Player Matchup

Bellona
Bellona
Arlequin17
Bellona
Level 113
God Stats
6W - 6L
1,481 SR
Queue Stats
471W - 527L
1,384 Elo+
Solo
Nike
Nike
I-B-T-Baggins
Nike
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 135L
1,208 Elo+
Solo
Loki
Loki
ItzKneeklees
Loki
Level 100
God Stats
0W - 1L
1,386 SR
Queue Stats
7W - 8L
1,362 Elo+
Solo
Nox
Nox
coachklein
Nox
Level 64
God Stats
2W - 4L
1,139 SR
Queue Stats
554W - 652L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
danielsaur88
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Team Averages
Level 98
1,401 SR
1,318 Elo+

VS

Team Averages
Level 76
1,508 SR
1,372 Elo+
Apollo
Apollo
Jennifer95
Apollo
Level 65
God Stats
1W - 1L
1,294 SR
Queue Stats
38W - 39L
1,341 Elo+
Solo
Cupid
Cupid
ShadowLord1942
Cupid
Level 78
God Stats
2W - 1L
1,542 SR
Queue Stats
131W - 117L
1,449 Elo+
Solo
Neith
Neith
Skidy22
Neith
Level 78
God Stats
2W - 2L
1,407 SR
Queue Stats
307W - 300L
1,381 Elo+
Solo
Eset
Eset
SpartanQueenB91
Eset
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
239W - 249L
1,354 Elo+
Solo
Set
Set
jfavelaofficial
Set
Level 49
God Stats
3W - 0L
1,797 SR
Queue Stats
143W - 177L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arlequin17
Bellona
14
2 / 4 / 3
8,131
739
7,575
22,784
18,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 2 / 3
8,049
732
5,818
14,102
14,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 3
8,089
735
13,070
10,785
5,897
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 4
7,949
723
9,661
7,699
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
danielsaur88
Baron Samedi
1
0 / 0 / 0
2,688
244
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jennifer95
Apollo
13
0 / 2 / 5
7,485
680
6,527
8,085
6,037
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 3
9,537
867
13,041
8,136
3,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Skidy22
Neith
15
1 / 2 / 6
8,483
771
11,603
8,783
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 6
8,385
762
12,305
5,534
2,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 8
8,134
739
5,470
10,703
9,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
9
9
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arlequin17
Bellona
2
4
3
0.88
L
0
2
3
0.75
L
3
2
3
2.25
W
Apollo
Jennifer95
Apollo
0
2
5
1.25
W
6
1
3
7.5
W
Neith
Skidy22
Neith
1
2
6
2
W
2
1
6
5
L
2
1
4
4
L
Baron Samedi
danielsaur88
Baron Samedi
0
0
0
0
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
48,946
55,370
Taken
41,241
43,751
Mitigated
26,569
17,493
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arlequin17
Bellona
7,575
1,391
2,238
7,064
22,784
18,544
0
4,316
18,468
0
15,198
L
5,818
447
1,893
1,860
14,102
14,526
0
4,520
9,582
364
17,444
L
13,070
1,146
877
1,266
10,785
5,897
0
1,885
8,900
0
28,814
W
Apollo
Jennifer95
Apollo
6,527
3,623
1,177
1,187
8,085
6,037
0
2,358
5,727
0
11,647
W
13,041
8,572
1,068
3,377
8,136
3,761
294
2,561
5,575
0
25,262
W
Neith
Skidy22
Neith
11,603
5,441
752
2,898
8,783
4,695
1,028
2,230
6,553
0
29,548
W
12,305
1,990
2,251
1,428
5,534
2,188
534
197
5,337
22,472
0
L
9,661
485
1,000
1,295
7,699
4,784
0
1,584
6,115
19,968
0
L
Baron Samedi
danielsaur88
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
5,470
2,340
2,240
2,086
10,703
9,888
0
2,679
8,024
0
10,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
42,024
101
Minions Killed
125
0
Camps Cleared
0
799,757
Distance Traveled
1,013,225
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,131
739
23
2
0
161,326
4
L
Nike
8,049
732
32
3
0
207,436
0
L
Loki
8,089
735
24
2
0
225,683
0
W
Apollo
7,485
680
16
1
0
194,908
0
W
Cupid
9,537
867
35
3
0
207,152
1
W
Neith
8,483
771
44
4
0
177,923
0
W
Eset
8,385
762
23
2
0
212,195
0
L
Nox
7,949
723
22
2
0
205,312
0
L
Baron Samedi
2,688
244
0
0
0
0
0
W
Set
8,134
739
7
1
0
221,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role