Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SD386_Amigo
Achilles
Level 145
God Stats
0W - 1L
1,133 SR
Queue Stats
59W - 71L
1,416 Elo+
Party 2
Horus
Horus
mR_Hogg_
Horus
Level 78
God Stats
7W - 5L
1,360 SR
Queue Stats
21W - 51L
1,116 Elo+
Party 2
Team Averages
Level 117
1,331 SR
1,344 Elo+

VS

Team Averages
Level 78
1,501 SR
1,649 Elo+
Da Ji
Da Ji
TimberedHalo10
Da Ji
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
102W - 14L
1,925 Elo+
Party 1
The Morrigan
The Morrigan
bucetinha76
The Morrigan
Level 160
God Stats
12W - 7L
1,737 SR
Queue Stats
731W - 324L
1,771 Elo+
Party 1
Chaac
Chaac
lukers
Chaac
Level 63
God Stats
8W - 15L
1,265 SR
Queue Stats
38W - 68L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 5 / 4
9,890
659
6,922
18,807
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SD386_Amigo
Achilles
11
1 / 6 / 3
8,626
575
9,384
16,380
12,049
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Horus
mR_Hogg_
Horus
15
4 / 6 / 1
9,902
660
2,480
13,969
10,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 9
10,946
730
17,932
14,127
7,077
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
bucetinha76
The Morrigan
17
9 / 1 / 7
11,666
778
12,984
7,893
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
lukers
Chaac
15
2 / 1 / 13
10,546
703
8,547
12,872
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
17
17
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
4
0.8
L
Achilles
SD386_Amigo
Achilles
1
6
3
0.42
W
6
5
9
2.1
W
The Morrigan
bucetinha76
The Morrigan
9
1
7
12.5
W
Chaac
lukers
Chaac
2
1
13
8.5
L
Horus
mR_Hogg_
Horus
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
39,463
49,156
Taken
34,892
31,160
Mitigated
24,203
6,456
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,922
2,126
0
2,461
18,807
9,085
0
3,635
15,074
36,855
2,863
L
Achilles
SD386_Amigo
Achilles
9,384
3,336
0
988
16,380
12,049
0
2,888
13,194
0
24,001
W
17,932
4,326
0
1,051
14,127
7,077
318
2,234
11,893
0
37,852
W
The Morrigan
bucetinha76
The Morrigan
12,984
3,060
0
1,386
7,893
5,707
481
1,683
6,210
40,446
6,323
W
Chaac
lukers
Chaac
8,547
1,256
0
6,196
12,872
11,419
941
3,023
9,849
0
35,413
L
Horus
mR_Hogg_
Horus
2,480
1,498
1,166
1,841
13,969
10,026
0
1,806
11,872
0
11,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
33,158
102
Minions Killed
151
5
Camps Cleared
8
758,681
Distance Traveled
819,567
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,890
659
54
4
1
250,018
0
L
Achilles
8,626
575
22
1
2
254,112
3
W
Da Ji
10,946
730
35
2
4
255,696
4
W
The Morrigan
11,666
778
60
4
3
260,329
2
W
Chaac
10,546
703
56
4
1
303,542
0
L
Horus
9,902
660
26
2
2
254,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role