Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
XI DBZ XI
Anubis
Level 84
God Stats
0W - 1L
1,585 SR
Queue Stats
15W - 9L
1,526 Elo+
Party 1
Bellona
Bellona
txbyyy0
Bellona
Level 5
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,505 SR
1,509 Elo+

VS

Team Averages
Level 81
1,482 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abs0light
Ah Muzen Cab
Level 140
God Stats
8W - 7L
1,683 SR
Queue Stats
105W - 111L
1,511 Elo+
Party 2
Bacchus
Bacchus
cocojorx
Bacchus
Level 91
God Stats
4W - 10L
1,261 SR
Queue Stats
132W - 206L
1,278 Elo+
Solo
Freya
Freya
corbings
Freya
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 3
7,974
665
7,416
10,730
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
XI DBZ XI
Anubis
12
4 / 6 / 4
8,443
704
7,984
12,915
6,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
txbyyy0
Bellona
12
0 / 2 / 5
7,818
652
5,003
8,094
8,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abs0light
Ah Muzen Cab
15
7 / 0 / 4
9,775
815
16,149
7,904
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
cocojorx
Bacchus
15
3 / 1 / 7
9,851
821
5,419
11,905
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
corbings
Freya
12
1 / 7 / 7
8,251
688
4,265
10,180
2,912
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
11
11
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
3
1.83
W
Ah Muzen Cab
Abs0light
Ah Muzen Cab
7
0
4
9
L
Anubis
XI DBZ XI
Anubis
4
6
4
1
W
Bacchus
cocojorx
Bacchus
3
1
7
6.5
W
Freya
corbings
Freya
1
7
7
0.64
L
Bellona
txbyyy0
Bellona
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
25,833
31,739
Taken
29,989
20,562
Mitigated
20,062
5,695
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,416
1,239
0
700
10,730
5,524
342
3,367
7,363
0
16,884
W
Ah Muzen Cab
Abs0light
Ah Muzen Cab
16,149
6,169
0
2,230
7,904
3,081
917
2,970
4,934
0
51,545
L
Anubis
XI DBZ XI
Anubis
7,984
731
387
3,526
12,915
6,646
0
3,512
9,403
33,436
0
W
Bacchus
cocojorx
Bacchus
5,419
881
0
3,116
11,905
14,069
82
1,986
9,919
25,030
0
W
Freya
corbings
Freya
4,265
1,443
0
1,315
10,180
2,912
324
3,514
6,666
10,882
0
L
Bellona
txbyyy0
Bellona
5,003
1,360
452
630
8,094
8,392
469
3,152
4,942
0
18,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
27,877
137
Minions Killed
132
5
Camps Cleared
6
624,411
Distance Traveled
629,395
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,974
665
25
2
0
225,854
1
W
Ah Muzen Cab
9,775
815
90
8
3
220,721
1
L
Anubis
8,443
704
70
6
4
179,788
3
W
Bacchus
9,851
821
28
2
3
228,589
1
W
Freya
8,251
688
14
1
0
180,085
0
L
Bellona
7,818
652
42
4
1
218,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role