Player Matchup

Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FSM monpoke
Bastet
Level 81
God Stats
7W - 10L
1,300 SR
Queue Stats
16W - 21L
1,255 Elo+
Party 1
Skadi
Skadi
Mick72
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,294 Elo+
Party 1
Achilles
Achilles
TOXIC_KIDDxJAYY
Achilles
Level 37
God Stats
0W - 3L
1,210 SR
Queue Stats
3W - 6L
1,187 Elo+
Solo
Sol
Sol
weberdj
Sol
Level 85
God Stats
21W - 29L
1,577 SR
Queue Stats
81W - 79L
1,384 Elo+
Party 1
Team Averages
Level 74
1,417 SR
1,324 Elo+

VS

Team Averages
Level 97
1,410 SR
1,359 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NITROxZEUS
Cu Chulainn
Level 110
God Stats
10W - 16L
1,158 SR
Queue Stats
351W - 368L
1,377 Elo+
Solo
Anubis
Anubis
TravisKHalo
Anubis
Level 68
God Stats
23W - 33L
1,350 SR
Queue Stats
211W - 240L
1,320 Elo+
Solo
Arachne
Arachne
rangecku
Arachne
Level 64
God Stats
17W - 8L
1,541 SR
Queue Stats
89W - 79L
1,353 Elo+
Solo
Geb
Geb
slayerofdeth
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 4 / 1
4,163
416
3,923
11,823
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
6
1 / 1 / 1
4,727
473
3,827
8,142
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Mick72
Skadi
6
0 / 2 / 1
4,197
420
4,160
5,817
1,726
Heavy Mace

Heavy Mace

+30
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
9
0 / 2 / 0
4,451
445
1,594
5,676
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
9
1 / 3 / 1
5,670
567
4,958
6,469
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 2
6,439
644
3,964
5,108
1,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
NITROxZEUS
Cu Chulainn
10
2 / 0 / 3
5,887
589
7,047
8,645
4,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
1 / 1 / 0
6,318
632
3,603
6,537
3,724
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
rangecku
Arachne
9
8 / 1 / 1
6,511
651
7,259
8,181
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 6
5,369
537
2,615
7,855
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
12
12
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Bastet
1
1
1
1.5
L
Skadi
Mick72
Skadi
0
2
1
0.25
W
Cu Chulainn
NITROxZEUS
Cu Chulainn
2
0
3
3.5
L
Achilles
0
2
0
0
W
Anubis
1
1
0
1
W
Arachne
rangecku
Arachne
8
1
1
8.5
W
0
0
6
3
L
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
24,488
37,927
Taken
36,326
17,137
Mitigated
18,395
12,571
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,923
556
251
4,732
11,823
7,010
0
1,895
9,928
12,752
0
W
Danzaburou
 
Danzaburou
3,964
718
0
1,476
5,108
1,392
1,688
0
4,956
0
46,242
L
Bastet
3,827
1,156
0
4,108
8,142
2,473
0
567
7,575
0
24,004
L
Skadi
Mick72
Skadi
4,160
2,232
0
970
5,817
1,726
54
1,835
3,982
0
21,490
W
Cu Chulainn
NITROxZEUS
Cu Chulainn
7,047
1,239
0
2,528
8,645
4,931
0
2,439
5,993
5,920
28,810
L
Achilles
1,594
137
0
858
5,676
3,426
0
207
5,469
0
19,705
W
Anubis
3,603
65
0
3,479
6,537
3,724
918
1,688
4,821
47,634
0
W
Arachne
rangecku
Arachne
7,259
5,310
0
1,246
8,181
3,093
0
1,338
6,768
0
30,126
W
2,615
281
642
2,226
7,855
5,255
161
2,539
4,999
8,625
0
L
Sol
4,958
955
0
1,652
6,469
2,502
0
2,681
3,788
31,611
3,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
30,524
193
Minions Killed
282
0
Camps Cleared
0
941,830
Distance Traveled
932,064
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,163
416
22
2
0
186,929
0
W
Danzaburou
6,439
644
75
8
0
170,832
1
L
Bastet
4,727
473
50
5
0
196,148
0
L
Skadi
4,197
420
24
2
0
173,758
0
W
Cu Chulainn
5,887
589
65
7
0
199,560
0
L
Achilles
4,451
445
27
3
0
195,961
3
W
Anubis
6,318
632
87
9
0
130,180
0
W
Arachne
6,511
651
42
4
0
223,027
1
W
Geb
5,369
537
13
1
0
208,465
1
L
Sol
5,670
567
70
7
0
189,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role