Player Matchup

Shiva
Shiva
SmallFeet
Shiva
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,593 Elo+
Party 1
Loki
Loki
TräshPändä
Loki
Level 145
God Stats
1W - 0L
1,192 SR
Queue Stats
8W - 14L
1,462 Elo+
Party 1
Hades
Hades
ZeusExotic
Hades
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,623 Elo+
Party 1
Team Averages
Level 77
1,397 SR
1,559 Elo+

VS

Team Averages
Level 50
1,482 SR
1,465 Elo+
Hel
Hel
Atrozities
Hel
Level 24
God Stats
7W - 9L
1,709 SR
Queue Stats
65W - 61L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
OdinOfHissorrow
Guan Yu
Level 86
God Stats
1W - 4L
1,306 SR
Queue Stats
351W - 423L
1,413 Elo+
Solo
Bakasura
Bakasura
Rhythmzz
Bakasura
Level 39
God Stats
5W - 6L
1,433 SR
Queue Stats
41W - 49L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SmallFeet
Shiva
17
5 / 2 / 9
11,515
768
16,989
18,296
22,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 4 / 6
11,269
751
10,982
9,977
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
16
3 / 2 / 10
10,933
729
17,568
12,173
7,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,748
650
5,114
12,539
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 6
9,628
642
5,771
22,648
16,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Rhythmzz
Bakasura
16
6 / 5 / 1
10,918
728
12,089
20,824
12,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
8
8
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
1
3
6
1.33
L
Bakasura
Rhythmzz
Bakasura
6
5
1
1.3
W
Shiva
SmallFeet
Shiva
5
2
9
4.75
W
6
4
6
2.25
W
Hades
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
22,974
40,446
Taken
56,011
33,492
Mitigated
32,920
11,031
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,114
1,135
3,621
2,283
12,539
4,503
364
4,990
7,549
23,104
0
L
5,771
1,319
3,485
8,025
22,648
16,271
210
7,880
14,768
0
25,442
L
Bakasura
Rhythmzz
Bakasura
12,089
7,426
0
2,617
20,824
12,146
1,056
5,319
15,505
0
40,428
W
Shiva
SmallFeet
Shiva
16,989
2,648
825
4,612
18,296
22,077
449
1,940
14,903
0
45,261
W
10,982
1,702
0
456
9,977
3,602
1,033
1,277
8,079
0
31,294
W
Hades
17,568
1,049
436
4,702
12,173
7,813
446
2,085
8,968
51,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
30,294
180
Minions Killed
165
5
Camps Cleared
8
863,652
Distance Traveled
833,388
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,748
650
50
3
2
259,844
1
L
Guan Yu
9,628
642
35
2
1
281,145
3
L
Bakasura
10,918
728
80
5
5
292,399
1
W
Shiva
11,515
768
56
4
1
290,919
5
W
Loki
11,269
751
29
2
1
284,407
4
W
Hades
10,933
729
95
6
3
288,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role