Player Matchup

Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 160
God Stats
16W - 19L
1,327 SR
Queue Stats
1,722W - 1,781L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
Jennacide_v1
Kuzenbo
Level 116
God Stats
1W - 2L
1,493 SR
Queue Stats
31W - 20L
1,572 Elo+
Party 1
Tyr
Tyr
Necroharmonixer
Tyr
Level 129
God Stats
3W - 6L
1,555 SR
Queue Stats
231W - 231L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Petey569
Ah Muzen Cab
Level 160
God Stats
0W - 2L
1,195 SR
Queue Stats
14W - 9L
1,607 Elo+
Party 1
Chronos
Chronos
Some-Stoner_0717
Chronos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 53L
1,509 Elo+
Solo
Team Averages
Level 145
1,414 SR
1,575 Elo+

VS

Team Averages
Level 100
1,582 SR
1,714 Elo+
Discordia
Discordia
Axinyx
Discordia
Level 157
God Stats
1W - 0L
1,853 SR
Queue Stats
44W - 21L
1,752 Elo+
Party 2
Ne Zha
Ne Zha
DemonicMaster1
Ne Zha
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,647 Elo+
Party 2
Athena
Athena
Hаrk
Athena
Level 141
God Stats
2W - 1L
1,256 SR
Queue Stats
183W - 144L
1,600 Elo+
Party 2
Da Ji
Da Ji
SalvationSkarmy
Da Ji
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,785 Elo+
Party 2
Cernunnos
Cernunnos
lilgehboy45
Cernunnos
Level 61
God Stats
3W - 0L
1,802 SR
Queue Stats
17W - 4L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
19
5 / 3 / 3
10,759
717
27,425
28,350
35,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Jennacide_v1
Kuzenbo
17
3 / 5 / 6
11,328
755
10,952
25,713
44,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 9 / 5
8,582
572
7,089
24,063
32,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Petey569
Ah Muzen Cab
15
2 / 8 / 4
9,440
629
13,560
18,537
9,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 7 / 6
8,836
589
8,298
23,132
11,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Axinyx
Discordia
19
9 / 3 / 18
11,891
793
33,150
11,103
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 3 / 17
12,217
814
23,299
28,510
37,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Hаrk
Athena
17
1 / 3 / 26
11,292
753
11,122
19,273
27,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
10 / 2 / 15
12,415
828
17,652
14,725
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
lilgehboy45
Cernunnos
18
6 / 0 / 21
11,059
737
20,120
12,094
7,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
128
10
Kills
31
32
Deaths
11
24
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Discordia
Axinyx
Discordia
9
3
18
6
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
5
3
3
2.17
W
5
3
17
4.5
W
Athena
Hаrk
Athena
1
3
26
4.67
L
Kuzenbo
Jennacide_v1
Kuzenbo
3
5
6
1.2
L
0
9
5
0.28
L
Ah Muzen Cab
Petey569
Ah Muzen Cab
2
8
4
0.5
W
10
2
15
8.75
L
0
7
6
0.43
W
Cernunnos
lilgehboy45
Cernunnos
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,324
Damage
105,343
119,795
Taken
85,705
133,155
Mitigated
94,762
33,615
Healing
35,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Axinyx
Discordia
33,150
2,145
1,499
977
11,103
5,826
916
1,633
9,470
62,796
0
L
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
27,425
4,813
3,164
12,597
28,350
35,562
0
11,280
17,070
1,088
60,143
W
23,299
5,922
3,244
16,117
28,510
37,938
1,717
6,103
22,407
0
50,454
W
Athena
Hаrk
Athena
11,122
3,149
2,077
3,267
19,273
27,886
458
4,268
15,005
17,726
0
L
Kuzenbo
Jennacide_v1
Kuzenbo
10,952
3,709
1,404
3,784
25,713
44,055
109
10,425
15,288
14,986
0
L
7,089
940
0
4,271
24,063
32,171
0
10,804
13,259
0
13,748
L
Ah Muzen Cab
Petey569
Ah Muzen Cab
13,560
4,676
244
3,240
18,537
9,852
0
4,435
14,045
0
27,949
W
17,652
4,071
1,895
2,708
14,725
15,357
2,603
4,723
10,002
0
26,017
L
8,298
2,235
774
4,137
23,132
11,515
287
7,328
15,744
17,741
0
W
Cernunnos
lilgehboy45
Cernunnos
20,120
9,642
0
4,072
12,094
7,755
1,977
3,242
8,852
0
33,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,945
Gold Earned
58,874
141
Minions Killed
202
0
Camps Cleared
0
1,383,418
Distance Traveled
1,592,229
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,891
793
82
5
0
301,294
0
L
Cu Chulainn
10,759
717
47
3
0
290,740
0
W
Ne Zha
12,217
814
43
3
0
334,019
2
W
Athena
11,292
753
15
1
0
313,061
0
L
Kuzenbo
11,328
755
10
1
0
272,964
0
L
Tyr
8,582
572
20
1
0
259,380
0
L
Ah Muzen Cab
9,440
629
37
2
0
265,056
4
W
Da Ji
12,415
828
16
1
0
318,202
4
L
Chronos
8,836
589
27
2
0
295,278
0
W
Cernunnos
11,059
737
46
3
0
325,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role