Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Crazyzombiex3
Da Ji
Level 122
God Stats
1W - 1L
1,914 SR
Queue Stats
74W - 79L
1,517 Elo+
Solo
Yu Huang
Yu Huang
NsomNeac
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
Okocho
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Team Averages
Level 99
1,583 SR
1,447 Elo+

VS

Team Averages
Level 121
1,542 SR
1,483 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hightide50
Ne Zha
Level 149
God Stats
18W - 20L
1,545 SR
Queue Stats
389W - 408L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
MichaelDennis
Erlang Shen
Level 74
God Stats
1W - 2L
1,282 SR
Queue Stats
163W - 160L
1,475 Elo+
Solo
Atlas
Atlas
enteiover
Atlas
Level 156
God Stats
1W - 3L
1,576 SR
Queue Stats
20W - 29L
1,449 Elo+
Party 1
Anubis
Anubis
olmedo_run
Anubis
Level 118
God Stats
1W - 0L
1,807 SR
Queue Stats
16W - 21L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 0
5,875
534
5,302
8,998
5,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
 
Freya
9
0 / 2 / 0
4,928
448
2,955
5,711
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
4,236
385
363
4,680
2,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
NsomNeac
Yu Huang
10
0 / 1 / 0
5,651
514
2,832
6,130
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Okocho
Tsukuyomi
6
0 / 4 / 0
4,359
396
1,986
7,869
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 0 / 2
6,427
584
5,243
6,391
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Hightide50
Ne Zha
9
2 / 1 / 4
5,419
493
4,618
7,791
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MichaelDennis
Erlang Shen
11
1 / 0 / 0
6,139
558
6,394
9,044
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
enteiover
Atlas
9
1 / 0 / 7
5,964
542
3,088
4,776
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
olmedo_run
Anubis
9
2 / 0 / 2
5,265
479
2,212
3,019
1,420
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Freya
 
Freya
0
2
0
0
W
Cupid
 
Cupid
4
0
2
5
L
0
2
0
0
W
Ne Zha
Hightide50
Ne Zha
2
1
4
4
W
Erlang Shen
MichaelDennis
Erlang Shen
1
0
0
1
L
Yu Huang
NsomNeac
Yu Huang
0
1
0
0
L
Tsukuyomi
Okocho
Tsukuyomi
0
4
0
0
W
Atlas
enteiover
Atlas
1
0
7
4.5
W
Anubis
olmedo_run
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
21,555
33,388
Taken
31,021
13,576
Mitigated
13,826
10,354
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,302
2,839
0
4,929
8,998
5,606
0
0
8,998
0
38,413
L
Freya
 
Freya
2,955
753
0
1,575
5,711
1,814
0
925
4,786
25,705
0
W
Cupid
 
Cupid
5,243
3,788
139
2,605
6,391
2,360
13
1,994
4,237
0
48,201
L
363
62
0
500
4,680
2,008
0
1,094
3,586
0
8,012
W
Ne Zha
Hightide50
Ne Zha
4,618
1,279
0
3,574
7,791
2,661
0
889
6,772
0
34,996
W
Erlang Shen
MichaelDennis
Erlang Shen
6,394
2,935
0
4,658
9,044
4,365
0
0
9,044
0
40,445
L
Yu Huang
NsomNeac
Yu Huang
2,832
149
0
1,870
6,130
2,051
0
1,739
4,391
34,031
0
L
Tsukuyomi
Okocho
Tsukuyomi
1,986
464
0
1,480
7,869
2,097
0
1,798
6,071
0
17,263
W
Atlas
enteiover
Atlas
3,088
896
167
2,368
4,776
3,020
66
816
3,768
15,637
0
W
Anubis
olmedo_run
Anubis
2,212
153
0
1,662
3,019
1,420
228
1,424
1,413
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
29,214
266
Minions Killed
292
0
Camps Cleared
0
923,649
Distance Traveled
1,041,841
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,875
534
79
7
0
168,024
2
L
Freya
4,928
448
60
5
0
192,069
3
W
Cupid
6,427
584
87
8
0
187,769
3
L
Da Ji
4,236
385
17
2
0
166,719
1
W
Ne Zha
5,419
493
57
5
0
231,684
2
W
Erlang Shen
6,139
558
74
7
0
206,494
0
L
Yu Huang
5,651
514
84
8
0
188,262
3
L
Tsukuyomi
4,359
396
26
2
0
208,575
0
W
Atlas
5,964
542
17
2
0
207,981
4
W
Anubis
5,265
479
57
5
0
207,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role