Player Matchup

Hercules
Hercules
DarkAngelFL
Hercules
Level 59
God Stats
14W - 15L
1,364 SR
Queue Stats
80W - 115L
1,341 Elo+
Party 2
Neith
Neith
Kai Spirit7762
Neith
Level 4
God Stats
0W - 3L
1,327 SR
Queue Stats
0W - 6L
1,199 Elo+
Party 2
Chronos
Chronos
senpairichie
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,397 SR
1,347 Elo+

VS

Team Averages
Level 56
1,623 SR
1,507 Elo+
Jormungandr
Jormungandr
Jamiedibs
Jormungandr
Level 18
God Stats
36W - 21L
1,719 SR
Queue Stats
72W - 56L
1,451 Elo+
Party 1
Neith
Neith
chrisbkillinem7
Neith
Level 69
God Stats
23W - 17L
1,560 SR
Queue Stats
46W - 51L
1,576 Elo+
Solo
Vulcan
Vulcan
xMrPOTATOxD
Vulcan
Level 81
God Stats
114W - 72L
1,588 SR
Queue Stats
205W - 206L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkAngelFL
Hercules
12
4 / 3 / 1
8,140
740
9,455
16,596
13,071
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 2
6,772
616
3,115
8,721
3,849
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
senpairichie
Chronos
12
1 / 5 / 1
7,344
668
4,055
14,621
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jamiedibs
Jormungandr
14
2 / 0 / 12
9,615
874
10,984
12,930
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 3 / 5
9,166
833
10,780
9,297
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
7 / 2 / 7
9,593
872
13,640
5,509
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
15
15
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarkAngelFL
Hercules
4
3
1
1.5
W
Jormungandr
Jamiedibs
Jormungandr
2
0
12
8
L
0
7
2
0.14
W
6
3
5
2.83
L
Chronos
senpairichie
Chronos
1
5
1
0.3
W
Vulcan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,625
Damage
35,404
39,938
Taken
27,736
23,537
Mitigated
19,844
7,348
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarkAngelFL
Hercules
9,455
1,353
0
4,485
16,596
13,071
0
10,843
5,753
0
21,210
W
Jormungandr
Jamiedibs
Jormungandr
10,984
2,775
435
2,736
12,930
12,994
351
2,137
10,793
26,492
0
L
3,115
2,226
0
261
8,721
3,849
0
5,055
3,666
0
11,863
W
10,780
5,825
0
1,701
9,297
4,015
1,441
948
8,349
0
30,646
L
Chronos
senpairichie
Chronos
4,055
1,993
0
2,602
14,621
6,617
0
8,857
5,764
24,565
2,412
W
Vulcan
13,640
5,011
0
743
5,509
2,835
271
270
5,239
47,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
28,374
98
Minions Killed
139
3
Camps Cleared
6
513,996
Distance Traveled
655,526
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,140
740
24
2
1
226,862
2
W
Jormungandr
9,615
874
36
3
1
230,987
5
L
Neith
6,772
616
18
2
0
125,898
0
W
Neith
9,166
833
37
3
1
187,335
0
L
Chronos
7,344
668
56
5
2
161,236
1
W
Vulcan
9,593
872
66
6
4
237,204
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role