Player Matchup

Erlang Shen
Erlang Shen
Bandit217
Erlang Shen
Level 155
God Stats
6W - 1L
1,868 SR
Queue Stats
45W - 47L
1,543 Elo+
Party 1
Terra
Terra
Claireshin
Terra
Level 147
God Stats
2W - 0L
1,649 SR
Queue Stats
58W - 62L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
DarkwraithNick
Cthulhu
Level 160
God Stats
5W - 4L
1,509 SR
Queue Stats
115W - 104L
1,541 Elo+
Party 1
Chernobog
Chernobog
HappyMeul
Chernobog
Level 137
God Stats
2W - 1L
1,657 SR
Queue Stats
7W - 3L
1,611 Elo+
Party 1
Poseidon
Poseidon
P-R-U-N-E-A-U
Poseidon
Level 160
God Stats
17W - 18L
1,144 SR
Queue Stats
383W - 430L
1,501 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,542 Elo+

VS

Team Averages
Level 127
1,430 SR
1,506 Elo+
Rama
Rama
CLAVEL10_4
Rama
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
229W - 260L
1,507 Elo+
Solo
The Morrigan
The Morrigan
CrockOnASock
The Morrigan
Level 143
God Stats
0W - 1L
1,599 SR
Queue Stats
99W - 87L
1,518 Elo+
Party 2
Olorun
Olorun
Mr GooseMcGee
Olorun
Level 107
God Stats
2W - 3L
1,491 SR
Queue Stats
74W - 65L
1,512 Elo+
Party 2
Athena
Athena
ShrimpFriedNut
Athena
Level 119
God Stats
37W - 17L
1,585 SR
Queue Stats
95W - 88L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
elcuko809
Hun Batz
Level 138
God Stats
0W - 1L
1,192 SR
Queue Stats
61W - 56L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bandit217
Erlang Shen
16
3 / 0 / 5
8,990
749
7,341
11,049
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
15
1 / 1 / 9
9,085
757
6,472
13,508
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 11
9,141
762
9,298
8,528
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
HappyMeul
Chernobog
18
7 / 0 / 6
10,044
837
16,971
8,947
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
P-R-U-N-E-A-U
Poseidon
15
2 / 2 / 10
9,000
750
7,852
10,383
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,936
661
5,933
11,211
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
CrockOnASock
The Morrigan
14
0 / 5 / 1
7,996
666
7,117
9,827
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 2 / 0
7,827
652
6,504
9,425
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 1
8,002
667
5,321
15,269
15,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
elcuko809
Hun Batz
16
3 / 3 / 0
9,114
760
5,192
10,981
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
16
Kills
3
3
Deaths
16
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bandit217
Erlang Shen
3
0
5
5.5
L
0
4
0
0
W
Terra
1
1
9
5.5
L
The Morrigan
CrockOnASock
The Morrigan
0
5
1
0.1
W
3
0
11
8.5
W
Chernobog
HappyMeul
Chernobog
7
0
6
10
L
0
2
0
0
W
Poseidon
P-R-U-N-E-A-U
Poseidon
2
2
10
3.5
L
0
2
1
0.25
L
Hun Batz
elcuko809
Hun Batz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
30,067
52,415
Taken
56,713
46,553
Mitigated
32,798
17,507
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bandit217
Erlang Shen
7,341
2,032
0
1,556
11,049
9,514
1,130
4,781
6,268
0
29,285
L
5,933
3,683
0
1,455
11,211
4,016
0
3,129
7,975
0
30,132
W
Terra
6,472
643
3,782
2,988
13,508
17,273
16
4,002
9,506
20,543
0
L
The Morrigan
CrockOnASock
The Morrigan
7,117
1,400
0
110
9,827
4,303
50
4,305
5,326
27,659
624
W
9,298
619
2,002
1,206
8,528
10,247
342
2,806
5,722
29,394
0
W
Chernobog
HappyMeul
Chernobog
16,971
10,432
0
2,930
8,947
5,118
2,136
2,788
6,159
0
45,616
L
6,504
2,505
479
2,575
9,425
4,553
0
4,092
5,220
23,999
2,685
W
Poseidon
P-R-U-N-E-A-U
Poseidon
7,852
913
0
3,043
10,383
4,401
546
3,264
7,119
32,614
0
L
5,321
1,831
558
570
15,269
15,712
0
6,362
8,582
13,089
0
L
Hun Batz
elcuko809
Hun Batz
5,192
833
0
2,267
10,981
4,214
0
4,798
5,988
0
30,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
40,875
253
Minions Killed
195
0
Camps Cleared
0
1,361,987
Distance Traveled
1,243,501
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,990
749
42
4
0
292,977
0
L
Rama
7,936
661
50
4
0
209,245
4
W
Terra
9,085
757
34
3
0
259,987
5
L
The Morrigan
7,996
666
34
3
0
221,952
0
W
Cthulhu
9,141
762
42
4
0
282,707
3
W
Chernobog
10,044
837
84
7
0
265,745
2
L
Olorun
7,827
652
43
4
0
244,514
2
W
Poseidon
9,000
750
51
4
0
260,571
3
L
Athena
8,002
667
11
1
0
284,848
1
L
Hun Batz
9,114
760
57
5
0
282,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role