeding
Sun Wukong
Level 66
God Stats
1W - 2L
1,538 SR
Queue Stats
39W - 35L
1,560 Elo+
Party 1
Team Averages
Level 98
1,513 SR
1,581 Elo+

VS

Team Averages
Level 116
1,566 SR
1,701 Elo+
Chaac
Chaac
BussyBomber
Chaac
Level 129
God Stats
74W - 48L
1,674 SR
Queue Stats
596W - 495L
1,742 Elo+
Solo
Raijin
Raijin
Dontask87
Raijin
Level 141
God Stats
1W - 3L
1,195 SR
Queue Stats
306W - 242L
1,666 Elo+
Party 2
Ravana
Ravana
FirmestBuns
Ravana
Level 79
God Stats
14W - 3L
1,831 SR
Queue Stats
172W - 109L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Birkiee
Zhong Kui
20
5 / 10 / 9
16,609
664
24,705
32,783
20,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Pulsatic
Fenrir
20
7 / 4 / 10
15,926
637
19,189
35,760
28,382
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
deceeding
Sun Wukong
20
8 / 8 / 12
17,669
707
27,596
40,774
34,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 9
19,197
768
44,664
42,904
53,737
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Dontask87
Raijin
19
4 / 12 / 9
16,342
654
26,568
24,241
9,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
20
5 / 7 / 15
17,240
690
21,922
19,190
14,030
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
20
Kills
21
22
Deaths
21
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Birkiee
Zhong Kui
5
10
9
0.95
W
12
2
9
8.25
W
Raijin
Dontask87
Raijin
4
12
9
0.71
W
Ravana
5
7
15
1.79
L
Fenrir
Pulsatic
Fenrir
7
4
10
3
L
Sun Wukong
deceeding
Sun Wukong
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,490
Damage
93,154
109,317
Taken
86,335
83,774
Mitigated
77,223
27,768
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Birkiee
Zhong Kui
24,705
2,389
540
9,483
32,783
20,442
786
6,569
25,111
89,496
0
W
44,664
14,194
0
16,499
42,904
53,737
1,589
16,862
26,042
0
120,696
W
Raijin
Dontask87
Raijin
26,568
990
0
1,586
24,241
9,456
445
3,224
21,017
66,522
0
W
Ravana
21,922
6,260
0
3,570
19,190
14,030
738
5,362
13,828
0
69,993
L
Fenrir
Pulsatic
Fenrir
19,189
7,115
0
7,175
35,760
28,382
936
9,724
24,788
0
46,545
L
Sun Wukong
deceeding
Sun Wukong
27,596
5,788
0
10,570
40,774
34,950
0
9,435
30,326
0
69,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
52,779
251
Minions Killed
291
9
Camps Cleared
13
1,250,715
Distance Traveled
1,263,017
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,609
664
139
6
3
358,802
2
W
Chaac
19,197
768
137
5
5
488,022
2
W
Raijin
16,342
654
86
3
2
317,626
3
W
Ravana
17,240
690
68
3
6
457,369
4
L
Fenrir
15,926
637
38
2
4
431,068
7
L
Sun Wukong
17,669
707
74
3
2
460,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role