Player Matchup

Medusa
Medusa
Dillbilly420704
Medusa
Level 68
God Stats
3W - 1L
1,497 SR
Queue Stats
19W - 19L
1,558 Elo+
Solo
Janus
Janus
Zecuee
Janus
Level 85
God Stats
5W - 9L
1,320 SR
Queue Stats
107W - 202L
1,280 Elo+
Party 2
Odin
Odin
oBusky
Odin
Level 48
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 5L
1,273 Elo+
Party 2
Team Averages
Level 67
1,432 SR
1,370 Elo+

VS

Team Averages
Level 57
1,438 SR
1,146 Elo+
Morgan Le Fay
Morgan Le Fay
Gigadelic2DX
Morgan Le Fay
Level 20
God Stats
3W - 17L
1,380 SR
Queue Stats
6W - 24L
1,202 Elo+
Party 1
Bellona
Bellona
MET4PHORIC
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,159 Elo+
Solo
Charybdis
Charybdis
SmiledTie387812
Charybdis
Level 66
God Stats
6W - 12L
1,434 SR
Queue Stats
8W - 42L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
11,305
754
9,206
10,805
5,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Zecuee
Janus
15
2 / 3 / 7
10,681
712
13,028
9,198
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
oBusky
Odin
14
3 / 2 / 4
11,161
744
10,186
14,194
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gigadelic2DX
Morgan Le Fay
14
2 / 4 / 3
9,596
640
11,306
11,887
5,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
MET4PHORIC
Bellona
15
4 / 4 / 2
10,473
698
10,133
16,267
16,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
SmiledTie387812
Charybdis
15
2 / 2 / 3
10,101
673
4,799
10,104
4,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
8
8
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
Morgan Le Fay
Gigadelic2DX
Morgan Le Fay
2
4
3
0.88
L
Bellona
MET4PHORIC
Bellona
4
4
2
1.25
L
Charybdis
SmiledTie387812
Charybdis
2
2
3
1.75
W
Janus
Zecuee
Janus
2
3
7
1.83
W
Odin
oBusky
Odin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
26,238
34,197
Taken
38,258
19,479
Mitigated
27,056
1,865
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,206
2,968
0
0
10,805
5,078
1,710
3,238
7,567
0
47,893
L
Morgan Le Fay
Gigadelic2DX
Morgan Le Fay
11,306
1,055
0
1,574
11,887
5,916
0
4,786
6,833
37,300
0
L
Bellona
MET4PHORIC
Bellona
10,133
4,096
188
1,074
16,267
16,763
0
4,545
11,318
0
25,892
L
Charybdis
SmiledTie387812
Charybdis
4,799
2,037
0
2,278
10,104
4,377
921
3,755
6,105
0
25,771
W
Janus
Zecuee
Janus
13,028
1,168
272
467
9,198
3,623
198
2,956
6,242
38,015
0
W
Odin
oBusky
Odin
10,186
3,414
0
1,126
14,194
10,778
190
5,940
8,254
180
20,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
30,170
166
Minions Killed
136
8
Camps Cleared
5
823,697
Distance Traveled
746,150
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,305
754
82
5
4
276,847
1
L
Morgan Le Fay
9,596
640
44
3
4
233,663
0
L
Bellona
10,473
698
30
2
1
273,849
4
L
Charybdis
10,101
673
62
4
0
238,638
0
W
Janus
10,681
712
71
5
3
264,822
1
W
Odin
11,161
744
13
1
1
282,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role