Player Matchup

Susano
Susano
NBJesus
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
TheGreatZorbino
Janus
Level 29
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Veshino
Ymir
Level 42
God Stats
0W - 2L
1,889 SR
Queue Stats
5W - 6L
1,822 Elo+
Party 1
Team Averages
Level 29
1,671 SR
1,607 Elo+

VS

Team Averages
Level 90
1,410 SR
1,414 Elo+
Lancelot
Lancelot
ChillVibes6891
Lancelot
Level 135
God Stats
3W - 8L
1,335 SR
Queue Stats
121W - 141L
1,438 Elo+
Solo
Chernobog
Chernobog
ExpIoding Ham
Chernobog
Level 48
God Stats
2W - 2L
1,394 SR
Queue Stats
53W - 71L
1,377 Elo+
Party 2
Janus
Janus
deltane
Janus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 80L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NBJesus
Susano
13
2 / 6 / 8
9,486
632
11,428
13,939
5,590
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 8 / 5
10,308
687
9,005
14,452
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Veshino
Ymir
15
7 / 0 / 6
11,249
750
8,552
14,879
15,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
9 / 5 / 4
11,844
790
13,693
14,324
6,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
ExpIoding Ham
Chernobog
15
4 / 5 / 7
10,666
711
7,372
13,482
5,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
deltane
Janus
16
1 / 3 / 10
10,660
711
14,604
10,303
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
14
14
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
9
5
4
2.2
W
Chernobog
ExpIoding Ham
Chernobog
4
5
7
1.5
L
Susano
NBJesus
Susano
2
6
8
1
L
4
8
5
0.81
L
Ymir
Veshino
Ymir
7
0
6
10
W
Janus
deltane
Janus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
35,669
43,270
Taken
38,109
25,661
Mitigated
15,769
4,006
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
13,693
2,450
0
2,254
14,324
6,205
384
5,703
8,621
0
33,918
W
Chernobog
ExpIoding Ham
Chernobog
7,372
3,581
0
1,029
13,482
5,545
0
7,346
6,136
0
29,216
L
Susano
NBJesus
Susano
11,428
2,044
0
250
13,939
5,590
0
3,624
10,051
0
23,336
L
9,005
456
0
250
14,452
4,413
0
3,758
10,370
37,813
0
L
Ymir
Veshino
Ymir
8,552
909
0
3,506
14,879
15,658
24
6,310
8,102
20,613
0
W
Janus
deltane
Janus
14,604
249
0
488
10,303
4,019
445
5,193
5,110
49,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
33,170
116
Minions Killed
162
3
Camps Cleared
10
773,857
Distance Traveled
787,691
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,844
790
40
3
5
264,484
2
W
Chernobog
10,666
711
37
2
1
250,298
1
L
Susano
9,486
632
27
2
1
266,870
0
L
Janus
10,308
687
63
4
2
229,887
0
L
Ymir
11,249
750
26
2
0
277,100
4
W
Janus
10,660
711
85
6
4
272,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role