Player Matchup

Amaterasu
Amaterasu
BG Spyinggod
Amaterasu
Level 62
God Stats
48W - 29L
1,686 SR
Queue Stats
333W - 322L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
IchiTheKing
Zhong Kui
Level 119
God Stats
4W - 8L
1,432 SR
Queue Stats
113W - 97L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
YouMadBrahhh999
Cthulhu
Level 7
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 4L
1,338 Elo+
Party 2
Team Averages
Level 63
1,522 SR
1,451 Elo+

VS

Team Averages
Level 61
1,330 SR
1,421 Elo+
Zeus
Zeus
IndoorSugar
Zeus
Level 26
God Stats
1W - 2L
1,161 SR
Queue Stats
72W - 78L
1,506 Elo+
Party 1
Anhur
Anhur
IntegralWizardd
Anhur
Level 48
God Stats
2W - 2L
1,555 SR
Queue Stats
46W - 60L
1,344 Elo+
Party 1
Mercury
Mercury
SurfaceDEVIL2
Mercury
Level 108
God Stats
1W - 0L
1,273 SR
Queue Stats
57W - 51L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BG Spyinggod
Amaterasu
5
0 / 2 / 3
3,692
738
260
2,530
1,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
IchiTheKing
Zhong Kui
4
0 / 0 / 3
3,704
741
547
925
309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 3
3,779
756
309
1,457
628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
4,549
910
953
2,686
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 2
4,774
955
1,275
3,000
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
7
1 / 2 / 2
4,470
894
2,252
3,153
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
0
Kills
3
3
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BG Spyinggod
Amaterasu
0
2
3
0.75
L
Zhong Kui
IchiTheKing
Zhong Kui
0
0
3
1.5
W
1
2
2
1
W
1
2
2
1
W
Mercury
1
2
2
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,116
Damage
4,480
4,912
Taken
8,839
1,985
Mitigated
3,104
117
Healing
722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BG Spyinggod
Amaterasu
260
147
0
63
2,530
1,048
0
420
2,110
0
465
L
Zhong Kui
IchiTheKing
Zhong Kui
547
18
0
42
925
309
0
293
632
662
175
W
953
425
0
128
2,686
828
906
552
2,134
11,872
0
W
1,275
1,122
0
244
3,000
1,035
1,370
385
2,615
0
8,627
W
Mercury
2,252
1,100
0
350
3,153
1,241
473
273
2,880
0
7,728
L
309
99
0
12
1,457
628
0
279
1,178
579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,175
Gold Earned
13,793
2
Minions Killed
47
0
Camps Cleared
3
64,935
Distance Traveled
248,978
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,692
738
0
0
0
23,586
0
L
Zhong Kui
3,704
741
1
0
0
15,747
1
W
Zeus
4,549
910
25
5
1
81,019
0
W
Anhur
4,774
955
9
2
0
80,199
0
W
Mercury
4,470
894
13
3
2
87,760
0
L
Cthulhu
3,779
756
1
0
0
25,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role