Player Matchup

Cabrakan
Cabrakan
MattBull
Cabrakan
Level 109
God Stats
0W - 1L
1,744 SR
Queue Stats
11W - 4L
1,861 Elo+
Party 2
Nemesis
Nemesis
Mordax
Nemesis
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,705 Elo+
Party 2
Nu Wa
Nu Wa
notcatalina
Nu Wa
Level 5
God Stats
2W - 4L
1,518 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 88
1,587 SR
1,689 Elo+

VS

Team Averages
Level 109
1,611 SR
1,538 Elo+
Jormungandr
Jormungandr
Chaosmarine159
Jormungandr
Level 119
God Stats
61W - 32L
1,715 SR
Queue Stats
251W - 205L
1,592 Elo+
Party 1
Janus
Janus
WuLordSilva
Janus
Level 99
God Stats
149W - 186L
1,539 SR
Queue Stats
408W - 489L
1,437 Elo+
Solo
Heimdallr
Heimdallr
lilppman
Heimdallr
Level 108
God Stats
133W - 96L
1,580 SR
Queue Stats
400W - 292L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MattBull
Cabrakan
17
7 / 3 / 3
12,223
679
14,882
22,106
16,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Mordax
Nemesis
16
5 / 2 / 6
11,851
658
16,304
20,334
14,370
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 7
11,129
618
10,686
11,683
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaosmarine159
Jormungandr
17
2 / 4 / 5
13,082
727
18,237
26,331
30,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 5
12,024
668
13,548
17,057
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
lilppman
Heimdallr
17
4 / 2 / 4
12,546
697
14,137
11,328
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
9
9
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chaosmarine159
Jormungandr
2
4
5
1.13
L
Cabrakan
MattBull
Cabrakan
7
3
3
2.83
L
Nemesis
Mordax
Nemesis
5
2
6
4
W
3
8
5
0.69
W
Heimdallr
lilppman
Heimdallr
4
2
4
3
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,872
Damage
45,922
54,123
Taken
54,716
35,340
Mitigated
44,267
5,817
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chaosmarine159
Jormungandr
18,237
3,183
0
5,627
26,331
30,853
374
12,103
14,228
63,715
0
L
Cabrakan
MattBull
Cabrakan
14,882
2,117
199
3,480
22,106
16,017
0
8,998
13,108
37,360
0
L
Nemesis
Mordax
Nemesis
16,304
8,587
0
1,838
20,334
14,370
0
13,914
6,420
0
37,900
W
13,548
585
0
1,382
17,057
7,378
427
8,675
8,382
36,901
0
W
Heimdallr
lilppman
Heimdallr
14,137
5,135
0
2,427
11,328
6,036
2,050
5,328
6,000
0
55,829
L
10,686
1,735
0
300
11,683
4,953
0
8,914
2,769
32,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
37,652
142
Minions Killed
214
3
Camps Cleared
12
1,145,681
Distance Traveled
932,523
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,082
727
78
4
3
312,026
4
L
Cabrakan
12,223
679
57
3
2
442,740
2
L
Nemesis
11,851
658
48
3
0
408,480
3
W
Janus
12,024
668
65
4
4
291,962
0
W
Heimdallr
12,546
697
71
4
5
328,535
1
L
Nu Wa
11,129
618
37
2
1
294,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role