Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
AgentPopo
Cliodhna
Level 157
God Stats
25W - 7L
1,536 SR
Queue Stats
728W - 460L
1,609 Elo+
Party 1
Hercules
Hercules
FrankKnight1
Hercules
Level 155
God Stats
6W - 8L
1,391 SR
Queue Stats
391W - 227L
1,666 Elo+
Party 1
Lancelot
Lancelot
ItsThatKukulkan
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 129L
1,682 Elo+
Party 1
Jormungandr
Jormungandr
eZeuzThe3rd
Jormungandr
Level 148
God Stats
2W - 1L
1,745 SR
Queue Stats
116W - 101L
1,573 Elo+
Party 1
Team Averages
Level 129
1,534 SR
1,606 Elo+

VS

Team Averages
Level 48
1,491 SR
1,581 Elo+
Ah Puch
Ah Puch
ChillOutLena
Ah Puch
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
52W - 43L
1,602 Elo+
Solo
Nike
Nike
Joshgato15
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,537 Elo+
Solo
Set
Set
LiteWieghtPotato
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,615 Elo+
Solo
Chernobog
Chernobog
TrewTateyyy
Chernobog
Level 29
God Stats
1W - 5L
1,164 SR
Queue Stats
462W - 391L
1,648 Elo+
Solo
Medusa
Medusa
youngbk6998
Medusa
Level 147
God Stats
1W - 3L
1,545 SR
Queue Stats
126W - 131L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
7 / 6 / 14
13,347
742
14,489
18,526
11,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
AgentPopo
Cliodhna
20
9 / 6 / 18
13,677
760
29,083
25,491
30,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
FrankKnight1
Hercules
20
6 / 4 / 13
13,786
766
12,888
32,675
44,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
17
3 / 6 / 14
12,045
669
10,717
17,477
12,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
eZeuzThe3rd
Jormungandr
20
4 / 4 / 16
12,742
708
25,321
19,487
15,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChillOutLena
Ah Puch
20
12 / 6 / 6
14,507
806
27,977
20,394
18,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 9 / 5
9,719
540
9,433
20,620
20,229
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 4 / 13
11,514
640
7,734
21,786
38,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
TrewTateyyy
Chernobog
20
9 / 5 / 8
13,610
756
19,746
20,661
12,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
19
4 / 5 / 11
11,819
657
16,479
19,699
10,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
69
29
Kills
26
26
Deaths
29
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
6
14
2.33
W
Cliodhna
AgentPopo
Cliodhna
9
6
18
3
L
Ah Puch
ChillOutLena
Ah Puch
12
6
6
2.5
W
Hercules
FrankKnight1
Hercules
6
4
13
3.13
W
Lancelot
3
6
14
1.67
L
0
9
5
0.28
L
1
4
13
1.88
L
Chernobog
TrewTateyyy
Chernobog
9
5
8
2.6
W
Jormungandr
eZeuzThe3rd
Jormungandr
4
4
16
3
L
Medusa
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,498
Damage
81,369
113,656
Taken
103,160
114,593
Mitigated
100,296
28,194
Healing
35,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,489
5,949
318
2,100
18,526
11,449
6,322
7,365
11,161
0
47,513
W
Cliodhna
AgentPopo
Cliodhna
29,083
2,265
1,679
4,976
25,491
30,466
1,126
5,783
19,708
0
54,184
L
Ah Puch
ChillOutLena
Ah Puch
27,977
1,053
2,639
5,775
20,394
18,276
1,509
4,565
15,829
60,646
0
W
Hercules
FrankKnight1
Hercules
12,888
1,744
1,940
9,373
32,675
44,025
559
3,332
29,343
0
23,191
W
Lancelot
10,717
1,439
0
1,775
17,477
12,665
2,143
5,260
12,217
0
17,183
L
9,433
909
922
1,868
20,620
20,229
99
4,458
16,162
0
13,175
L
7,734
2,229
3,811
5,282
21,786
38,849
521
5,553
16,233
0
21,588
L
Chernobog
TrewTateyyy
Chernobog
19,746
11,161
3,300
5,208
20,661
12,414
3,085
5,217
15,444
0
46,780
W
Jormungandr
eZeuzThe3rd
Jormungandr
25,321
2,016
2,539
3,494
19,487
15,988
0
6,237
13,250
47,315
0
L
Medusa
16,479
9,348
1,663
4,766
19,699
10,528
2,166
5,528
14,171
0
25,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,597
Gold Earned
61,169
228
Minions Killed
190
0
Camps Cleared
0
1,666,291
Distance Traveled
1,536,743
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,347
742
82
5
0
287,334
1
W
Cliodhna
13,677
760
48
3
0
353,658
1
L
Ah Puch
14,507
806
71
4
0
263,108
3
W
Hercules
13,786
766
31
2
0
353,563
3
W
Lancelot
12,045
669
14
1
0
358,334
0
L
Nike
9,719
540
8
0
0
298,302
2
L
Set
11,514
640
23
1
0
338,390
4
L
Chernobog
13,610
756
59
3
0
299,683
5
W
Jormungandr
12,742
708
53
3
0
313,402
0
L
Medusa
11,819
657
29
2
0
337,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role