Player Matchup

Baba Yaga
Baba Yaga
Dysus1
Baba Yaga
Level 82
God Stats
0W - 1L
1,736 SR
Queue Stats
108W - 100L
1,516 Elo+
Party 2
Achilles
Achilles
G2Asalvo
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,490 Elo+
Party 2
Mercury
Mercury
KonkyKoink
Mercury
Level 85
God Stats
0W - 2L
1,229 SR
Queue Stats
122W - 118L
1,498 Elo+
Party 4
Erlang Shen
Erlang Shen
notsambutsam
Erlang Shen
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 89L
1,562 Elo+
Party 4
Ullr
Ullr
zReju
Ullr
Level 64
God Stats
7W - 5L
1,734 SR
Queue Stats
141W - 120L
1,537 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,520 Elo+

VS

Team Averages
Level 135
1,635 SR
1,529 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LarzDroppinBarz
Sun Wukong
Level 141
God Stats
18W - 9L
1,617 SR
Queue Stats
444W - 448L
1,603 Elo+
Party 3
Ares
Ares
MagicToshi
Ares
Level 122
God Stats
5W - 5L
1,658 SR
Queue Stats
19W - 26L
1,515 Elo+
Party 3
Ah Puch
Ah Puch
WZRD210
Ah Puch
Level 146
God Stats
79W - 67L
1,519 SR
Queue Stats
401W - 382L
1,461 Elo+
Party 1
Cupid
Cupid
xlXStreetXlx
Cupid
Level 119
God Stats
5W - 0L
1,882 SR
Queue Stats
139W - 143L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dysus1
Baba Yaga
18
1 / 8 / 7
11,712
404
12,163
25,579
13,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
G2Asalvo
Achilles
19
5 / 7 / 5
13,590
469
12,831
31,015
44,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
KonkyKoink
Mercury
20
3 / 10 / 4
13,263
457
22,252
28,082
13,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
notsambutsam
Erlang Shen
20
3 / 6 / 2
12,757
440
11,254
27,158
18,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
zReju
Ullr
20
7 / 4 / 9
14,808
511
26,932
28,642
15,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 1 / 9
17,664
609
19,759
24,694
15,636
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LarzDroppinBarz
Sun Wukong
20
12 / 2 / 11
15,508
535
20,466
31,209
21,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
11 / 7 / 12
15,389
531
20,657
38,382
58,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
WZRD210
Ah Puch
20
3 / 3 / 20
14,702
507
28,700
25,076
15,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
5 / 6 / 10
15,308
528
22,071
27,438
15,594
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
19
Kills
35
35
Deaths
19
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
9
8.5
L
Baba Yaga
Dysus1
Baba Yaga
1
8
7
0.56
L
Achilles
G2Asalvo
Achilles
5
7
5
1.07
L
Mercury
KonkyKoink
Mercury
3
10
4
0.5
W
Sun Wukong
LarzDroppinBarz
Sun Wukong
12
2
11
8.75
W
11
7
12
2.43
W
Ah Puch
WZRD210
Ah Puch
3
3
20
4.33
L
Erlang Shen
notsambutsam
Erlang Shen
3
6
2
0.67
W
5
6
10
1.67
L
Ullr
zReju
Ullr
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,432
Damage
111,653
140,476
Taken
146,799
104,774
Mitigated
126,908
16,460
Healing
63,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,759
2,498
2,803
16,420
24,694
15,636
3,183
2,970
21,724
170,615
0
L
Baba Yaga
Dysus1
Baba Yaga
12,163
773
0
2,795
25,579
13,656
337
14,827
10,212
71,362
0
L
Achilles
G2Asalvo
Achilles
12,831
2,653
0
3,523
31,015
44,073
23
16,365
14,293
0
41,948
L
Mercury
KonkyKoink
Mercury
22,252
10,635
0
1,504
28,082
13,764
0
10,282
17,492
0
160,065
W
Sun Wukong
LarzDroppinBarz
Sun Wukong
20,466
3,234
0
16,445
31,209
21,629
436
3,202
28,007
0
135,358
W
20,657
1,734
0
5,226
38,382
58,677
554
5,236
33,146
48,291
0
W
Ah Puch
WZRD210
Ah Puch
28,700
586
0
10,603
25,076
15,372
715
2,947
22,129
109,496
0
L
Erlang Shen
notsambutsam
Erlang Shen
11,254
4,578
0
6,898
27,158
18,110
0
13,533
13,008
0
92,459
W
22,071
11,022
3,978
8,248
27,438
15,594
5,797
2,197
25,241
0
135,528
L
Ullr
zReju
Ullr
26,932
13,382
0
1,740
28,642
15,171
1,050
12,777
15,761
0
135,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,130
Gold Earned
78,571
654
Minions Killed
865
0
Camps Cleared
0
2,616,066
Distance Traveled
2,682,111
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,664
609
283
10
0
540,052
2
L
Baba Yaga
11,712
404
92
3
0
489,187
0
L
Achilles
13,590
469
52
2
0
490,812
5
L
Mercury
13,263
457
176
6
0
579,935
2
W
Sun Wukong
15,508
535
175
6
0
639,827
6
W
Ares
15,389
531
47
2
0
502,808
6
W
Ah Puch
14,702
507
161
6
0
520,189
7
L
Erlang Shen
12,757
440
143
5
0
514,676
7
W
Cupid
15,308
528
199
7
0
479,235
2
L
Ullr
14,808
511
191
7
0
541,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role