Player Matchup

Cthulhu
Cthulhu
CreepItOut
Cthulhu
Level 160
God Stats
1W - 1L
1,814 SR
Queue Stats
26W - 21L
1,650 Elo+
Party 1
Bakasura
Bakasura
TheStrickland
Bakasura
Level 120
God Stats
1W - 2L
1,555 SR
Queue Stats
71W - 63L
1,601 Elo+
Party 1
Horus
Horus
Zhykie
Horus
Level 63
God Stats
6W - 2L
1,706 SR
Queue Stats
35W - 29L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shadowacey
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,626 Elo+
Party 1
Anubis
Anubis
zebasio
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,570 Elo+
Solo
Team Averages
Level 120
1,615 SR
1,611 Elo+

VS

Team Averages
Level 95
1,628 SR
1,583 Elo+
Thoth
Thoth
Hockeybug
Thoth
Level 104
God Stats
3W - 2L
1,651 SR
Queue Stats
68W - 52L
1,602 Elo+
Solo
Arachne
Arachne
Legacyyx
Arachne
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,663 Elo+
Solo
Izanami
Izanami
ParkourKing123
Izanami
Level 109
God Stats
6W - 1L
1,626 SR
Queue Stats
37W - 42L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
ZetasThiery
Ratatoskr
Level 125
God Stats
10W - 6L
1,680 SR
Queue Stats
195W - 183L
1,583 Elo+
Solo
Bacchus
Bacchus
fastspeedy5
Bacchus
Level 103
God Stats
6W - 4L
1,681 SR
Queue Stats
71W - 66L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CreepItOut
Cthulhu
18
1 / 7 / 4
11,466
459
15,728
26,801
14,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
TheStrickland
Bakasura
18
8 / 13 / 2
12,263
491
25,117
31,682
14,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Zhykie
Horus
14
0 / 7 / 5
9,860
394
5,998
26,362
32,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
shadowacey
Cu Chulainn
18
5 / 10 / 1
12,156
486
15,109
28,753
27,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
zebasio
Anubis
15
1 / 11 / 0
9,821
393
9,412
20,974
10,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hockeybug
Thoth
20
11 / 4 / 19
14,242
570
26,073
17,105
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Legacyyx
Arachne
20
14 / 4 / 13
15,906
636
24,841
25,436
13,893
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 3 / 9
12,834
513
15,628
23,860
11,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
ZetasThiery
Ratatoskr
20
18 / 2 / 9
15,407
616
27,569
27,056
28,036
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
fastspeedy5
Bacchus
18
4 / 2 / 25
13,284
531
11,577
25,876
44,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
15
Kills
48
48
Deaths
15
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CreepItOut
Cthulhu
1
7
4
0.43
W
Thoth
Hockeybug
Thoth
11
4
19
5.13
W
Arachne
Legacyyx
Arachne
14
4
13
5.13
W
1
3
9
1.83
L
Bakasura
TheStrickland
Bakasura
8
13
2
0.69
W
Ratatoskr
ZetasThiery
Ratatoskr
18
2
9
11.25
L
Horus
Zhykie
Horus
0
7
5
0.36
W
Bacchus
fastspeedy5
Bacchus
4
2
25
8.25
L
Cu Chulainn
shadowacey
Cu Chulainn
5
10
1
0.55
L
Anubis
zebasio
Anubis
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,364
Damage
105,688
134,572
Taken
119,333
100,292
Mitigated
106,125
21,469
Healing
39,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CreepItOut
Cthulhu
15,728
3,454
325
7,881
26,801
14,643
0
6,563
20,238
107,964
0
W
Thoth
Hockeybug
Thoth
26,073
2,019
158
3,474
17,105
7,996
2,289
4,988
11,117
111,902
0
W
Arachne
Legacyyx
Arachne
24,841
13,963
0
6,106
25,436
13,893
5,688
3,009
20,722
0
129,442
W
15,628
10,808
0
11,865
23,860
11,502
5,126
15,255
8,345
0
122,318
L
Bakasura
TheStrickland
Bakasura
25,117
13,274
0
2,667
31,682
14,864
0
8,809
22,873
0
104,250
W
Ratatoskr
ZetasThiery
Ratatoskr
27,569
6,414
0
13,883
27,056
28,036
3,236
2,362
23,121
0
112,718
L
Horus
Zhykie
Horus
5,998
2,216
750
3,950
26,362
32,285
22
9,327
17,035
0
42,312
W
Bacchus
fastspeedy5
Bacchus
11,577
2,120
0
3,665
25,876
44,698
697
3,585
20,590
34,649
0
L
Cu Chulainn
shadowacey
Cu Chulainn
15,109
2,879
0
2,345
28,753
27,950
0
4,412
24,341
8,968
67,511
L
Anubis
zebasio
Anubis
9,412
758
0
3,551
20,974
10,550
1,178
8,830
12,144
88,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,566
Gold Earned
71,673
671
Minions Killed
716
0
Camps Cleared
0
2,026,997
Distance Traveled
2,299,217
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,466
459
187
7
0
410,809
1
W
Thoth
14,242
570
149
6
0
480,077
4
W
Arachne
15,906
636
168
7
0
470,878
2
W
Izanami
12,834
513
175
7
0
375,224
1
L
Bakasura
12,263
491
154
6
0
442,419
3
W
Ratatoskr
15,407
616
176
7
0
499,192
4
L
Horus
9,860
394
71
3
0
423,449
5
W
Bacchus
13,284
531
48
2
0
473,846
10
L
Cu Chulainn
12,156
486
124
5
0
419,646
0
L
Anubis
9,821
393
135
5
0
330,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role